UNPKG

polygonjs-engine

Version:

node-based webgl 3D engine https://polygonjs.com

30 lines (29 loc) 1.06 kB
import { BaseSopOperation } from './_Base'; import { DefaultOperationParams } from '../_Base'; import { CoreGroup } from '../../geometry/Group'; import { InputCloneMode } from '../../../engine/poly/InputCloneMode'; interface ObjectPropertiesSopParams extends DefaultOperationParams { applyToChildren: boolean; tname: boolean; name: string; trenderOrder: boolean; renderOrder: number; tfrustumCulled: boolean; frustumCulled: boolean; tmatrixAutoUpdate: boolean; matrixAutoUpdate: boolean; tvisible: boolean; visible: boolean; tcastShadow: boolean; castShadow: boolean; treceiveShadow: boolean; receiveShadow: boolean; } export declare class ObjectPropertiesSopOperation extends BaseSopOperation { static readonly DEFAULT_PARAMS: ObjectPropertiesSopParams; static readonly INPUT_CLONED_STATE = InputCloneMode.FROM_NODE; static type(): Readonly<'objectProperties'>; cook(input_contents: CoreGroup[], params: ObjectPropertiesSopParams): CoreGroup; private _update_object; } export {};