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poi-plugin-navy-album

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Show illustration album of ships and items.

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# Navy Album Navy Album is a [poi](https://github.com/poooi/poi) plugin that shows illustrations, ship and equipment stats, and things beyond. ## Changelog ### 1.7.17 - Supoort level slider up to Lv.185. - Update assets, incl. Richard P. Leary remodel cost. ### 1.7.16 - Update assets ### 1.7.15 - Update assets (Shirayuki K2). ### 1.7.14 - Update assets (Fujinami K2). ### 1.7.13 - Update assets (Kirishima K2C & Kayashimo K2). ### 1.7.12 - Fix broken resource hack path. ### 1.7.11 - Update assets. - Resource hack now overrides in-game asset if exists. ### 1.7.10 - Update assets. - "Overseas Warship Technology" is now displayed for Richelieu Deux. ### 1.7.9 - Update assets for Hatsuzuki K2. ### 1.7.8 - Update assets. ### 1.7.7 - Harusame K2 update, add screw as one type of remodel cost. - Display Gun Mat cost. - Version 1.7.6 is the same as 1.7.5, I probably bumped version twice by mistake. ### 1.7.5 - Heian Maru (and Kai) should have special CGs. - Update assets. ### 1.7.4 - Update assets. ### 1.7.3 - Fix broken equipment images. ### 1.7.2 - Update assets. ### 1.7.1 - Update assets. ### 1.7.0 - Some internal cleanups. - Change the way ships are sorted so same-class ships are closer to each other. - Migrate to Blueprintjs. - Update assets. ### 1.6.11 - Update assets. - Fix some cases where new equipment stats are not displayed. ### 1.6.10 - Update assets. ### 1.6.9 - Update assets (including Shigure K3). ### 1.6.8 - Level slider now allows Lv. 180. ### 1.6.7 - Update assets. ### 1.6.6 - Update assets. ### 1.6.5 - Update assets. ### 1.6.4 - Update assets. - Fix equipment images. ### 1.6.3 - Update assets - Account for abyssal equipment id changes ### 1.6.2 - Update assets ### 1.6.1 (retro) - Not sure what the fuck happened here. ### 1.6.0 (retro) - Japanese translation ### 1.5.2 - Update assets ### 1.5.1 - Update assets - Include special gallery for Maryland & Maryland Kai ### 1.5.0 - Update assets - Now remodel info displays item consumptions in recent updates (i.e. 新型航空兵装資材, 新型兵装資材, and 新型高温高圧缶) ### 1.4.1 - Update assets ### 1.4.0 - Fix an issue that causes old (cached) ship graphs to show up. - Gallery now shows special attack graph for submarine tenders (AS) and Big Sevens. - Fix Souya's remodel info. - Few UI improvements. - Fix an issue so that audios from music library can play exclusively. - Correct instant build and dev mat cost for all ship remodels. ### 1.3.8 - Update assets. ### 1.3.7 - Fix the same issue as in previous version but done more properly. (which turns out not to be a phantom ship) ### 1.3.6 - Fix a issue that non-existing ship causes UI crash. ### 1.3.5 - Update assets. ### 1.3.4 - Update assets. ### 1.3.3 - Fixed some scrolling issue, yet again. ### 1.3.2 - Update assets. ### 1.3.1 - Fix scrolling. - Update some assets. - Update devmat & instantbuild consumption on remodels. ### 1.3.0 - Note that this was previously labelled version 1.3.0 because I screwed up versioning. - Update on assets. - Fix slot num display. - Fix equipment page. (descriptions are still missing.) ### 1.2.1 - Update shipgraph path on "full" type ### 1.2.0 - Fix ship CG change detection - Update few assets ### 1.1.0 - Completely dropped support for SWF extraction, now all sources are from phase 2, enjoy. ### 1.0.1 - Fixed IPC support - Fixed some crash on new poi installations ### 1.0.0 - The plugin is no longer a separated process. In simple words, less memory consumption than before. - Update few assets - Gallery is now using HTML5 resources if possible - As a result, memory usage will be much better than before, give it a shot xD - However sometimes SWF sources will still be used for abyssal ships because some abyssal debuff'ed CGs are nowhere to be found in phase 2 resources. - Level slider upper bound is now 175 for the obvious reason. - Music Library is now using phase 2 music sources - Ship Graph change detection improved ### 