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poe-i18n

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i18n utility for Path of Exile

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{ "meta": { "include": "active_skill_gem_stat_descriptions", "hasIdentifiers": false }, "data": { "base_actor_scale_+%": { "no_description": true, "stats": [], "translations": {} }, "skeletal_chains_aoe_health_percent": { "stats": ["skeletal_chains_aoe_%_health_dealt_as_chaos_damage"], "translations": [ { "matchers": ["#"], "text": "犧牲 %1%%% 骷髏的生命造成相等的混沌傷害", "formatters": [] } ] }, "vrf_loss": { "stats": [ "vaal_righteous_fire_life_and_es_%_to_lose_on_use", "vaal_righteous_fire_life_and_es_%_as_damage_per_second" ], "translations": [ { "matchers": ["#", "#"], "text": "獻祭 %1%%% 你的生命和能量護盾\\n每秒造成 %2%%% 獻祭生命和能量護盾的火焰傷害", "formatters": [] } ] }, "cast_speed_incr_skill_granted": { "stats": ["cast_speed_+%_granted_from_skill"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 施放速度", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 施放速度", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "spell_physical_damage_range": { "stats": [ "spell_minimum_physical_damage", "spell_maximum_physical_damage" ], "translations": [ { "matchers": ["#", "#"], "text": "%1% 至 %2% 物理傷害", "formatters": [] } ] }, "spell_fire_damage_range": { "stats": ["spell_minimum_fire_damage", "spell_maximum_fire_damage"], "translations": [ { "matchers": ["#", "#"], "text": "%1% 至 %2% 火焰傷害", "formatters": [] } ] }, "spell_cold_damage_range": { "stats": ["spell_minimum_cold_damage", "spell_maximum_cold_damage"], "translations": [ { "matchers": ["#", "#"], "text": "%1% 至 %2% 冰冷傷害", "formatters": [] } ] }, "spell_lightning_damage_range": { "stats": [ "spell_minimum_lightning_damage", "spell_maximum_lightning_damage" ], "translations": [ { "matchers": ["#", "#"], "text": "%1% 至 %2% 閃電傷害", "formatters": [] } ] }, "spell_chaos_damage_range": { "stats": ["spell_minimum_chaos_damage", "spell_maximum_chaos_damage"], "translations": [ { "matchers": ["#", "#"], "text": "%1% 至 %2% 混沌傷害", "formatters": [] } ] }, "secondary_physical_damage_range": { "stats": [ "secondary_minimum_physical_damage", "secondary_maximum_physical_damage" ], "translations": [ { "matchers": ["#", "#"], "text": "%1% 至 %2% 物理傷害", "formatters": [] } ] }, "secondary_fire_damage_range": { "stats": [ "secondary_minimum_fire_damage", "secondary_maximum_fire_damage" ], "translations": [ { "matchers": ["#", "#"], "text": "%1% 至 %2% 火焰傷害", "formatters": [] } ] }, "secondary_cold_damage_range": { "stats": [ "secondary_minimum_cold_damage", "secondary_maximum_cold_damage" ], "translations": [ { "matchers": ["#", "#"], "text": "%1% 至 %2% 冰冷傷害", "formatters": [] } ] }, "secondary_lightning_damage_range": { "stats": [ "secondary_minimum_lightning_damage", "secondary_maximum_lightning_damage" ], "translations": [ { "matchers": ["#", "#"], "text": "%1% 至 %2% 閃電傷害", "formatters": [] } ] }, "secondary_chaos_damage_range": { "stats": [ "secondary_minimum_chaos_damage", "secondary_maximum_chaos_damage" ], "translations": [ { "matchers": ["#", "#"], "text": "%1% 至 %2% 混沌傷害", "formatters": [] } ] }, "lightning_damage_per_power_charge_range": { "stats": [ "spell_minimum_base_lightning_damage_per_power_charge", "spell_maximum_base_lightning_damage_per_power_charge" ], "translations": [ { "matchers": ["#", "#"], "text": "每顆暴擊球造成 %1% 至 %2% 基礎閃電傷害", "formatters": [] } ] }, "fire_damage_per_endurance_charge_range": { "stats": [ "spell_minimum_base_fire_damage_per_endurance_charge", "spell_maximum_base_fire_damage_per_endurance_charge" ], "translations": [ { "matchers": ["#", "#"], "text": "每顆耐力球造成 %1% 至 %2% 基礎火焰傷害", "formatters": [] } ] }, "offering_duration_per_corpse": { "stats": ["offering_skill_effect_duration_per_corpse"], "translations": [ { "matchers": ["#"], "text": "每具額外吞噬的屍體增加 %1% 秒基礎持續時間", "formatters": [ { "id": "milliseconds_to_seconds_2dp", "arg": 