poe-i18n
Version:
i18n utility for Path of Exile
2,109 lines (2,108 loc) • 198 kB
JSON
{
"meta": {
"include": "active_skill_gem_stat_descriptions",
"hasIdentifiers": false
},
"data": {
"base_actor_scale_+%": {
"no_description": true,
"stats": [],
"translations": {}
},
"skeletal_chains_aoe_health_percent": {
"stats": ["skeletal_chains_aoe_%_health_dealt_as_chaos_damage"],
"translations": [
{
"matchers": ["#"],
"text": "犧牲 %1%%% 骷髏的生命造成相等的混沌傷害",
"formatters": []
}
]
},
"vrf_loss": {
"stats": [
"vaal_righteous_fire_life_and_es_%_to_lose_on_use",
"vaal_righteous_fire_life_and_es_%_as_damage_per_second"
],
"translations": [
{
"matchers": ["#", "#"],
"text":
"獻祭 %1%%% 你的生命和能量護盾\\n每秒造成 %2%%% 獻祭生命和能量護盾的火焰傷害",
"formatters": []
}
]
},
"cast_speed_incr_skill_granted": {
"stats": ["cast_speed_+%_granted_from_skill"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 施放速度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 施放速度",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"spell_physical_damage_range": {
"stats": [
"spell_minimum_physical_damage",
"spell_maximum_physical_damage"
],
"translations": [
{
"matchers": ["#", "#"],
"text": "%1% 至 %2% 物理傷害",
"formatters": []
}
]
},
"spell_fire_damage_range": {
"stats": ["spell_minimum_fire_damage", "spell_maximum_fire_damage"],
"translations": [
{
"matchers": ["#", "#"],
"text": "%1% 至 %2% 火焰傷害",
"formatters": []
}
]
},
"spell_cold_damage_range": {
"stats": ["spell_minimum_cold_damage", "spell_maximum_cold_damage"],
"translations": [
{
"matchers": ["#", "#"],
"text": "%1% 至 %2% 冰冷傷害",
"formatters": []
}
]
},
"spell_lightning_damage_range": {
"stats": [
"spell_minimum_lightning_damage",
"spell_maximum_lightning_damage"
],
"translations": [
{
"matchers": ["#", "#"],
"text": "%1% 至 %2% 閃電傷害",
"formatters": []
}
]
},
"spell_chaos_damage_range": {
"stats": ["spell_minimum_chaos_damage", "spell_maximum_chaos_damage"],
"translations": [
{
"matchers": ["#", "#"],
"text": "%1% 至 %2% 混沌傷害",
"formatters": []
}
]
},
"secondary_physical_damage_range": {
"stats": [
"secondary_minimum_physical_damage",
"secondary_maximum_physical_damage"
],
"translations": [
{
"matchers": ["#", "#"],
"text": "%1% 至 %2% 物理傷害",
"formatters": []
}
]
},
"secondary_fire_damage_range": {
"stats": [
"secondary_minimum_fire_damage",
"secondary_maximum_fire_damage"
],
"translations": [
{
"matchers": ["#", "#"],
"text": "%1% 至 %2% 火焰傷害",
"formatters": []
}
]
},
"secondary_cold_damage_range": {
"stats": [
"secondary_minimum_cold_damage",
"secondary_maximum_cold_damage"
],
"translations": [
{
"matchers": ["#", "#"],
"text": "%1% 至 %2% 冰冷傷害",
"formatters": []
}
]
},
"secondary_lightning_damage_range": {
"stats": [
"secondary_minimum_lightning_damage",
"secondary_maximum_lightning_damage"
],
"translations": [
{
"matchers": ["#", "#"],
"text": "%1% 至 %2% 閃電傷害",
"formatters": []
}
]
},
"secondary_chaos_damage_range": {
"stats": [
"secondary_minimum_chaos_damage",
"secondary_maximum_chaos_damage"
],
"translations": [
{
"matchers": ["#", "#"],
"text": "%1% 至 %2% 混沌傷害",
"formatters": []
}
]
},
"lightning_damage_per_power_charge_range": {
"stats": [
"spell_minimum_base_lightning_damage_per_power_charge",
"spell_maximum_base_lightning_damage_per_power_charge"
],
"translations": [
{
"matchers": ["#", "#"],
"text": "每顆暴擊球造成 %1% 至 %2% 基礎閃電傷害",
"formatters": []
}
]
},
"fire_damage_per_endurance_charge_range": {
"stats": [
"spell_minimum_base_fire_damage_per_endurance_charge",
"spell_maximum_base_fire_damage_per_endurance_charge"
],
"translations": [
{
"matchers": ["#", "#"],
"text": "每顆耐力球造成 %1% 至 %2% 基礎火焰傷害",
"formatters": []
}
]
},
"offering_duration_per_corpse": {
"stats": ["offering_skill_effect_duration_per_corpse"],
"translations": [
{
"matchers": ["#"],
"text": "每具額外吞噬的屍體增加 %1% 秒基礎持續時間",
"formatters": [
{
"id": "milliseconds_to_seconds_2dp",
"arg": 1
}
]
}
]
},
"cold_damage_per_frenzy_charge_range": {
