polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
7 lines (6 loc) • 314 B
TypeScript
import { PolyScene } from '../../../../src/engine/scene/PolyScene';
export declare function MatMeshLambert(): {
scene: PolyScene;
camera: import("../../../../src/engine/nodes/obj/PerspectiveCamera").PerspectiveCameraObjNode;
nodes: import("../../../../src/engine/nodes/sop/Sphere").SphereSopNode[];
};