1 } ] } ] }, "cold_damage_per_frenzy_charge_range": { "stats": [ "spell_minimum_base_cold_damage_per_frenzy_charge", "spell_maximum_base_cold_damage_per_frenzy_charge" ], "translations": [ { "matchers": ["#", "#"], "text": "每顆狂怒球造成 %1% 至 %2% 基礎冰冷傷害", "formatters": [] } ] }, "attack_added_fire": { "stats": [ "attack_minimum_added_fire_damage", "attack_maximum_added_fire_damage" ], "translations": [ { "matchers": ["#", "#"], "text": "攻擊附加 %1% 至 %2% 火焰傷害", "formatters": [] } ] }, "attack_added_cold": { "stats": [ "attack_minimum_added_cold_damage", "attack_maximum_added_cold_damage" ], "translations": [ { "matchers": ["#", "#"], "text": "攻擊附加 %1% 至 %2% 冰冷傷害", "formatters": [] } ] }, "attack_added_lightning": { "stats": [ "attack_minimum_added_lightning_damage", "attack_maximum_added_lightning_damage" ], "translations": [ { "matchers": ["#", "#"], "text": "攻擊附加 %1% 至 %2% 閃電傷害", "formatters": [] } ] }, "cold_damage_per_int": { "stats": [ "spell_minimum_base_cold_damage_+_per_10_intelligence", "spell_maximum_base_cold_damage_+_per_10_intelligence" ], "translations": [ { "matchers": ["#", "#"], "text": "每 10 點智慧造成 %1% 至 %2% 基礎冰冷傷害", "formatters": [] } ] }, "corpse_life_percentage": { "stats": ["corpse_explosion_monster_life_%"], "translations": [ { "matchers": [[1, "#"]], "text": "爆炸造成的火焰傷害等同於 %1%%% 屍體的最大生命", "formatters": [] } ] }, "spell_damage_over_time": { "stats": ["spell_damage_modifiers_apply_to_skill_dot"], "translations": [ { "matchers": ["#"], "text": "法術傷害同時影響此技能的持續傷害效果", "formatters": [] } ] }, "projectile_damage_over_time": { "stats": ["projectile_damage_modifiers_apply_to_skill_dot"], "translations": [ { "matchers": ["#"], "text": "投射物傷害同時影響此技能的持續傷害效果", "formatters": [] } ] }, "light_raidus_is_area": { "stats": ["light_radius_increases_apply_to_area_of_effect"], "translations": [ { "matchers": ["#"], "text": "增加和減少照亮範圍同時套用至此技能的範圍效果", "formatters": [] } ] }, "mine": { "stats": ["is_remote_mine", "number_of_mines_to_place"], "translations": [ { "matchers": [[1, "#"], 1], "text": "地雷引爆時放置一個使用此技能的遙控地雷", "formatters": [] }, { "matchers": [[1, "#"], [2, "#"]], "text": "地雷引爆時放置 %2% 個使用此技能的遙控地雷", "formatters": [] } ] }, "trap": { "stats": ["is_trap", "number_of_traps_to_throw"], "translations": [ { "matchers": [[1, "#"], 1], "text": "當觸發時使用此技能投擲 1 個陷阱", "formatters": [] }, { "matchers": [[1, "#"], [2, "#"]], "text": "當觸發時使用此技能投擲 %1% 個陷阱", "formatters": [] } ] }, "trap_throw_random": { "stats": ["throw_traps_in_circle_radius"], "translations": [ { "matchers": [[1, "#"]], "text": "陷阱投擲到你周圍的隨機處", "formatters": [] } ] }, "totem": { "stats": ["is_totem"], "translations": [ { "matchers": ["#"], "text": "製造 1 個圖騰,圖騰會使用此技能", "formatters": [] } ] }, "trap_radius": { "stats": ["trap_trigger_radius_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 陷阱觸發範圍", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 陷阱觸發範圍", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "mine_radius": { "stats": ["mine_detonation_radius_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 地雷引爆範圍", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 地雷引爆範圍", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "disable_melee": { "stats": ["display_disable_melee_weapons"], "translations": [ { "matchers": ["#"], "text": "無法用近戰武器使用此技能", "formatters": [] } ] }, "multicast": { "stats": ["spell_repeat_count"], "translations": [ { "matchers": ["#"], "text": "額外施放法術 %1% 次", "formatters": [] } ] }, "damage_infusion": { "stats": ["damage_infusion_%"], "translations": [ { "matchers": ["#"], "text": "將周圍敵人承受的 %1%%% 傷害轉移到目標身上", "formatters": [] } ] }, "number_of_projectiles": { "stats": [ "total_number_of_projectiles_to_fire", "total_number_of_arrows_to_fire", "power_siphon_fire_at_all_targets", "base_number_of_projectiles_in_spiral_nova", "projectile_spiral_nova_angle", "rain_of_arrows_sequences_to_fire" ], "translations": [ { "matchers": [1, 0, 0, 