polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
20 lines (19 loc) • 781 B
TypeScript
import { TypedNode } from '../nodes/_Base';
import { ContainableMap } from './utils/ContainableMap';
import { NodeContext } from '../poly/NodeContext';
export declare abstract class TypedContainer<NC extends NodeContext> {
protected _node: TypedNode<NC, any>;
protected _content: ContainableMap[NC];
constructor(_node: TypedNode<NC, any>);
set_node(node: TypedNode<NC, any>): void;
node(): TypedNode<NC, any>;
set_content(content: ContainableMap[NC]): void;
has_content(): boolean;
content(): ContainableMap[NC];
protected _post_set_content(): void;
coreContent(): ContainableMap[NC] | undefined;
coreContentCloned(): ContainableMap[NC] | undefined;
infos(): any;
}
export declare class BaseContainer extends TypedContainer<any> {
}