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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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export declare class MapUtils { static push_on_array_at_entry<K, V>(map: Map<K, V[]>, key: K, new_element: V): void; static pop_from_array_at_entry<K, V>(map: Map<K, V[]>, key: K, element_to_remove: V): void; static unshift_on_array_at_entry<K, V>(map: Map<K, V[]>, key: K, new_element: V): void; static concat_on_array_at_entry<K, V>(map: Map<K, V[]>, key: K, new_elements: V[]): void; }