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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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import { BaseSopOperation } from './_Base'; import { DefaultOperationParams } from '../_Base'; import { CoreGroup } from '../../../core/geometry/Group'; import { TypedNodePathParamValue } from '../../Walker'; import { InputCloneMode } from '../../../engine/poly/InputCloneMode'; interface AttribFromTextureSopParams extends DefaultOperationParams { texture: TypedNodePathParamValue; uvAttrib: string; attrib: string; add: number; mult: number; } export declare class AttribFromTextureSopOperation extends BaseSopOperation { static readonly DEFAULT_PARAMS: AttribFromTextureSopParams; static readonly INPUT_CLONED_STATE = InputCloneMode.FROM_NODE; static type(): Readonly<'attribFromTexture'>; cook(input_contents: CoreGroup[], params: AttribFromTextureSopParams): Promise<CoreGroup>; private _set_position_from_data_texture; } export {};