"stats": [
"spell_minimum_base_cold_damage_per_frenzy_charge",
"spell_maximum_base_cold_damage_per_frenzy_charge"
],
"translations": [
{
"matchers": ["#", "#"],
"text": "每顆狂怒球造成 %1% 至 %2% 基礎冰冷傷害",
"formatters": []
}
]
},
"attack_added_fire": {
"stats": [
"attack_minimum_added_fire_damage",
"attack_maximum_added_fire_damage"
],
"translations": [
{
"matchers": ["#", "#"],
"text": "攻擊附加 %1% 至 %2% 火焰傷害",
"formatters": []
}
]
},
"attack_added_cold": {
"stats": [
"attack_minimum_added_cold_damage",
"attack_maximum_added_cold_damage"
],
"translations": [
{
"matchers": ["#", "#"],
"text": "攻擊附加 %1% 至 %2% 冰冷傷害",
"formatters": []
}
]
},
"attack_added_lightning": {
"stats": [
"attack_minimum_added_lightning_damage",
"attack_maximum_added_lightning_damage"
],
"translations": [
{
"matchers": ["#", "#"],
"text": "攻擊附加 %1% 至 %2% 閃電傷害",
"formatters": []
}
]
},
"cold_damage_per_int": {
"stats": [
"spell_minimum_base_cold_damage_+_per_10_intelligence",
"spell_maximum_base_cold_damage_+_per_10_intelligence"
],
"translations": [
{
"matchers": ["#", "#"],
"text": "每 10 點智慧造成 %1% 至 %2% 基礎冰冷傷害",
"formatters": []
}
]
},
"corpse_life_percentage": {
"stats": ["corpse_explosion_monster_life_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "爆炸造成的火焰傷害等同於 %1%%% 屍體的最大生命",
"formatters": []
}
]
},
"spell_damage_over_time": {
"stats": ["spell_damage_modifiers_apply_to_skill_dot"],
"translations": [
{
"matchers": ["#"],
"text": "法術傷害同時影響此技能的持續傷害效果",
"formatters": []
}
]
},
"projectile_damage_over_time": {
"stats": ["projectile_damage_modifiers_apply_to_skill_dot"],
"translations": [
{
"matchers": ["#"],
"text": "投射物傷害同時影響此技能的持續傷害效果",
"formatters": []
}
]
},
"light_raidus_is_area": {
"stats": ["light_radius_increases_apply_to_area_of_effect"],
"translations": [
{
"matchers": ["#"],
"text": "增加和減少照亮範圍同時套用至此技能的範圍效果",
"formatters": []
}
]
},
"mine": {
"stats": ["is_remote_mine", "number_of_mines_to_place"],
"translations": [
{
"matchers": [[1, "#"], 1],
"text": "地雷引爆時放置一個使用此技能的遙控地雷",
"formatters": []
},
{
"matchers": [[1, "#"], [2, "#"]],
"text": "地雷引爆時放置 %2% 個使用此技能的遙控地雷",
"formatters": []
}
]
},
"trap": {
"stats": ["is_trap", "number_of_traps_to_throw"],
"translations": [
{
"matchers": [[1, "#"], 1],
"text": "當觸發時使用此技能投擲 1 個陷阱",
"formatters": []
},
{
"matchers": [[1, "#"], [2, "#"]],
"text": "當觸發時使用此技能投擲 %1% 個陷阱",
"formatters": []
}
]
},
"trap_throw_random": {
"stats": ["throw_traps_in_circle_radius"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "陷阱投擲到你周圍的隨機處",
"formatters": []
}
]
},
"totem": {
"stats": ["is_totem"],
"translations": [
{
"matchers": ["#"],
"text": "製造 1 個圖騰,圖騰會使用此技能",
"formatters": []
}
]
},
"trap_radius": {
"stats": ["trap_trigger_radius_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 陷阱觸發範圍",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 陷阱觸發範圍",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"mine_radius": {
"stats": ["mine_detonation_radius_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 地雷引爆範圍",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 地雷引爆範圍",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"disable_melee": {
"stats": ["display_disable_melee_weapons"],
"translations": [
{
"matchers": ["#"],
"text": "無法用近戰武器使用此技能",
"formatters": []
}
]
},
"multicast": {
"stats": ["spell_repeat_count"],
"translations": [
{
"matchers": ["#"],
"text": "額外施放法術 %1% 次",
"formatters": []
}
]
},
"damage_infusion": {
"stats": ["damage_infusion_%"],
"translations": [
{
"matchers": ["#"],
"text": "將周圍敵人承受的 %1%%% 傷害轉移到目標身上",
"formatters": []
}
]
},
"number_of_projectiles": {
"stats": [
"total_number_of_projectiles_to_fire",
"total_number_of_arrows_to_fire",
"power_siphon_fire_at_all_targets",
"base_number_of_projectiles_in_spiral_nova",
"projectile_spiral_nova_angle",
"rain_of_arrows_sequences_to_fire"
],
"translations": [
{
"matchers": [1, 0, 0, 0, "#", 0],
