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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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import {BaseMethod} from "./_Base"; import {DecomposedPath as DecomposedPath2} from "../../../core/DecomposedPath"; export class ChExpression extends BaseMethod { constructor() { super(...arguments); this._require_dependency = true; } static required_arguments() { return [["string", "path to param"]]; } find_dependency(index_or_path) { const decomposed_path = new DecomposedPath2(); const param = this.get_referenced_param(index_or_path, decomposed_path); if (param) { return this.create_dependency(param, index_or_path, decomposed_path); } return null; } async process_arguments(args) { let val = 0; if (args.length == 1) { const path = args[0]; const ref = this.get_referenced_param(path); if (ref) { if (ref.isDirty()) { await ref.compute(); } const result = ref.value; if (result != null) { val = result; } } } return val; } }