polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
13 lines (12 loc) • 594 B
TypeScript
import { TypedContainer } from './_Base';
import { ContainableMap } from './utils/ContainableMap';
import { NodeContext } from '../poly/NodeContext';
export declare class TextureContainer extends TypedContainer<NodeContext.COP> {
set_content(content: ContainableMap[NodeContext.COP]): void;
texture(): ContainableMap[NodeContext.COP];
coreContent(): ContainableMap[NodeContext.COP];
coreContentCloned(): ContainableMap[NodeContext.COP] | undefined;
object(): import("three").Texture;
infos(): import("three").Texture[] | undefined;
resolution(): [number, number];
}