pokemon-go-pvp-rank
Version:
Pokémon Go PVP ranking calculator
132 lines (131 loc) • 2.77 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.getConstant = exports.indexToLevel = exports.levelToIndex = void 0;
const levelContants = [
0.0939999968,
0.1351374321,
0.1663978696,
0.1926509132,
0.2157324702,
0.2365726514,
0.2557200491,
0.2735303721,
0.2902498841,
0.3060573814,
0.3210875988,
0.335445032,
0.3492126763,
0.3624577366,
0.3752355874,
0.3875924077,
0.3995672762,
0.4111935532,
0.4225000143,
0.4329264205,
0.4431075454,
0.4530599482,
0.4627983868,
0.4723360853,
0.481684953,
0.4908558072,
0.499858439,
0.508701749,
0.5173939466,
0.5259425161,
0.5343543291,
0.5426357538,
0.5507926941,
0.5588305845,
0.5667545199,
0.5745691281,
0.5822789073,
0.5898879079,
0.5974000096,
0.6048236487,
0.6121572852,
0.619404108,
0.6265671253,
0.6336491787,
0.6406529546,
0.6475809714,
0.6544356346,
0.6612192658,
0.6679340005,
0.6745818856,
0.6811649203,
0.6876849013,
0.6941436529,
0.700542901,
0.7068842053,
0.7131690749,
0.7193990946,
0.7255755869,
0.7317000031,
0.7347410386,
0.7377694845,
0.7407855797,
0.7437894344,
0.7467811972,
0.749761045,
0.7527290997,
0.7556855083,
0.7586303702,
0.7615638375,
0.7644860496,
0.7673971653,
0.7702972937,
0.7731865048,
0.7760649471,
0.7789327502,
0.7817900508,
0.7846369743,
0.7874736085,
0.790300011634827,
0.792803950958808,
0.795300006866455,
0.79780392148697,
0.800300002098084,
0.802803892322847,
0.805299997329712,
0.807803863460723,
0.81029999256134,
0.812803834895027,
0.815299987792969,
0.817803806620319,
0.820299983024597,
0.822803778631297,
0.825299978256226,
0.827803750922783,
0.830299973487854,
0.832803753381377,
0.835300028324127,
0.83780375593157,
0.840300023555756,
0.842803729034748,
0.845300018787384,
0.847803702398935,
0.850300014019012,
0.852803676019539,
0.855300009250641,
0.857803649892077,
0.860300004482269,
0.862803624012169,
0.865299999713897,
];
function levelToIndex({ level }) {
return (level - 1) * 2;
}
exports.levelToIndex = levelToIndex;
function indexToLevel({ index }) {
return index / 2 + 1;
}
exports.indexToLevel = indexToLevel;
function getConstant({ level }) {
const index = levelToIndex({ level });
if (levelContants[index]) {
return levelContants[index];
}
throw new Error('No constant for provided level.');
}
exports.getConstant = getConstant;
exports.default = levelContants;