0.7.8 - Update few assets ### 0.7.7 - Update few assets ### 0.7.6 - Update few assets - Fix & Update problems with devmat & instant build consumption ### 0.7.5 - Ship text search is now case-insensitive. ### 0.7.4 - All music under music library now loops - Fix crash when saving gallery images ### 0.7.3 - Improved error handling - Ship upgrade info for Tatsuta K2, Zuihou K2 and Zuihou K2B is now available - Updated some abyssal info ### 0.7.2 - Fix crash caused by removed equipments ### 0.7.0 - Game Update Panel now groups together ships that belong to the same remodel chain. - Game Update Panel now pops up special CGs (if possible) when mouse moves over a ship. - Default Digest updated (as of Feb 4, 2018 before maintenance) ### 0.6.0 - Implemented Music Library ### 0.5.1 - Fix crashes when viewing some ships ### 0.5.0 - More robust ipc handling - Improved SWF caching mechanism ### 0.4.3 - Now using WhoCallsTheFleet data from fcd - Show improvement of default equipments ### 0.4.2 - Panel Update for react-bootstrap ### 0.4.1 - Fix a problem in SWF extraction. - Some routine updates (WCTF, etc.) - Show action report consumption in remodel info. - Updated game server list. ### 0.4.0 - Need poi 8.0+ to work - Enable searching by romaji and kana (@KagamiChan) - Abyssal ship name suffixes are now displayed (@KagamiChan) ### 0.3.5 - Update WhoCallsTheFleet database - Fix a problem in SWF extraction ### 0.3.4 - Improved IPC handling - Fix: some invalid ships stats are no longer displayed - Implemented docking time preview ### 0.3.3 - Fix: evasion / ASW / LoS not being displayed - Update WhoCallsTheFleet database ### 0.3.2 - Update WhoCallsTheFleet database - Update Abyssal info from KC3 replayer ### 0.3.1 - Better support when running in backgound ### 0.3.0 - Update WhoCallsTheFleet database - Update default update digest - Implemented IPC: - `showShip(<MasterId>)` - `showEquip(<MasterId>)` ### 0.2.5 - Update WhoCallsTheFleet database ### 0.2.4 - Better handling for special CGs (again) - Ship's internal HP range is now available in tooltip. - Update WhoCallsTheFleet database ### 0.2.3 - Update WhoCallsTheFleet database - Fix remodel cost for Saratoga Mk.II & Saratoga Mk.II Mod.2 - Better handling for special CGs ### 0.2.2 - Fix a problem which causes the whole plugin unusable. ### 0.2.1 - i18n ### 0.2.0 - Improvements to "Remodels" Panel - wider layout - clicking on remodels to switch between ships - Implemented search bar for both ships and equipments ### 0.1.1 - "New CGs" => "Updated CGs" - Fix torpedo stats not being displayed correctly ### 0.1.0 - Fix a problem that blueprints and catapults are not correctly displayed for ships that have cyclic remodel chains. - Now audios are only loaded when start playing - The color for max comsumption only changes when Level > 99 - Show after-marriage max HP when Level > 99 - Slightly reduce package size (using rc-slider dist) ## Features ### Ship Viewer Shows ship stats and remodel-related information. ![](docs/ship-viewer-intro.jpg) ### Remodel Switcher Click on header labels to switch between remodels of the same ship quickly. ![](docs/header1.jpg) This also works on some abyssal ships, if they have a "debuffed" form. ![](docs/header2.jpg) ### Info Tab A level slider to view some level-dependent stats. ![](docs/level-slider.jpg) ### Gallery Shows CGs extracted directly from game assets for you to view and download. ![](docs/gallery.jpg) ### Voice Listen to their voices under every situations, downloads are also available. ![](docs/voice.jpg) Subtitles are displayed if [poi-plugin-subtitle](https://github.com/kcwikizh/poi-plugin-subtitle) is installed and enabled. ## Equipment Viewer Show equipments stats ![](docs/equipments.jpg) ## (experimental) Game Update Viewer Detect changes to game assets automatically (the screenshot is just for demonstration) ![](docs/game-update.jpg) ## Acknowledgement - [WhoCallsTheFleet](https://github.com/Diablohu/WhoCallsTheFleet) for providing stock equipment and ship's hidden stats data. - [kancolle-replay](https://github.com/KC3Kai/kancolle-replay) for providing abyssal stats.