polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
20 lines (19 loc) • 773 B
TypeScript
import { BaseSopOperation } from './_Base';
import { CoreGroup } from '../../geometry/Group';
import { DefaultOperationParams } from '../_Base';
import { InputCloneMode } from '../../../engine/poly/InputCloneMode';
interface ScatterSopParams extends DefaultOperationParams {
pointsCount: number;
seed: number;
transferAttributes: boolean;
attributesToTransfer: string;
addIdAttribute: boolean;
addIdnAttribute: boolean;
}
export declare class ScatterSopOperation extends BaseSopOperation {
static readonly DEFAULT_PARAMS: ScatterSopParams;
static readonly INPUT_CLONED_STATE = InputCloneMode.FROM_NODE;
static type(): Readonly<'scatter'>;
cook(input_contents: CoreGroup[], params: ScatterSopParams): Promise<CoreGroup>;
}
export {};