polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
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TypeScript
/**
* Returns the resolution of a texture of a COP node.
*
* @remarks
* It takes 1 or 2 arguments
*
* copRes(<input_index_or_node_path\>, <vector_component/>)
*
* - **<input_index_or_node_path\>** is a number or a string
* - **<vector_component\>** is a string or number, either 'x', 'y', 0 or 1
*
* ## Usage
*
* - `copRes('/COP/image1')` - returns the size of the texture, as a THREE.Vector2
* - `copRes('/COP/image1', 'x')` - returns the x component of the size of the texture, as a number
*
*/
import { BaseMethod } from './_Base';
import { MethodDependency } from '../MethodDependency';
export declare class CopResExpression extends BaseMethod {
protected _require_dependency: boolean;
static required_arguments(): string[][];
find_dependency(index_or_path: number | string): MethodDependency | null;
process_arguments(args: any[]): Promise<number>;
}