polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
35 lines (34 loc) • 1.2 kB
TypeScript
import { BaseSopOperation } from './_Base';
import { DefaultOperationParams } from '../_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { InputCloneMode } from '../../../engine/poly/InputCloneMode';
interface AttribPromoteSopParams extends DefaultOperationParams {
classFrom: number;
classTo: number;
mode: number;
name: string;
}
export declare enum AttribPromoteMode {
MIN = 0,
MAX = 1,
FIRST_FOUND = 2
}
export declare class AttribPromoteSopOperation extends BaseSopOperation {
static readonly DEFAULT_PARAMS: AttribPromoteSopParams;
static readonly INPUT_CLONED_STATE = InputCloneMode.FROM_NODE;
static type(): Readonly<'attribPromote'>;
private _core_group;
private _core_object;
private _values_per_attrib_name;
private _filtered_values_per_attrib_name;
cook(input_contents: CoreGroup[], params: AttribPromoteSopParams): CoreGroup;
private find_values;
private _find_values_for_attrib_name;
private find_values_from_points;
private find_values_from_object;
private filter_values;
private set_values;
private set_values_to_points;
private set_values_to_object;
}
export {};