"text": "發射 %1% 個投射物",
"formatters": []
},
{
"matchers": [[2, "#"], 0, 0, 0, "#", 0],
"text": "發射 %1% 個投射物",
"formatters": []
},
{
"matchers": ["#", 1, 0, 0, "#", 0],
"text": "發射 %2% 個箭矢",
"formatters": []
},
{
"matchers": ["#", [2, "#"], 0, 0, "#", 0],
"text": "發射 %2% 個箭矢",
"formatters": []
},
{
"matchers": ["#", [2, "#"], 0, 0, "#", 1],
"text": "發射 1 次連續的 %2% 個箭矢",
"formatters": []
},
{
"matchers": ["#", [2, "#"], 0, 0, "#", [2, "#"]],
"text": "發射 %6% 次連續的 %2% 個箭矢",
"formatters": []
},
{
"matchers": [1, 0, 0, [1, "#"], 0, 0],
"text": "朝隨機方向發射 %1% 個投射物",
"formatters": []
},
{
"matchers": [[2, "#"], 0, 0, [1, "#"], 0, 0],
"text": "朝隨機方向發射 %1% 個投射物",
"formatters": []
},
{
"matchers": [1, 0, 0, [1, "#"], "#", 0],
"text": "發射 %1% 個投射物",
"formatters": []
},
{
"matchers": [[2, "#"], 0, 0, [1, "#"], "#", 0],
"text": "以螺旋方式發射 %1% 個投射物",
"formatters": []
},
{
"matchers": ["#", 1, 0, [1, "#"], 0, 0],
"text": "朝隨機方向發射 %2% 個投射物",
"formatters": []
},
{
"matchers": ["#", [2, "#"], 0, [1, "#"], 0, 0],
"text": "朝隨機方向發射 %2% 個投射物",
"formatters": []
},
{
"matchers": ["#", 1, 0, [1, "#"], "#", 0],
"text": "發射 %2% 個箭矢",
"formatters": []
},
{
"matchers": ["#", [2, "#"], 0, [1, "#"], "#", 0],
"text": "以螺旋方式發射 %2% 個箭矢",
"formatters": []
},
{
"matchers": ["#", "#", "#", "#", "#", 0],
"text": "對附近所有敵人發射投射物",
"formatters": []
}
]
},
"attack_speed_incr": {
"stats": ["attack_speed_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 攻擊速度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 攻擊速度",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"attack_speed_incr_on_low_life": {
"stats": ["attack_speed_+%_when_on_low_life"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "貧血時增加 %1%%% 攻擊速度",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextLowLife"
}
]
},
{
"matchers": [["#", -1]],
"text": "貧血時減少 %1%%% 攻擊速度",
"formatters": [
{
"id": "negate",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextLowLife"
}
]
}
]
},
"ancestor_totem_grants_attack_speed": {
"stats": ["melee_ancestor_totem_grant_owner_attack_speed_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "當圖騰作用時你有 %1%%% 更多攻擊速度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "當圖騰作用時你有 %1%%% 較少攻擊速度",
"formatters": []
}
]
},
"ancestor_totem_grants_melee_damage": {
"stats": ["slam_ancestor_totem_grant_owner_melee_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "當圖騰作用時你有 %1%%% 更多近戰傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "當圖騰作用時你有 %1%%% 較少近戰傷害",
"formatters": []
}
]
},
"ancestor_totem_grants_fire_damage": {
"stats": [
"slash_ancestor_totem_grant_owner_physical_damage_added_as_fire_+%"
],
"translations": [
{
"matchers": [[1, "#"]],
"text": "當圖騰作用時獲得等同 %1%%% 物理傷害的額外火焰傷害",
"formatters": []
}
]
},
"ancestor_totem_grants_attack_speed_incr": {
"stats": ["melee_ancestor_totem_grant_owner_attack_speed_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "當圖騰作用時增加 %1%%% 攻擊速度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "當圖騰作用時減少 %1%%% 攻擊速度",
"formatters": []
}
]
},
"ancestor_totem_grants_melee_damage_incr": {
"stats": ["slam_ancestor_totem_grant_owner_melee_damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "當圖騰作用時增加 %1%%% 近戰傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "當圖騰作用時減少 %1%%% 近戰傷害",
"formatters": []
}
]
},
"cast_speed_incr_on_low_life": {
"stats": ["cast_speed_+%_when_on_low_life"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "貧血時增加 %1%%% 施放速度",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextLowLife"
}
]
},
{
"matchers": [["#", -1]],
"text": "貧血時減少 %1%%% 施放速度",
"formatters": [
{
"id": "negate",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextLowLife"
}
]
}
]
},
"cast_speed_incr": {
"stats": ["base_cast_speed_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 施放速度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 施放速度",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"multicast_cast_speed_incr": {
