polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
11 lines (10 loc) • 509 B
TypeScript
import { PolyScene } from '../../engine/scene/PolyScene';
export declare class PropertyTarget {
private _node_path;
private _object_mask;
clone(): PropertyTarget;
set_node_path(node_path: string): void;
set_object_mask(object_mask: string): void;
objects(scene: PolyScene): import("three").Object3D[] | undefined;
node(scene: PolyScene): import("../../engine/nodes/_Base").BaseNodeType | import("../../engine/nodes/manager/ObjectsManager").ObjectsManagerNode | null | undefined;
}