polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
48 lines (47 loc) • 1.58 kB
JavaScript
import {BaseOperation} from "../_Base";
import {BaseOperationContainer} from "./_Base";
import {NodeContext as NodeContext2} from "../../../engine/poly/NodeContext";
export class BaseCopOperation extends BaseOperation {
static context() {
return NodeContext2.COP;
}
cook(input_contents, params) {
}
}
export class CopOperationContainer extends BaseOperationContainer {
constructor(operation, name, init_params) {
super(operation, name, init_params);
this.operation = operation;
this.name = name;
this.init_params = init_params;
this._inputs = [];
this._current_input_index = 0;
}
add_input(input) {
super.setInput(this._current_input_index, input);
this.increment_input_index();
}
increment_input_index() {
this._current_input_index++;
}
current_input_index() {
return this._current_input_index;
}
async compute(input_contents, operation_inputs_map) {
const operation_input_contents = [];
const node_inputs_map = operation_inputs_map.get(this);
if (node_inputs_map) {
node_inputs_map.forEach((node_input_index, operation_input_index) => {
operation_input_contents[operation_input_index] = input_contents[node_input_index];
});
}
for (let i = 0; i < this._inputs.length; i++) {
const input_operation = this._inputs[i];
const result = await input_operation.compute(input_contents, operation_inputs_map);
if (result) {
operation_input_contents[i] = result;
}
}
return this.operation.cook(operation_input_contents, this.params);
}
}