"stats": ["support_multicast_cast_speed_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "%1%%% 更多施放速度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "%1%%% 較少施放速度",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"life_leech_from_any": {
"stats": ["life_leech_from_any_damage_permyriad"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "%1%%% 傷害偷取生命",
"formatters": [
{
"id": "divide_by_one_hundred",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextLifeLeech"
}
]
}
]
},
"life_leech_from_physical": {
"stats": ["life_leech_from_physical_attack_damage_permyriad"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "%1%%% 攻擊物理傷害偷取生命",
"formatters": [
{
"id": "divide_by_one_hundred",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextLifeLeech"
}
]
}
]
},
"life_leech_speed": {
"stats": ["life_leech_speed_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 生命偷取率",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextLifeLeech"
}
]
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 生命偷取率",
"formatters": [
{
"id": "negate",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextLifeLeech"
}
]
}
]
},
"mana_leech_from_any": {
"stats": ["mana_leech_from_any_damage_permyriad"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "%1%%% 傷害偷取魔力",
"formatters": [
{
"id": "divide_by_one_hundred",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextManaLeech"
}
]
}
]
},
"mana_leech_speed": {
"stats": ["mana_leech_speed_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 魔力偷取速度",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextManaLeech"
}
]
},
{
"matchers": [["#", -1]],
"text": "增加 %1%%% 魔力偷取速度",
"formatters": [
{
"id": "negate",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextManaLeech"
}
]
}
]
},
"knockback": {
"stats": ["global_chance_to_knockback_%"],
"translations": [
{
"matchers": [[1, 99]],
"text": "擊中時有 %1%%% 機率擊退敵人",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextKnockback"
}
]
},
{
"matchers": [[100, "#"]],
"text": "擊中時擊退敵人",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextKnockback"
}
]
}
]
},
"knockback_distance": {
"stats": ["knockback_distance_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 擊退距離",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 擊退距離",
"formatters": []
}
]
},
"stun_threshold_reduction_incr": {
"stats": ["base_stun_threshold_reduction_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "減少 %1%%% 敵人暈眩門檻",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextStunThreshold"
}
]
},
{
"matchers": [["#", -1]],
"text": "增加 %1%%% 敵人暈眩門檻",
"formatters": [
{
"id": "negate",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextStunThreshold"
}
]
}
]
},
"radius_add": {
"stats": ["active_skill_base_radius_+"],
"translations": [
{
"matchers": ["#"],
"text": "%1$+d 範圍半徑",
"formatters": []
}
]
},
"area_of_effect_incr": {
"stats": ["base_skill_area_of_effect_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 範圍",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 範圍",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"area_of_effect_incr_while_dead": {
"stats": ["area_of_effect_+%_while_dead"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "死亡時增加 %1%%% 範圍",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "死亡時減少 %1%%% 範圍",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"concentrated_area_of_effect": {
"stats": ["support_concentrated_effect_skill_area_of_effect_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "%1%%% 更大範圍",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "%1%%% 較小範圍",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"aura_area_of_effect_incr": {
"stats": ["base_aura_area_of_effect_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 光環範圍",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 光環範圍",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"aura_effect_incr": {
