polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
25 lines (24 loc) • 1.07 kB
TypeScript
import { ImageCopNodePresets } from './cop/Image';
import { VideoCopNodePresets } from './cop/Video';
import { AttributeGlNodePresets } from './gl/Attribute';
import { ColorSopNodePresets } from './sop/Color';
import { DataUrlSopNodePresets } from './sop/DataUrl';
import { DataSopNodePresets } from './sop/Data';
import { FileSopNodePresets } from './sop/File';
import { TextSopNodePresets } from './sop/Text';
import { TransformSopNodePresets } from './sop/Transform';
import { MeshSubsurfaceScatteringMatNodePresets } from './mat/MeshSubsurfaceScattering';
export declare const presetsLibrary: {
cop: {
[x: string]: typeof ImageCopNodePresets | typeof VideoCopNodePresets;
};
gl: {
attribute: typeof AttributeGlNodePresets;
};
mat: {
[x: string]: typeof MeshSubsurfaceScatteringMatNodePresets;
};
sop: {
[x: string]: typeof ColorSopNodePresets | typeof DataSopNodePresets | typeof DataUrlSopNodePresets | typeof FileSopNodePresets | typeof TextSopNodePresets | typeof TransformSopNodePresets;
};
};