poe-i18n
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i18n utility for Path of Exile
723 lines (722 loc) • 18.9 kB
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{
"meta": {
"include": "stat_descriptions"
},
"data": {
"damage_taken_+%_from_hits": {
"no_description": true,
"stats": [],
"translations": {}
},
"base_strength": {
"stats": ["base_strength"],
"translations": [
{
"matchers": ["#"],
"text": "%1$+d 力量",
"formatters": []
}
]
},
"base_dexterity": {
"stats": ["base_dexterity"],
"translations": [
{
"matchers": ["#"],
"text": "%1$+d 敏捷",
"formatters": []
}
]
},
"base_intelligence": {
"stats": ["base_intelligence"],
"translations": [
{
"matchers": ["#"],
"text": "%1$+d 智慧",
"formatters": []
}
]
},
"mana_regeneration_rate_per_minute_%": {
"stats": ["mana_regeneration_rate_per_minute_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "額外增加 %1%%% 魔力回復",
"formatters": [
{
"id": "per_minute_to_per_second",
"arg": 1
}
]
}
]
},
"mana_regeneration_rate_per_minute_%_per_power_charge": {
"stats": ["mana_regeneration_rate_per_minute_%_per_power_charge"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "每個暴擊球增加 %1%%% 每秒魔力回復",
"formatters": [
{
"id": "per_minute_to_per_second",
"arg": 1
}
]
}
]
},
"max_endurance_charges": {
"stats": ["max_endurance_charges"],
"translations": [
{
"matchers": ["#"],
"text": "%1$+d 最大耐力球數量",
"formatters": []
}
]
},
"max_frenzy_charges": {
"stats": ["max_frenzy_charges"],
"translations": [
{
"matchers": ["#"],
"text": "%1$+d 最大狂怒球數量",
"formatters": []
}
]
},
"max_power_charges": {
"stats": ["max_power_charges"],
"translations": [
{
"matchers": ["#"],
"text": "%1$+d 最大暴擊球數量",
"formatters": []
}
]
},
"physical_damage_+%_per_frenzy_charge": {
"stats": ["physical_damage_+%_per_frenzy_charge"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "每個狂怒球增加 %1%%% 物理傷害 ",
"formatters": []
}
]
},
"add_frenzy_charge_on_kill": {
"stats": ["add_frenzy_charge_on_kill"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "擊殺敵人獲得狂怒球",
"formatters": []
}
]
},
"keystone_iron_reflexes": {
"stats": ["keystone_iron_reflexes"],
"translations": [
{
"matchers": ["#"],
"text": "將所有閃避值轉換為護甲,敏捷不提供額外閃避值",
"formatters": []
}
]
},
"keystone_avatar_of_fire": {
"stats": ["keystone_avatar_of_fire"],
"translations": [
{
"matchers": ["#"],
"text":
"50%% 物理、冰冷、閃電傷害轉換成火焰傷害。\\n除火焰傷害外不造成其他傷害",
"formatters": []
}
]
},
"keystone_eldritch_battery": {
"stats": ["keystone_eldritch_battery"],
"translations": [
{
"matchers": ["#"],
"text":
"優先使用能量護盾代替魔力消耗\\n能量護盾從生命護盾變成魔力護盾",
"formatters": []
}
]
},
"keystone_ancestral_bond": {
"stats": ["keystone_ancestral_bond"],
"translations": [
{
"matchers": ["#"],
"text": "你的技能無法造成傷害\\n同時間最多能擁有額外 1 個圖騰",
"formatters": []
}
]
},
"convert_all_physical_damage_to_fire": {
"stats": ["convert_all_physical_damage_to_fire"],
"translations": [
{
"matchers": ["#"],
"text": "將所有物理傷害轉換為火焰傷害",
"formatters": []
}
]
},
"base_number_of_zombies_allowed": {
"stats": ["base_number_of_zombies_allowed"],
"translations": [
{
"matchers": ["#"],
"text": "%1$+d 最大殭屍數量",
"formatters": []
}
]
},
"base_number_of_spectres_allowed": {
"stats": ["base_number_of_spectres_allowed"],
"translations": [
{
"matchers": ["#"],
"text": "%1$+d 最大幽魂數量",
"formatters": []
}
]
},
"base_number_of_skeletons_allowed": {
"stats": ["base_number_of_skeletons_allowed"],
"translations": [
{
"matchers": ["#"],
"text": "%1$+d 最大骷髏數量",
"formatters": []
}
]
},
"base_number_of_raging_spirits_allowed": {
"stats": ["base_number_of_raging_spirits_allowed"],
"translations": [
{
"matchers": ["#"],
"text": "%1$+d 最大憤怒狂靈數量",
"formatters": []
}
]
},
"keystone_acrobatics": {
"stats": ["keystone_acrobatics"],
"translations": [
{
"matchers": ["#"],
"text":
"30%% 機率躲避攻擊,50%% 較少護甲,30%% 較少能量護盾,30%% 較少機率格擋法術和攻擊",
"formatters": []
}
]
},