"stats": ["aura_effect_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 光環效果",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少加 %1%%% 光環效果",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"attack_speed_per_frenzy_charge": {
"stats": ["base_attack_speed_+%_per_frenzy_charge"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "每個狂怒球增加 %1%%% 攻擊速度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "每個狂怒球減少 %1%%% 攻擊速度",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"curse_duration": {
"stats": ["curse_effect_duration"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "詛咒持續 %1% 秒",
"formatters": [
{
"id": "milliseconds_to_seconds_2dp",
"arg": 1
}
]
}
]
},
"buff_duration": {
"stats": ["buff_effect_duration"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增益效果持續 %1% 秒",
"formatters": [
{
"id": "milliseconds_to_seconds_2dp",
"arg": 1
}
]
}
]
},
"secondary_buff_duration": {
"stats": ["secondary_buff_effect_duration"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "附帶增益效果持續 %1% 秒",
"formatters": [
{
"id": "milliseconds_to_seconds_2dp",
"arg": 1
}
]
}
]
},
"skill_duration": {
"stats": ["skill_effect_duration"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "技能持續時間為 %1%",
"formatters": [
{
"id": "milliseconds_to_seconds_2dp",
"arg": 1
}
]
}
]
},
"secondary_skill_duration": {
"stats": ["secondary_skill_effect_duration"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "附帶持續時間為 %1% 秒",
"formatters": [
{
"id": "milliseconds_to_seconds_2dp",
"arg": 1
}
]
}
]
},
"projectile_ground_effect_duration": {
"stats": ["projectile_ground_effect_duration"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "地面效果持續 %1% 秒",
"formatters": [
{
"id": "milliseconds_to_seconds_2dp",
"arg": 1
}
]
}
]
},
"bleeding_skill_duration": {
"stats": ["bleeding_skill_effect_duration"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "流血持續 %1% 秒",
"formatters": [
{
"id": "milliseconds_to_seconds_2dp",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextPoison"
}
]
}
]
},
"poison_skill_duration": {
"stats": ["poison_skill_effect_duration"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "中毒持續 %1% 秒",
"formatters": [
{
"id": "milliseconds_to_seconds_2dp",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextPoison"
}
]
}
]
},
"minion_duration": {
"stats": ["minion_duration"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物存在 %1% 秒",
"formatters": [
{
"id": "milliseconds_to_seconds_2dp",
"arg": 1
}
]
}
]
},
"spectre_duration": {
"stats": ["spectre_duration"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "幽魂持續 %1% 秒",
"formatters": [
{
"id": "milliseconds_to_seconds_2dp",
"arg": 1
}
]
}
]
},
"enduring_cry_charges": {
"stats": [
"endurance_charges_granted_per_one_hundred_nearby_enemies_during_endurance_warcry"
],
"translations": [
{
"matchers": ["#"],
"text": "每 100 個附近敵人獲得 %1% 個耐力球",
"formatters": []
}
]
},
"shield_charge_stun_threshold": {
"stats": [
"shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range"
],
"translations": [
{
"matchers": [[1, "#"]],
"text": "到達最大衝鋒距離時,增加 %1%%% 暈眩門檻降低",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextStunThreshold"
}
]
},
{
"matchers": [["#", -1]],
"text": "到達最大衝鋒距離時,減少 %1%%% 暈眩門檻降低",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextStunThreshold"
}
]
}
]
},
"shield_charge_stun": {
"stats": ["shield_charge_stun_duration_+%_maximum"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "最大衝鋒距離時增加 %1%%% 敵人暈眩時間",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "最大衝鋒距離時減少 %1%%% 敵人暈眩時間",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"shield_charge_damage": {
"stats": ["shield_charge_damage_+%_maximum"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "最大衝擊距離擊中時造成 %1%%% 更多傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "最大衝擊距離擊中時造成 %1%%% 更少傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"pierce_num": {
