poi-plugin-navy-album
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Show illustration album of ships and items.
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Markdown
# Navy Album
Navy Album is a [poi](https://github.com/poooi/poi) plugin that shows
illustrations, ship and equipment stats, and things beyond.
## Changelog
### 1.7.17
- Supoort level slider up to Lv.185.
- Update assets, incl. Richard P. Leary remodel cost.
### 1.7.16
- Update assets
### 1.7.15
- Update assets (Shirayuki K2).
### 1.7.14
- Update assets (Fujinami K2).
### 1.7.13
- Update assets (Kirishima K2C & Kayashimo K2).
### 1.7.12
- Fix broken resource hack path.
### 1.7.11
- Update assets.
- Resource hack now overrides in-game asset if exists.
### 1.7.10
- Update assets.
- "Overseas Warship Technology" is now displayed for Richelieu Deux.
### 1.7.9
- Update assets for Hatsuzuki K2.
### 1.7.8
- Update assets.
### 1.7.7
- Harusame K2 update, add screw as one type of remodel cost.
- Display Gun Mat cost.
- Version 1.7.6 is the same as 1.7.5, I probably bumped version twice by mistake.
### 1.7.5
- Heian Maru (and Kai) should have special CGs.
- Update assets.
### 1.7.4
- Update assets.
### 1.7.3
- Fix broken equipment images.
### 1.7.2
- Update assets.
### 1.7.1
- Update assets.
### 1.7.0
- Some internal cleanups.
- Change the way ships are sorted so same-class ships are closer to each other.
- Migrate to Blueprintjs.
- Update assets.
### 1.6.11
- Update assets.
- Fix some cases where new equipment stats are not displayed.
### 1.6.10
- Update assets.
### 1.6.9
- Update assets (including Shigure K3).
### 1.6.8
- Level slider now allows Lv. 180.
### 1.6.7
- Update assets.
### 1.6.6
- Update assets.
### 1.6.5
- Update assets.
### 1.6.4
- Update assets.
- Fix equipment images.
### 1.6.3
- Update assets
- Account for abyssal equipment id changes
### 1.6.2
- Update assets
### 1.6.1 (retro)
- Not sure what the fuck happened here.
### 1.6.0 (retro)
- Japanese translation
### 1.5.2
- Update assets
### 1.5.1
- Update assets
- Include special gallery for Maryland & Maryland Kai
### 1.5.0
- Update assets
- Now remodel info displays item consumptions in recent updates (i.e. 新型航空兵装資材, 新型兵装資材, and 新型高温高圧缶)
### 1.4.1
- Update assets
### 1.4.0
- Fix an issue that causes old (cached) ship graphs to show up.
- Gallery now shows special attack graph for submarine tenders (AS) and Big Sevens.
- Fix Souya's remodel info.
- Few UI improvements.
- Fix an issue so that audios from music library can play exclusively.
- Correct instant build and dev mat cost for all ship remodels.
### 1.3.8
- Update assets.
### 1.3.7
- Fix the same issue as in previous version but done more properly.
(which turns out not to be a phantom ship)
### 1.3.6
- Fix a issue that non-existing ship causes UI crash.
### 1.3.5
- Update assets.
### 1.3.4
- Update assets.
### 1.3.3
- Fixed some scrolling issue, yet again.
### 1.3.2
- Update assets.
### 1.3.1
- Fix scrolling.
- Update some assets.
- Update devmat & instantbuild consumption on remodels.
### 1.3.0
- Note that this was previously labelled version 1.3.0 because I screwed up versioning.
- Update on assets.
- Fix slot num display.
- Fix equipment page. (descriptions are still missing.)
### 1.2.1
- Update shipgraph path on "full" type
### 1.2.0
- Fix ship CG change detection
- Update few assets
### 1.1.0
- Completely dropped support for SWF extraction, now all sources are from phase 2, enjoy.
### 1.0.1
- Fixed IPC support
- Fixed some crash on new poi installations
### 1.0.0
- The plugin is no longer a separated process.
In simple words, less memory consumption than before.
- Update few assets
- Gallery is now using HTML5 resources if possible
- As a result, memory usage will be much better than before, give it a shot xD
- However sometimes SWF sources will still be used for abyssal ships
because some abyssal debuff'ed CGs are nowhere to be found in phase 2 resources.
- Level slider upper bound is now 175 for the obvious reason.
