polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
56 lines (55 loc) • 2.06 kB
TypeScript
import { TimelineBuilderProperty, AnimPropertyTargetValue } from './TimelineBuilderProperty';
import { PolyScene } from '../../engine/scene/PolyScene';
import { PropertyTarget } from './PropertyTarget';
import { AnimationPosition } from './Position';
import { AnimationUpdateCallback } from './UpdateCallback';
export declare enum Operation {
SET = "set",
ADD = "add",
SUBSTRACT = "substract"
}
export declare const OPERATIONS: Operation[];
export interface AnimationRepeatParams {
count: number;
delay: number;
yoyo: boolean;
}
export declare class TimelineBuilder {
private _timeline_builders;
private _parent;
private _target;
private _duration;
private _easing;
private _operation;
private _repeat_params;
private _delay;
private _position;
private _property;
private _update_callback;
add_timeline_builder(timeline_builder: TimelineBuilder): void;
timeline_builders(): TimelineBuilder[];
setParent(parent: TimelineBuilder): void;
parent(): TimelineBuilder | undefined;
set_target(target: PropertyTarget): void;
target(): PropertyTarget | undefined;
set_duration(duration: number): void;
duration(): number;
set_easing(easing: string): void;
easing(): string | undefined;
set_operation(operation: Operation): void;
operation(): Operation;
set_repeat_params(repeat_params: AnimationRepeatParams): void;
repeat_params(): AnimationRepeatParams | undefined;
set_delay(delay: number): void;
delay(): number;
setPosition(position: AnimationPosition | undefined): void;
position(): AnimationPosition | undefined;
set_update_callback(update_callback: AnimationUpdateCallback): void;
update_callback(): AnimationUpdateCallback | undefined;
clone(): TimelineBuilder;
setPropertyName(name: string): void;
property(): TimelineBuilderProperty;
propertyName(): string | undefined;
setPropertyValue(value: AnimPropertyTargetValue): void;
populate(timeline: gsap.core.Timeline, scene: PolyScene): void;
}