"stats": [
"projectile_number_of_targets_to_pierce",
"virtual_always_pierce",
"arrow_number_of_targets_to_pierce",
"arrows_always_pierce"
],
"translations": [
{
"matchers": [1, 0, 0, 0],
"text": "投射物穿透 1 個目標",
"formatters": []
},
{
"matchers": [[2, "#"], 0, 0, 0],
"text": "投射物穿透 %1% 個目標",
"formatters": []
},
{
"matchers": ["#", "#", 0, 0],
"text": "投射物穿透所有目標",
"formatters": []
},
{
"matchers": ["#", "#", 1, 0],
"text": "箭矢穿透 1 個目標",
"formatters": []
},
{
"matchers": ["#", "#", [2, "#"], 0],
"text": "箭矢穿透 %1% 個目標",
"formatters": []
},
{
"matchers": ["#", "#", "#", "#"],
"text": "箭矢穿透所有目標",
"formatters": []
}
]
},
"projectile_speed_incr": {
"stats": ["base_projectile_speed_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 投射物速度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 投射物速度",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"freeze_chance": {
"stats": ["base_chance_to_freeze_%", "always_freeze"],
"translations": [
{
"matchers": ["#", [1, "#"]],
"text": "總是冰凍敵人",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextFreeze"
}
]
},
{
"matchers": [[100, "#"], 0],
"text": "總是冰凍敵人",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextFreeze"
}
]
},
{
"matchers": [[1, 99], 0],
"text": "%1%%% 機率冰凍敵人",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextFreeze"
}
]
}
]
},
"shock_chance": {
"stats": ["base_chance_to_shock_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "%1%%% 機率感電敵人",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextShock"
}
]
}
]
},
"burn_chance": {
"stats": ["base_chance_to_ignite_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "%1%%% 機率點燃敵人",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextIgnite"
}
]
}
]
},
"freeze_duration": {
"stats": ["freeze_duration_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 敵人冰凍持續時間",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 敵人冰凍持續時間",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"chill_duration": {
"stats": ["chill_duration_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 敵人冰緩持續時間",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 敵人冰緩持續時間",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"chill_effect": {
"stats": ["chill_effect_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 冰緩效果",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 冰緩效果",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"shock_duration": {
"stats": ["shock_duration_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 敵人感電持續時間",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 敵人感電持續時間",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"burn_duration": {
"stats": ["ignite_duration_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 敵人點燃持續時間",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 敵人點燃持續時間",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"burn_damage": {
"stats": ["burn_damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 燃燒傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 燃燒傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"movement_speed_incr": {
"stats": ["base_movement_velocity_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 移動速度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 移動速度",
"formatters": []
}
]
},
"no_movement_speed": {
"stats": ["no_movement_speed"],
"translations": [
{
"matchers": ["#"],
"text": "敵人無法移動",
"formatters": []
}
]
},
"killed_monster_dropped_item_rarity_incr": {
"stats": ["killed_monster_dropped_item_rarity_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 殺死敵人時物品稀有度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 殺死敵人時物品稀有度",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"killed_monster_dropped_item_quantity_incr": {