- Music Library is now using phase 2 music sources
- Ship Graph change detection improved
### 0.7.8
- Update few assets
### 0.7.7
- Update few assets
### 0.7.6
- Update few assets
- Fix & Update problems with devmat & instant build consumption
### 0.7.5
- Ship text search is now case-insensitive.
### 0.7.4
- All music under music library now loops
- Fix crash when saving gallery images
### 0.7.3
- Improved error handling
- Ship upgrade info for Tatsuta K2, Zuihou K2 and Zuihou K2B is now available
- Updated some abyssal info
### 0.7.2
- Fix crash caused by removed equipments
### 0.7.0
- Game Update Panel now groups together ships that belong to the same remodel chain.
- Game Update Panel now pops up special CGs (if possible) when mouse moves over a ship.
- Default Digest updated (as of Feb 4, 2018 before maintenance)
### 0.6.0
- Implemented Music Library
### 0.5.1
- Fix crashes when viewing some ships
### 0.5.0
- More robust ipc handling
- Improved SWF caching mechanism
### 0.4.3
- Now using WhoCallsTheFleet data from fcd
- Show improvement of default equipments
### 0.4.2
- Panel Update for react-bootstrap
### 0.4.1
- Fix a problem in SWF extraction.
- Some routine updates (WCTF, etc.)
- Show action report consumption in remodel info.
- Updated game server list.
### 0.4.0
- Need poi 8.0+ to work
- Enable searching by romaji and kana (@KagamiChan)
- Abyssal ship name suffixes are now displayed (@KagamiChan)
### 0.3.5
- Update WhoCallsTheFleet database
- Fix a problem in SWF extraction
### 0.3.4
- Improved IPC handling
- Fix: some invalid ships stats are no longer displayed
- Implemented docking time preview
### 0.3.3
- Fix: evasion / ASW / LoS not being displayed
- Update WhoCallsTheFleet database
### 0.3.2
- Update WhoCallsTheFleet database
- Update Abyssal info from KC3 replayer
### 0.3.1
- Better support when running in backgound
### 0.3.0
- Update WhoCallsTheFleet database
- Update default update digest
- Implemented IPC:
- `showShip(<MasterId>)`
- `showEquip(<MasterId>)`
### 0.2.5
- Update WhoCallsTheFleet database
### 0.2.4
- Better handling for special CGs (again)
- Ship's internal HP range is now available in tooltip.
- Update WhoCallsTheFleet database
### 0.2.3
- Update WhoCallsTheFleet database
- Fix remodel cost for Saratoga Mk.II & Saratoga Mk.II Mod.2
- Better handling for special CGs
### 0.2.2
- Fix a problem which causes the whole plugin unusable.
### 0.2.1
- i18n
### 0.2.0
- Improvements to "Remodels" Panel
- wider layout
- clicking on remodels to switch between ships
- Implemented search bar for both ships and equipments
### 0.1.1
- "New CGs" => "Updated CGs"
- Fix torpedo stats not being displayed correctly
### 0.1.0
- Fix a problem that blueprints and catapults are not correctly displayed
for ships that have cyclic remodel chains.
- Now audios are only loaded when start playing
- The color for max comsumption only changes when Level > 99
- Show after-marriage max HP when Level > 99
- Slightly reduce package size (using rc-slider dist)
## Features
### Ship Viewer
Shows ship stats and remodel-related information.

### Remodel Switcher
Click on header labels to switch between remodels of the same ship quickly.

This also works on some abyssal ships, if they have a "debuffed" form.

### Info Tab
A level slider to view some level-dependent stats.

### Gallery
Shows CGs extracted directly from game assets for you to view and download.

### Voice
Listen to their voices under every situations, downloads are also available.

Subtitles are displayed if [poi-plugin-subtitle](https://github.com/kcwikizh/poi-plugin-subtitle)
is installed and enabled.
## Equipment Viewer
Show equipments stats

## (experimental) Game Update Viewer
Detect changes to game assets automatically (the screenshot is just for demonstration)

## Acknowledgement
- [WhoCallsTheFleet](https://github.com/Diablohu/WhoCallsTheFleet) for providing
stock equipment and ship's hidden stats data.
- [kancolle-replay](https://github.com/KC3Kai/kancolle-replay) for providing
abyssal stats.