"keystone_phase_acrobatics": {
"stats": ["keystone_phase_acrobatics"],
"translations": [
{
"matchers": ["#"],
"text": "30%% 機率躲避法術擊中",
"formatters": []
}
]
},
"keystone_pain_attunement": {
"stats": ["keystone_pain_attunement"],
"translations": [
{
"matchers": ["#"],
"text": "貧血時有 30%% 更多法術傷害",
"formatters": []
}
]
},
"keystone_strong_bowman": {
"stats": ["keystone_strong_bowman"],
"translations": [
{
"matchers": ["#"],
"text": "力量加成的物理傷害套用至投射物攻擊與近戰攻擊",
"formatters": []
}
]
},
"keystone_point_blank": {
"stats": ["keystone_point_blank"],
"translations": [
{
"matchers": ["#"],
"text":
"投射物攻擊非常近的目標時造成 50%% 更多傷害,但在攻擊較遠的目標時造成較少傷害",
"formatters": []
}
]
},
"keystone_conduit": {
"stats": ["keystone_conduit"],
"translations": [
{
"matchers": ["#"],
"text": "與鄰近的隊友分享耐力、狂怒與暴擊球",
"formatters": []
}
]
},
"keystone_projectile_evasion": {
"stats": ["keystone_projectile_evasion"],
"translations": [
{
"matchers": ["#"],
"text":
"有 40%% 更多機率閃避敵人遠程攻擊\\n20%% 較少機率閃避敵人近戰攻擊",
"formatters": []
}
]
},
"keystone_blood_magic": {
"stats": ["keystone_blood_magic"],
"translations": [
{
"matchers": ["#"],
"text": "移除魔力,消耗生命施放技能",
"formatters": []
}
]
},
"keystone_minion_instability": {
"stats": ["keystone_minion_instability"],
"translations": [
{
"matchers": ["#"],
"text": "召喚物瀕死時爆炸,對附近敵人造成 33%% 最大生命的火焰傷害",
"formatters": []
}
]
},
"keystone_elemental_equilibrium": {
"stats": ["keystone_elemental_equilibrium"],
"translations": [
{
"matchers": ["#"],
"text":
"被你用元素傷害擊中的敵人暫時增加 25%% 該屬性的元素抗性,並減少 50%% 其他屬性的元素抗性",
"formatters": []
}
]
},
"keystone_chaos_inoculation": {
"stats": ["keystone_chaos_inoculation"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "最大生命變成 1,免疫混沌傷害",
"formatters": []
}
]
},
"keystone_vampirism": {
"stats": ["keystone_vampirism"],
"translations": [
{
"matchers": ["#"],
"text": "立即獲得生命偷取,無法獲得生命回復效果",
"formatters": []
}
]
},
"keystone_vaal_pact": {
"stats": ["keystone_vaal_pact"],
"translations": [
{
"matchers": ["#"],
"text":
"每秒生命偷取加倍。\\n最大生命偷取率加倍。\\n不再獲得生命回復效果。",
"formatters": []
}
]
},
"regenerate_energy_shield_instead_of_life": {
"stats": ["regenerate_energy_shield_instead_of_life"],
"translations": [
{
"matchers": ["#"],
"text": "生命回復套用到能量護盾上",
"formatters": []
}
]
},
"critical_strike_chance_+%": {
"stats": ["critical_strike_chance_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 暴擊率",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 暴擊率",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"base_critical_strike_multiplier_+": {
"stats": ["base_critical_strike_multiplier_+"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "%1$+d%% 基礎暴擊加成",
"formatters": []
}
]
},
"staff_block_%": {
"stats": ["staff_block_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加長杖 %1%%% 額外格擋率",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少長杖 %1%%% 額外格擋率",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"keystone_mana_shield": {
"stats": ["keystone_mana_shield"],
"translations": [
{
"matchers": ["#"],
"text": "被擊中時,生命值所受的 30%% 傷害由魔力扣除",
"formatters": []
}
]
},
"mortal_conviction_mana_reservation_+%_final": {
"stats": ["mortal_conviction_mana_reservation_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "%1%%% 更多魔力保留",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "%1%%% 較少魔力保留",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"resolute_technique": {
"stats": ["resolute_technique"],
"translations": [
{
"matchers": ["#"],
"text": "你的攻擊和法術無法被閃避\\n無法造成暴擊",
"formatters": []
}
]
},
"keystone_unwavering_stance": {
"stats": ["keystone_unwavering_stance"],
"translations": [
{
"matchers": ["#"],
"text": "無法閃避敵人攻擊\\n不會被暈眩",
"formatters": []
}
]
},
"passive_can_be_allocated_without_connection": {
"stats": ["passive_can_be_allocated_without_connection"],
"translations": [
{
"matchers": ["#"],