0, "#", 0], "text": "發射 %1% 個投射物", "formatters": [] }, { "matchers": [[2, "#"], 0, 0, 0, "#", 0], "text": "發射 %1% 個投射物", "formatters": [] }, { "matchers": ["#", 1, 0, 0, "#", 0], "text": "發射 %2% 個箭矢", "formatters": [] }, { "matchers": ["#", [2, "#"], 0, 0, "#", 0], "text": "發射 %2% 個箭矢", "formatters": [] }, { "matchers": ["#", [2, "#"], 0, 0, "#", 1], "text": "發射 1 次連續的 %2% 個箭矢", "formatters": [] }, { "matchers": ["#", [2, "#"], 0, 0, "#", [2, "#"]], "text": "發射 %6% 次連續的 %2% 個箭矢", "formatters": [] }, { "matchers": [1, 0, 0, [1, "#"], 0, 0], "text": "朝隨機方向發射 %1% 個投射物", "formatters": [] }, { "matchers": [[2, "#"], 0, 0, [1, "#"], 0, 0], "text": "朝隨機方向發射 %1% 個投射物", "formatters": [] }, { "matchers": [1, 0, 0, [1, "#"], "#", 0], "text": "發射 %1% 個投射物", "formatters": [] }, { "matchers": [[2, "#"], 0, 0, [1, "#"], "#", 0], "text": "以螺旋方式發射 %1% 個投射物", "formatters": [] }, { "matchers": ["#", 1, 0, [1, "#"], 0, 0], "text": "朝隨機方向發射 %2% 個投射物", "formatters": [] }, { "matchers": ["#", [2, "#"], 0, [1, "#"], 0, 0], "text": "朝隨機方向發射 %2% 個投射物", "formatters": [] }, { "matchers": ["#", 1, 0, [1, "#"], "#", 0], "text": "發射 %2% 個箭矢", "formatters": [] }, { "matchers": ["#", [2, "#"], 0, [1, "#"], "#", 0], "text": "以螺旋方式發射 %2% 個箭矢", "formatters": [] }, { "matchers": ["#", "#", "#", "#", "#", 0], "text": "對附近所有敵人發射投射物", "formatters": [] } ] }, "attack_speed_incr": { "stats": ["attack_speed_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 攻擊速度", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 攻擊速度", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "attack_speed_incr_on_low_life": { "stats": ["attack_speed_+%_when_on_low_life"], "translations": [ { "matchers": [[1, "#"]], "text": "貧血時增加 %1%%% 攻擊速度", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextLowLife" } ] }, { "matchers": [["#", -1]], "text": "貧血時減少 %1%%% 攻擊速度", "formatters": [ { "id": "negate", "arg": 1 }, { "id": "reminderstring", "arg": "ReminderTextLowLife" } ] } ] }, "ancestor_totem_grants_attack_speed": { "stats": ["melee_ancestor_totem_grant_owner_attack_speed_+%_final"], "translations": [ { "matchers": [[1, "#"]], "text": "當圖騰作用時你有 %1%%% 更多攻擊速度", "formatters": [] }, { "matchers": [["#", -1]], "text": "當圖騰作用時你有 %1%%% 較少攻擊速度", "formatters": [] } ] }, "ancestor_totem_grants_melee_damage": { "stats": ["slam_ancestor_totem_grant_owner_melee_damage_+%_final"], "translations": [ { "matchers": [[1, "#"]], "text": "當圖騰作用時你有 %1%%% 更多近戰傷害", "formatters": [] }, { "matchers": [["#", -1]], "text": "當圖騰作用時你有 %1%%% 較少近戰傷害", "formatters": [] } ] }, "ancestor_totem_grants_fire_damage": { "stats": [ "slash_ancestor_totem_grant_owner_physical_damage_added_as_fire_+%" ], "translations": [ { "matchers": [[1, "#"]], "text": "當圖騰作用時獲得等同 %1%%% 物理傷害的額外火焰傷害", "formatters": [] } ] }, "ancestor_totem_grants_attack_speed_incr": { "stats": ["melee_ancestor_totem_grant_owner_attack_speed_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "當圖騰作用時增加 %1%%% 攻擊速度", "formatters": [] }, { "matchers": [["#", -1]], "text": "當圖騰作用時減少 %1%%% 攻擊速度", "formatters": [] } ] }, "ancestor_totem_grants_melee_damage_incr": { "stats": ["slam_ancestor_totem_grant_owner_melee_damage_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "當圖騰作用時增加 %1%%% 近戰傷害", "formatters": [] }, { "matchers": [["#", -1]], "text": "當圖騰作用時減少 %1%%% 近戰傷害", "formatters": [] } ] }, "cast_speed_incr_on_low_life": { "stats": ["cast_speed_+%_when_on_low_life"], "translations": [ { "matchers": [[1, "#"]], "text": "貧血時增加 %1%%% 施放速度", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextLowLife" } ] }, { "matchers": [["#", -1]], "text": "貧血時減少 %1%%% 施放速度", "formatters": [ { "id": "negate", "arg": 1 }, { "id": "reminderstring", "arg": "ReminderTextLowLife" } ] } ] }, "cast_speed_incr": { "stats": ["base_cast_speed_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 施放速度", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 