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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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import { BaseSopOperation } from './_Base'; import { DefaultOperationParams } from '../_Base'; import { Vector2 } from 'three/src/math/Vector2'; import { Vector3 } from 'three/src/math/Vector3'; import { CoreGroup } from '../../../core/geometry/Group'; import { InputCloneMode } from '../../../engine/poly/InputCloneMode'; interface PlaneSopParams extends DefaultOperationParams { size: Vector2; useSegmentsCount: boolean; stepSize: number; segments: Vector2; direction: Vector3; center: Vector3; } export declare class PlaneSopOperation extends BaseSopOperation { static readonly DEFAULT_PARAMS: PlaneSopParams; static readonly INPUT_CLONED_STATE = InputCloneMode.NEVER; static type(): Readonly<'plane'>; private _core_transform; cook(input_contents: CoreGroup[], params: PlaneSopParams): CoreGroup; private _cook_without_input; private _cook_with_input; private _create_plane; } export {};