"text": "可以點選天賦樹中未連結的技能點",
"formatters": []
}
]
},
"base_strength_and_dexterity": {
"stats": ["base_strength_and_dexterity"],
"translations": [
{
"matchers": ["#"],
"text": "增加 %1$+d 力量與敏捷",
"formatters": []
}
]
},
"base_strength_and_intelligence": {
"stats": ["base_strength_and_intelligence"],
"translations": [
{
"matchers": ["#"],
"text": "增加 %1$+d 力量與智慧",
"formatters": []
}
]
},
"base_dexterity_and_intelligence": {
"stats": ["base_dexterity_and_intelligence"],
"translations": [
{
"matchers": ["#"],
"text": "增加 %1$+d 敏捷與智慧",
"formatters": []
}
]
},
"shield_block_%": {
"stats": ["shield_block_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "額外 %1%%% 盾格擋率",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 盾格擋率",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"has_fortify": {
"stats": ["has_fortify"],
"translations": [
{
"matchers": ["#"],
"text": "獲得護體",
"formatters": []
}
]
},
"global_chance_to_blind_on_hit_%": {
"stats": ["global_chance_to_blind_on_hit_%"],
"translations": [
{
"matchers": [["#", 99]],
"text": "擊中敵人時有 %1%%% 機率致盲",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextBlind"
}
]
},
{
"matchers": [[100, "#"]],
"text": "擊中敵人時致盲",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextBlind"
}
]
}
]
},
"number_of_additional_projectiles": {
"stats": ["number_of_additional_projectiles"],
"translations": [
{
"matchers": [1],
"text": "技能有額外一個投射物",
"formatters": []
},
{
"matchers": [[2, "#"]],
"text": "技能有額外 %1% 個投射物",
"formatters": []
}
]
},
"base_number_of_golems_allowed": {
"stats": ["base_number_of_golems_allowed"],
"translations": [
{
"matchers": [1],
"text": "最多可同時擁有額外 %1% 個魔像",
"formatters": []
},
{
"matchers": [[2, "#"]],
"text": "最多可同時擁有額外 %1% 個魔像",
"formatters": []
}
]
},
"keystone_elemental_overload": {
"stats": ["keystone_elemental_overload"],
"translations": [
{
"matchers": ["#"],
"text":
"如果 8 秒內有暴擊獲得 40%% 更多元素傷害\\n沒有暴擊加成\\n暴擊對異常狀態沒有傷害加成",
"formatters": []
}
]
},
"display_can_take_character_start_point": {
"stats": ["display_can_take_character_start_point"],
"translations": [
{
"matchers": [1],
"text": "可以從野蠻人的起點配置天賦",
"formatters": []
},
{
"matchers": [2],
"text": "可以從遊俠的起點配置天賦",
"formatters": []
},
{
"matchers": [3],
"text": "可以從女巫的起點配置天賦",
"formatters": []
},
{
"matchers": [4],
"text": "可以從決鬥者的起點配置天賦",
"formatters": []
},
{
"matchers": [5],
"text": "可以從聖堂武僧的起點配置天賦",
"formatters": []
},
{
"matchers": [6],
"text": "可以從暗影刺客的起點配置天賦",
"formatters": []
}
]
},
"consecrate_ground_on_kill_%_for_3_seconds": {
"stats": ["consecrate_ground_on_kill_%_for_3_seconds"],
"translations": [
{
"matchers": [[1, 99]],
"text": "擊殺時有 %1%%% 機率產生奉獻地面持續 8 秒",
"formatters": []
},
{
"matchers": [[100, "#"]],
"text": "擊殺時產生奉獻地面持續 8 秒",
"formatters": []
}
]
},
"chill_effect_+%": {
"stats": ["chill_effect_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 冰緩效果",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 冰緩效果",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"keystone_crimson_dance": {
"stats": ["keystone_crimson_dance"],
"translations": [
{
"matchers": ["#"],
"text":
"你可以對敵人造成流血,至多 8 層\\n當敵人移動時你的流血無法造成額外傷害\\n50%% 更少流血傷害",
"formatters": []
}
]
},
"shock_effect_+%": {
"stats": ["shock_effect_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 感電效果",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 感電效果",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"keystone_ailment_crit": {
"stats": ["keystone_ailment_crit"],
"translations": [
{
"matchers": ["#"],
"text":
"暴擊加成的 30%% 效果同時影響暴擊所造成的異常狀態傷害加成\\n擊中傷害造成 30%% 較少傷害。",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextDamagingAilments"
}
]
}
]
},
"keystone_ghost_reaver": {
"stats": ["keystone_ghost_reaver"],
"translations": [
{
"matchers": ["#"],
"text": "生命偷取套用至能量護盾\\n50%% 更少能量護盾回復率",
"formatters": []
}
]
}
}
}