施放速度", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "multicast_cast_speed_incr": { "stats": ["support_multicast_cast_speed_+%_final"], "translations": [ { "matchers": [[1, "#"]], "text": "%1%%% 更多施放速度", "formatters": [] }, { "matchers": [["#", -1]], "text": "%1%%% 較少施放速度", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "life_leech_from_any": { "stats": ["life_leech_from_any_damage_permyriad"], "translations": [ { "matchers": [[1, "#"]], "text": "%1%%% 傷害偷取生命", "formatters": [ { "id": "divide_by_one_hundred", "arg": 1 }, { "id": "reminderstring", "arg": "ReminderTextLifeLeech" } ] } ] }, "life_leech_from_physical": { "stats": ["life_leech_from_physical_attack_damage_permyriad"], "translations": [ { "matchers": [[1, "#"]], "text": "%1%%% 攻擊物理傷害偷取生命", "formatters": [ { "id": "divide_by_one_hundred", "arg": 1 }, { "id": "reminderstring", "arg": "ReminderTextLifeLeech" } ] } ] }, "life_leech_speed": { "stats": ["life_leech_speed_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 生命偷取率", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextLifeLeech" } ] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 生命偷取率", "formatters": [ { "id": "negate", "arg": 1 }, { "id": "reminderstring", "arg": "ReminderTextLifeLeech" } ] } ] }, "mana_leech_from_any": { "stats": ["mana_leech_from_any_damage_permyriad"], "translations": [ { "matchers": [[1, "#"]], "text": "%1%%% 傷害偷取魔力", "formatters": [ { "id": "divide_by_one_hundred", "arg": 1 }, { "id": "reminderstring", "arg": "ReminderTextManaLeech" } ] } ] }, "mana_leech_speed": { "stats": ["mana_leech_speed_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 魔力偷取速度", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextManaLeech" } ] }, { "matchers": [["#", -1]], "text": "增加 %1%%% 魔力偷取速度", "formatters": [ { "id": "negate", "arg": 1 }, { "id": "reminderstring", "arg": "ReminderTextManaLeech" } ] } ] }, "knockback": { "stats": ["global_chance_to_knockback_%"], "translations": [ { "matchers": [[1, 99]], "text": "擊中時有 %1%%% 機率擊退敵人", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextKnockback" } ] }, { "matchers": [[100, "#"]], "text": "擊中時擊退敵人", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextKnockback" } ] } ] }, "knockback_distance": { "stats": ["knockback_distance_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 擊退距離", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 擊退距離", "formatters": [] } ] }, "stun_threshold_reduction_incr": { "stats": ["base_stun_threshold_reduction_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "減少 %1%%% 敵人暈眩門檻", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextStunThreshold" } ] }, { "matchers": [["#", -1]], "text": "增加 %1%%% 敵人暈眩門檻", "formatters": [ { "id": "negate", "arg": 1 }, { "id": "reminderstring", "arg": "ReminderTextStunThreshold" } ] } ] }, "radius_add": { "stats": ["active_skill_base_radius_+"], "translations": [ { "matchers": ["#"], "text": "%1$+d 範圍半徑", "formatters": [] } ] }, "area_of_effect_incr": { "stats": ["base_skill_area_of_effect_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 範圍", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 範圍", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "area_of_effect_incr_while_dead": { "stats": ["area_of_effect_+%_while_dead"], "translations": [ { "matchers": [[1, "#"]], "text": "死亡時增加 %1%%% 範圍", "formatters": [] }, { "matchers": [["#", -1]], "text": "死亡時減少 %1%%% 範圍", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "concentrated_area_of_effect": { "stats": ["support_concentrated_effect_skill_area_of_effect_+%_final"], "translations": [ { "matchers": [[1, "#"]], "text": "%1%%% 更大範圍", "formatters": [] }, { "matchers": [["#", -1]], "text": "%1%%% 較小範圍", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "aura_area_of_effect_incr": { "stats": ["base_aura_area_of_effect_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 光環範圍", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 