"stats": ["killed_monster_dropped_item_quantity_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 殺死敵人時物品數量",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 殺死敵人時物品數量",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"accuracy_rating": {
"stats": ["accuracy_rating"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "附加 %1% 命中",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減去 %1% 命中",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"accuracy_rating_incr": {
"stats": ["accuracy_rating_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1% 命中率",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1% 命中率",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"chaos_damage_percent_of_life_per_minute": {
"stats": ["base_chaos_damage_%_of_maximum_life_to_deal_per_minute"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "你每秒承受等同你 %1%%% 最大生命的混沌傷害",
"formatters": [
{
"id": "per_minute_to_per_second",
"arg": 1
}
]
}
]
},
"physical_damage_percent_of_life_per_minute": {
"stats": ["base_physical_damage_%_of_maximum_life_to_deal_per_minute"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "你每秒承受等同你 %1%%% 最大生命的物理傷害",
"formatters": [
{
"id": "per_minute_to_per_second",
"arg": 1
}
]
}
]
},
"physical_damage_percent_of_energy_shield_per_minute": {
"stats": [
"base_physical_damage_%_of_maximum_energy_shield_to_deal_per_minute"
],
"translations": [
{
"matchers": [[1, "#"]],
"text": "你每秒承受等同你 %1%%% 最大能量護盾的物理傷害",
"formatters": [
{
"id": "per_minute_to_per_second",
"arg": 1
}
]
}
]
},
"frenzy_on_kill": {
"stats": ["add_frenzy_charge_on_kill"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "擊殺敵人獲得狂怒球",
"formatters": []
}
]
},
"frenzy_on_kill_chance": {
"stats": ["add_frenzy_charge_on_kill_%_chance"],
"translations": [
{
"matchers": [[1, 99]],
"text": "擊殺敵人 %1%%% 機率獲得狂怒球",
"formatters": []
},
{
"matchers": [[100, "#"]],
"text": "擊殺敵人獲得狂怒球",
"formatters": []
}
]
},
"critical_strike_chance_incr": {
"stats": ["critical_strike_chance_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 暴撃率",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 暴撃率",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"mulpile_projectiles_critical_strike_chance_incr": {
"stats": ["support_multiple_projectiles_critical_strike_chance_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "%1%%% 更多暴擊率",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "%1%%% 較少暴擊率",
"formatters": []
}
]
},
"critical_strike_multiplier_incr": {
"stats": ["base_critical_strike_multiplier_+"],
"translations": [
{
"matchers": ["#"],
"text": "%1$+d%% 基礎暴擊加成",
"formatters": []
}
]
},
"life_gain_per_target": {
"stats": ["life_gain_per_target"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "擊中回復 %1% 生命",
"formatters": []
}
]
},
"minion_damage_incr": {
"stats": ["minion_damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 召喚物傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 召喚物傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"doubles_have_move_speed": {
"stats": ["doubles_have_movement_speed_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "連擊增加 %1%%% 移動速度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "連擊減少 %1%%% 移動速度",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"minion_movement_speed_incr": {
"stats": ["minion_movement_speed_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 召喚物移動速度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 召喚物移動速度",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"minion_movement_speed_final": {
"stats": ["active_skill_minion_movement_velocity_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "%1%%% 更多召喚物移動速度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "%1%%% 較少召喚物移動速度",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"lightning_tendrils_pulse_interval": {
"stats": ["lightning_tendrils_channelled_larger_pulse_interval"],
"translations": [
{
"matchers": ["#"],
"text": "每 %1% 次脈衝釋放 1 個較強的脈衝",
"formatters": []
}
]
},
"movement_velocity_cap": {
