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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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import { Vector2 } from 'three/src/math/Vector2'; import { Vector3 } from 'three/src/math/Vector3'; import { Vector4 } from 'three/src/math/Vector4'; export declare class ThreeToGl { static any(value: any): string; static numeric_array(values: number[]): string; static vector4(vec: Vector4 | string): string; static vector3(vec: Vector3 | string): string; static vector2(vec: Vector2 | string): string; static vector3_float(vec: Vector3 | string, num: number | string): string; static float4(x: number | string, y: number | string, z: number | string, w: number | string): string; static float3(x: number | string, y: number | string, z: number | string): string; static float2(x: number | string, y: number | string): string; static float(x: number | string): string; static int(x: number | string): string; static bool(x: number | string): string; }