光環範圍", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "aura_effect_incr": { "stats": ["aura_effect_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 光環效果", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少加 %1%%% 光環效果", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "attack_speed_per_frenzy_charge": { "stats": ["base_attack_speed_+%_per_frenzy_charge"], "translations": [ { "matchers": [[1, "#"]], "text": "每個狂怒球增加 %1%%% 攻擊速度", "formatters": [] }, { "matchers": [["#", -1]], "text": "每個狂怒球減少 %1%%% 攻擊速度", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "curse_duration": { "stats": ["curse_effect_duration"], "translations": [ { "matchers": [[1, "#"]], "text": "詛咒持續 %1% 秒", "formatters": [ { "id": "milliseconds_to_seconds_2dp", "arg": 1 } ] } ] }, "buff_duration": { "stats": ["buff_effect_duration"], "translations": [ { "matchers": [[1, "#"]], "text": "增益效果持續 %1% 秒", "formatters": [ { "id": "milliseconds_to_seconds_2dp", "arg": 1 } ] } ] }, "secondary_buff_duration": { "stats": ["secondary_buff_effect_duration"], "translations": [ { "matchers": [[1, "#"]], "text": "附帶增益效果持續 %1% 秒", "formatters": [ { "id": "milliseconds_to_seconds_2dp", "arg": 1 } ] } ] }, "skill_duration": { "stats": ["skill_effect_duration"], "translations": [ { "matchers": [[1, "#"]], "text": "技能持續時間為 %1%", "formatters": [ { "id": "milliseconds_to_seconds_2dp", "arg": 1 } ] } ] }, "secondary_skill_duration": { "stats": ["secondary_skill_effect_duration"], "translations": [ { "matchers": [[1, "#"]], "text": "附帶持續時間為 %1% 秒", "formatters": [ { "id": "milliseconds_to_seconds_2dp", "arg": 1 } ] } ] }, "projectile_ground_effect_duration": { "stats": ["projectile_ground_effect_duration"], "translations": [ { "matchers": [[1, "#"]], "text": "地面效果持續 %1% 秒", "formatters": [ { "id": "milliseconds_to_seconds_2dp", "arg": 1 } ] } ] }, "bleeding_skill_duration": { "stats": ["bleeding_skill_effect_duration"], "translations": [ { "matchers": [[1, "#"]], "text": "流血持續 %1% 秒", "formatters": [ { "id": "milliseconds_to_seconds_2dp", "arg": 1 }, { "id": "reminderstring", "arg": "ReminderTextPoison" } ] } ] }, "poison_skill_duration": { "stats": ["poison_skill_effect_duration"], "translations": [ { "matchers": [[1, "#"]], "text": "中毒持續 %1% 秒", "formatters": [ { "id": "milliseconds_to_seconds_2dp", "arg": 1 }, { "id": "reminderstring", "arg": "ReminderTextPoison" } ] } ] }, "minion_duration": { "stats": ["minion_duration"], "translations": [ { "matchers": [[1, "#"]], "text": "召喚物存在 %1% 秒", "formatters": [ { "id": "milliseconds_to_seconds_2dp", "arg": 1 } ] } ] }, "spectre_duration": { "stats": ["spectre_duration"], "translations": [ { "matchers": [[1, "#"]], "text": "幽魂持續 %1% 秒", "formatters": [ { "id": "milliseconds_to_seconds_2dp", "arg": 1 } ] } ] }, "enduring_cry_charges": { "stats": [ "endurance_charges_granted_per_one_hundred_nearby_enemies_during_endurance_warcry" ], "translations": [ { "matchers": ["#"], "text": "每 100 個附近敵人獲得 %1% 個耐力球", "formatters": [] } ] }, "shield_charge_stun_threshold": { "stats": [ "shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range" ], "translations": [ { "matchers": [[1, "#"]], "text": "到達最大衝鋒距離時,增加 %1%%% 暈眩門檻降低", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextStunThreshold" } ] }, { "matchers": [["#", -1]], "text": "到達最大衝鋒距離時,減少 %1%%% 暈眩門檻降低", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextStunThreshold" } ] } ] }, "shield_charge_stun": { "stats": ["shield_charge_stun_duration_+%_maximum"], "translations": [ { "matchers": [[1, "#"]], "text": "最大衝鋒距離時增加 %1%%% 敵人暈眩時間", "formatters": [] }, { "matchers": [["#", -1]], "text": "最大衝鋒距離時減少 %1%%% 敵人暈眩時間", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "shield_charge_damage": { "stats": ["shield_charge_damage_+%_maximum"], "translations": [ { "matchers": [[1, "#"]], "text": "最大衝擊距離擊中時造成 %1%%% 更多傷害", "formatters": [] }, { "matchers": [["#", -1]], "text": "最大衝擊距離擊中時造成 %1%%% 