UNPKG

polygonjs-engine

Version:

node-based webgl 3D engine https://polygonjs.com

56 lines (55 loc) 2.06 kB
import { TimelineBuilderProperty, AnimPropertyTargetValue } from './TimelineBuilderProperty'; import { PolyScene } from '../../engine/scene/PolyScene'; import { PropertyTarget } from './PropertyTarget'; import { AnimationPosition } from './Position'; import { AnimationUpdateCallback } from './UpdateCallback'; export declare enum Operation { SET = "set", ADD = "add", SUBSTRACT = "substract" } export declare const OPERATIONS: Operation[]; export interface AnimationRepeatParams { count: number; delay: number; yoyo: boolean; } export declare class TimelineBuilder { private _timeline_builders; private _parent; private _target; private _duration; private _easing; private _operation; private _repeat_params; private _delay; private _position; private _property; private _update_callback; add_timeline_builder(timeline_builder: TimelineBuilder): void; timeline_builders(): TimelineBuilder[]; setParent(parent: TimelineBuilder): void; parent(): TimelineBuilder | undefined; set_target(target: PropertyTarget): void; target(): PropertyTarget | undefined; set_duration(duration: number): void; duration(): number; set_easing(easing: string): void; easing(): string | undefined; set_operation(operation: Operation): void; operation(): Operation; set_repeat_params(repeat_params: AnimationRepeatParams): void; repeat_params(): AnimationRepeatParams | undefined; set_delay(delay: number): void; delay(): number; setPosition(position: AnimationPosition | undefined): void; position(): AnimationPosition | undefined; set_update_callback(update_callback: AnimationUpdateCallback): void; update_callback(): AnimationUpdateCallback | undefined; clone(): TimelineBuilder; setPropertyName(name: string): void; property(): TimelineBuilderProperty; propertyName(): string | undefined; setPropertyValue(value: AnimPropertyTargetValue): void; populate(timeline: gsap.core.Timeline, scene: PolyScene): void; }