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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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import { Color } from 'three/src/math/Color'; export declare enum ColorConversion { NONE = "no conversion", GAMMA_TO_LINEAR = "gamma -> linear", LINEAR_TO_GAMMA = "linear -> gamma", SRGB_TO_LINEAR = "sRGB -> linear", LINEAR_TO_SRGB = "linear -> sRGB" } export declare const COLOR_CONVERSIONS: ColorConversion[]; export declare class CoreColor { static set_hsv(h: number, s: number, v: number, target: Color): void; }