更少傷害", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "pierce_num": { "stats": [ "projectile_number_of_targets_to_pierce", "virtual_always_pierce", "arrow_number_of_targets_to_pierce", "arrows_always_pierce" ], "translations": [ { "matchers": [1, 0, 0, 0], "text": "投射物穿透 1 個目標", "formatters": [] }, { "matchers": [[2, "#"], 0, 0, 0], "text": "投射物穿透 %1% 個目標", "formatters": [] }, { "matchers": ["#", "#", 0, 0], "text": "投射物穿透所有目標", "formatters": [] }, { "matchers": ["#", "#", 1, 0], "text": "箭矢穿透 1 個目標", "formatters": [] }, { "matchers": ["#", "#", [2, "#"], 0], "text": "箭矢穿透 %1% 個目標", "formatters": [] }, { "matchers": ["#", "#", "#", "#"], "text": "箭矢穿透所有目標", "formatters": [] } ] }, "projectile_speed_incr": { "stats": ["base_projectile_speed_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 投射物速度", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 投射物速度", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "freeze_chance": { "stats": ["base_chance_to_freeze_%", "always_freeze"], "translations": [ { "matchers": ["#", [1, "#"]], "text": "總是冰凍敵人", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextFreeze" } ] }, { "matchers": [[100, "#"], 0], "text": "總是冰凍敵人", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextFreeze" } ] }, { "matchers": [[1, 99], 0], "text": "%1%%% 機率冰凍敵人", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextFreeze" } ] } ] }, "shock_chance": { "stats": ["base_chance_to_shock_%"], "translations": [ { "matchers": [[1, "#"]], "text": "%1%%% 機率感電敵人", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextShock" } ] } ] }, "burn_chance": { "stats": ["base_chance_to_ignite_%"], "translations": [ { "matchers": [[1, "#"]], "text": "%1%%% 機率點燃敵人", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextIgnite" } ] } ] }, "freeze_duration": { "stats": ["freeze_duration_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 敵人冰凍持續時間", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 敵人冰凍持續時間", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "chill_duration": { "stats": ["chill_duration_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 敵人冰緩持續時間", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 敵人冰緩持續時間", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "chill_effect": { "stats": ["chill_effect_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 冰緩效果", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 冰緩效果", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "shock_duration": { "stats": ["shock_duration_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 敵人感電持續時間", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 敵人感電持續時間", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "burn_duration": { "stats": ["ignite_duration_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 敵人點燃持續時間", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 敵人點燃持續時間", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "burn_damage": { "stats": ["burn_damage_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 燃燒傷害", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 燃燒傷害", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "movement_speed_incr": { "stats": ["base_movement_velocity_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 移動速度", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 移動速度", "formatters": [] } ] }, "no_movement_speed": { "stats": ["no_movement_speed"], "translations": [ { "matchers": ["#"], "text": "敵人無法移動", "formatters": [] } ] }, "killed_monster_dropped_item_rarity_incr": { "stats": ["killed_monster_dropped_item_rarity_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 殺死敵人時物品稀有度", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 殺死敵人時物品稀有度", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "killed_monster_dropped_item_quantity_incr": { "stats": ["killed_monster_dropped_item_quantity_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 