"stats": ["movement_velocity_cap"],
"translations": [
{
"matchers": ["#"],
"text": "召喚物移動速度已達極限",
"formatters": []
}
]
},
"minion_life_final": {
"stats": ["active_skill_minion_life_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物有 %1%%% 更多生命",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物有 %1%%% 較少生命",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"minion_energy_shield_final": {
"stats": ["active_skill_minion_energy_shield_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物有 %1%%% 更多能量護盾",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物有 %1%%% 較少能量護盾",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"minion_life_incr_final": {
"stats": ["support_minion_maximum_life_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "被輔助的技能有 %1%%% 更多召喚物最大生命",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "被輔助的技能有 %1%%% 更少召喚物最大生命",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"minion_life_incr": {
"stats": ["minion_maximum_life_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 召喚物最大生命",
"formatters": []
}
]
},
"minion_instability": {
"stats": ["keystone_minion_instability"],
"translations": [
{
"matchers": ["#"],
"text": "不穩定的召喚物",
"formatters": []
}
]
},
"stun_duration_incr": {
"stats": ["base_stun_duration_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 敵人暈眩時間",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 敵人暈眩時間",
"formatters": []
}
]
},
"stun": {
"stats": ["always_stun"],
"translations": [
{
"matchers": ["#"],
"text": "暈眩敵人",
"formatters": []
}
]
},
"backstab_damage": {
"stats": ["backstab_damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "偷襲成功增加 %1%%% 傷害",
"formatters": []
}
]
},
"wall_delay": {
"stats": ["wall_expand_delay_ms"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "冰牆出現延遲 %1% 秒",
"formatters": [
{
"id": "milliseconds_to_seconds",
"arg": 1
}
]
}
]
},
"wall_length": {
"stats": ["wall_maximum_length"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "冰牆有 %1% 個單位長度",
"formatters": []
}
]
},
"viper_strike_orb_damage": {
"stats": ["base_chaos_damage_taken_per_minute_per_viper_strike_orb"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "每個毒蛇打擊造成每秒 %1% 基礎混沌傷害",
"formatters": [
{
"id": "per_minute_to_per_second",
"arg": 1
}
]
}
]
},
"chaos_area_damage_per_minute": {
"stats": ["chaos_area_damage_to_deal_per_minute"],
"translations": [
{
"matchers": ["#"],
"text": "每秒造成 %1% 混沌傷害",
"formatters": [
{
"id": "per_minute_to_per_second",
"arg": 1
}
]
}
]
},
"chaos_damage_per_minute": {
"stats": ["chaos_damage_to_deal_per_minute"],
"translations": [
{
"matchers": ["#"],
"text": "每秒造成 %1% 混沌傷害",
"formatters": [
{
"id": "per_minute_to_per_second",
"arg": 1
}
]
}
]
},
"chaos_skill_dot_area_damage_per_minute": {
"stats": ["chaos_skill_dot_area_damage_to_deal_per_minute"],
"translations": [
{
"matchers": ["#"],
"text": "每秒造成 %1% 混沌傷害",
"formatters": [
{
"id": "per_minute_to_per_second",
"arg": 1
}
]
}
]
},
"chaos_skill_dot_damage_per_minute": {
"stats": ["chaos_skill_dot_damage_to_deal_per_minute"],
"translations": [
{
"matchers": ["#"],
"text": "每秒造成 %1% 混沌傷害",
"formatters": [
{
"id": "per_minute_to_per_second",
"arg": 1
}
]
}
]
},
"cold_area_damage_per_minute": {
"stats": ["cold_area_damage_to_deal_per_minute"],
"translations": [
{
"matchers": ["#"],
"text": "每秒造成 %1% 冰冷傷害",
"formatters": [
{
"id": "per_minute_to_per_second",
"arg": 1
}
]
}
]
},
"cold_damage_per_minute": {
"stats": ["cold_damage_to_deal_per_minute"],
"translations": [
{
"matchers": ["#"],
"text": "每秒造成 %1% 冰冷傷害",
"formatters": [
{
"id": "per_minute_to_per_second",
"arg": 1
}
]
}
]
},
"cold_skill_dot_area_damage_per_minute": {
"stats": ["cold_skill_dot_area_damage_to_deal_per_minute"],
"translations": [
{
"matchers": ["#"],
"text": "每秒造成 %1% 冰冷傷害",
"formatters": [
{
"id": "per_minute_to_per_second",
"arg": 1
}
]
}
]
},
"cold_skill_dot_damage_per_minute": {