殺死敵人時物品數量", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 殺死敵人時物品數量", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "accuracy_rating": { "stats": ["accuracy_rating"], "translations": [ { "matchers": [[1, "#"]], "text": "附加 %1% 命中", "formatters": [] }, { "matchers": [["#", -1]], "text": "減去 %1% 命中", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "accuracy_rating_incr": { "stats": ["accuracy_rating_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1% 命中率", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1% 命中率", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "chaos_damage_percent_of_life_per_minute": { "stats": ["base_chaos_damage_%_of_maximum_life_to_deal_per_minute"], "translations": [ { "matchers": [[1, "#"]], "text": "你每秒承受等同你 %1%%% 最大生命的混沌傷害", "formatters": [ { "id": "per_minute_to_per_second", "arg": 1 } ] } ] }, "physical_damage_percent_of_life_per_minute": { "stats": ["base_physical_damage_%_of_maximum_life_to_deal_per_minute"], "translations": [ { "matchers": [[1, "#"]], "text": "你每秒承受等同你 %1%%% 最大生命的物理傷害", "formatters": [ { "id": "per_minute_to_per_second", "arg": 1 } ] } ] }, "physical_damage_percent_of_energy_shield_per_minute": { "stats": [ "base_physical_damage_%_of_maximum_energy_shield_to_deal_per_minute" ], "translations": [ { "matchers": [[1, "#"]], "text": "你每秒承受等同你 %1%%% 最大能量護盾的物理傷害", "formatters": [ { "id": "per_minute_to_per_second", "arg": 1 } ] } ] }, "frenzy_on_kill": { "stats": ["add_frenzy_charge_on_kill"], "translations": [ { "matchers": [[1, "#"]], "text": "擊殺敵人獲得狂怒球", "formatters": [] } ] }, "frenzy_on_kill_chance": { "stats": ["add_frenzy_charge_on_kill_%_chance"], "translations": [ { "matchers": [[1, 99]], "text": "擊殺敵人 %1%%% 機率獲得狂怒球", "formatters": [] }, { "matchers": [[100, "#"]], "text": "擊殺敵人獲得狂怒球", "formatters": [] } ] }, "critical_strike_chance_incr": { "stats": ["critical_strike_chance_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 暴撃率", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 暴撃率", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "mulpile_projectiles_critical_strike_chance_incr": { "stats": ["support_multiple_projectiles_critical_strike_chance_+%_final"], "translations": [ { "matchers": [[1, "#"]], "text": "%1%%% 更多暴擊率", "formatters": [] }, { "matchers": [["#", -1]], "text": "%1%%% 較少暴擊率", "formatters": [] } ] }, "critical_strike_multiplier_incr": { "stats": ["base_critical_strike_multiplier_+"], "translations": [ { "matchers": ["#"], "text": "%1$+d%% 基礎暴擊加成", "formatters": [] } ] }, "life_gain_per_target": { "stats": ["life_gain_per_target"], "translations": [ { "matchers": [[1, "#"]], "text": "擊中回復 %1% 生命", "formatters": [] } ] }, "minion_damage_incr": { "stats": ["minion_damage_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 召喚物傷害", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 召喚物傷害", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "doubles_have_move_speed": { "stats": ["doubles_have_movement_speed_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "連擊增加 %1%%% 移動速度", "formatters": [] }, { "matchers": [["#", -1]], "text": "連擊減少 %1%%% 移動速度", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "minion_movement_speed_incr": { "stats": ["minion_movement_speed_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 召喚物移動速度", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 召喚物移動速度", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "minion_movement_speed_final": { "stats": ["active_skill_minion_movement_velocity_+%_final"], "translations": [ { "matchers": [[1, "#"]], "text": "%1%%% 更多召喚物移動速度", "formatters": [] }, { "matchers": [["#", -1]], "text": "%1%%% 較少召喚物移動速度", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "lightning_tendrils_pulse_interval": { "stats": ["lightning_tendrils_channelled_larger_pulse_interval"], "translations": [ { "matchers": ["#"], "text": "每 %1% 次脈衝釋放 1 個較強的脈衝", "formatters": [] } ] }, "movement_velocity_cap": { "stats": ["movement_velocity_cap"], "translations": [ { "matchers": ["#"], "text": "召喚物移動速度已達極限", "formatters": [] } ] }, "minion_life_final": { "stats": ["active_skill_minion_life_+%_final"], "translations": [ { "matchers": [[1, "#"]], "text": "召喚物有 %1%%% 更多生命", "formatters": [] }, { "matchers": [["#", -1]], "text": "召喚物有 %1%%% 較少生命", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "minion_energy_shield_final": { "stats": ["active_skill_minion_energy_shield_+%_final"], "translations": [ { "matchers": [[1, "#"]], "text": "召喚物有 %1%%% 更多能量護盾", "formatters": [] }, { "matchers": [["#", -1]], "text": "召喚物有 %1%%% 較少能量護盾", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "minion_life_incr_final": { "stats": ["support_minion_maximum_life_+%_final"], "translations": [ { "matchers": [[1, "#"]], "text": "被輔助的技能有 %1%%% 更多召喚物最大生命", "formatters": [] }, { "matchers": [["#", -1]], "text": "被輔助的技能有 %1%%% 更少召喚物最大生命", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "minion_life_incr": { "stats": ["minion_maximum_life_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 召喚物最大生命", "formatters": [] } ] }, "minion_instability": { "stats": ["keystone_minion_instability"], "translations": [ { "matchers": ["#"], "text": "不穩定的召喚物", "formatters": [] } ] }, "stun_duration_incr": { "stats": ["base_stun_duration_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 敵人暈眩時間", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 敵人暈眩時間", "formatters": [] } ] }, "stun": { "stats": ["always_stun"], "translations": [ { "matchers": ["#"], "text": "暈眩敵人", "formatters": [] } ] }, "backstab_damage": { "stats": ["backstab_damage_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "偷襲成功增加 %1%%% 傷害", "formatters": [] } ] }, "wall_delay": { "stats": ["wall_expand_delay_ms"], "translations": [ { "matchers": [[1, "#"]], "text": "冰牆出現延遲 %1% 秒", "formatters": [ { "id": "milliseconds_to_seconds", "arg": 1 } ] } ] }, "wall_length": { "stats": ["wall_maximum_length"], "translations": [ { "matchers": [[1, "#"]], "text": "冰牆有 %1% 個單位長度", "formatters": [] } ] }, "viper_strike_orb_damage": { "stats": ["base_chaos_damage_taken_per_minute_per_viper_strike_orb"], "translations": [ { "matchers": [[1, "#"]], "text": "每個毒蛇打擊造成每秒 %1% 基礎混沌傷害", "formatters": [ { "id": "per_minute_to_per_second", "arg": 1 } ] } ] }, "chaos_area_damage_per_minute": { "stats": ["chaos_area_damage_to_deal_per_minute"], "translations": [ { "matchers": ["#"], "text": "每秒造成 %1% 混沌傷害", "formatters": [ { "id": "per_minute_to_per_second", "arg": 1 } ] } ] }, "chaos_damage_per_minute": { "stats": ["chaos_damage_to_deal_per_minute"], "translations": [ { "matchers": ["#"], "text": "每秒造成 %1% 混沌傷害", "formatters": [ { "id": "per_minute_to_per_second", "arg": 1 } ] } ] }, "chaos_skill_dot_area_damage_per_minute": { "stats": ["chaos_skill_dot_area_damage_to_deal_per_minute"], "translations": [ { "matchers": ["#"], "text": "每秒造成 %1% 混沌傷害", "formatters": [ { "id": "per_minute_to_per_second", "arg": 1 } ] } ] }, "chaos_skill_dot_damage_per_minute": { "stats": ["chaos_skill_dot_damage_to_deal_per_minute"], "translations": [ { "matchers": ["#"], "text": "每秒造成 %1% 混沌傷害", "formatters": [ { "id": "per_minute_to_per_second", "arg": 1 } ] } ] }, "cold_area_damage_per_minute": { "stats": ["cold_area_damage_to_deal_per_minute"], "translations": [ { "matchers": ["#"], "text": "每秒造成 %1% 冰冷傷害", "formatters": [ { "id": "per_minute_to_per_second", "arg": 1 } ] } ] }, "cold_damage_per_minute": { "stats": ["cold_damage_to_deal_per_minute"], "translations": [ { "matchers": ["#"], "text": "每秒造成 %1% 冰冷傷害", "formatters": [ { "id": "per_minute_to_per_second", "arg": 1 } ] } ] }, "cold_skill_dot_area_damage_per_minute": { "stats": ["cold_skill_dot_area_damage_to_deal_per_minute"], "translations": [ { "matchers": ["#"], "text": "每秒造成 %1% 冰冷傷害", "formatters": [ { "id": "per_minute_to_per_second", "arg": 1 } ] } ] }, "cold_skill_dot_damage_per_minute": {