poe-i18n
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i18n utility for Path of Exile
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{
"meta": {
"include": "skill_stat_descriptions",
"hasIdentifiers": false
},
"data": {
"num_additional_traps": {
"stats": ["number_of_additional_traps_to_throw"],
"translations": [
{
"matchers": [1],
"text": "召喚物投擲至多 1 個額外陷阱",
"formatters": []
},
{
"matchers": ["#"],
"text": "召喚物投擲至多 %1% 個額外陷阱",
"formatters": []
}
]
},
"num_additional_mines": {
"stats": ["number_of_additional_mines_to_place"],
"translations": [
{
"matchers": [1],
"text": "召喚物放置額外一個地雷",
"formatters": []
},
{
"matchers": ["#"],
"text": "召喚物放置額外 %1% 個地雷",
"formatters": []
}
]
},
"num_additional_traps_allowed": {
"stats": ["number_of_additional_traps_allowed"],
"translations": [
{
"matchers": [1],
"text": "召喚物有額外一個陷阱數量上限",
"formatters": []
},
{
"matchers": ["#"],
"text": "召喚物有額外 %1% 個陷阱數量上限",
"formatters": []
}
]
},
"num_additional_mines_allowed": {
"stats": ["number_of_additional_remote_mines_allowed"],
"translations": [
{
"matchers": [1],
"text": "召喚物有額外一個地雷數量上限",
"formatters": []
},
{
"matchers": ["#"],
"text": "召喚物有額外 %1% 個地雷數量上限",
"formatters": []
}
]
},
"trap_throw_random": {
"stats": ["throw_traps_in_circle_radius"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "陷阱投擲至隨機處",
"formatters": []
}
]
},
"cast_speed_incr": {
"stats": ["base_cast_speed_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 施放速度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 施放速度",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"multicast_cast_speed_incr": {
"stats": ["support_multicast_cast_speed_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物 %1%%% 更多施放速度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物 %1%%% 較少施放速度",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"attack_speed_incr": {
"stats": ["attack_speed_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 攻擊速度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 攻擊速度",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"accuracy_rating": {
"stats": ["accuracy_rating"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1% 命中",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1% 命中",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"accuracy_rating_incr": {
"stats": ["accuracy_rating_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 命中率",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 命中率",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"critical_strike_chance_incr": {
"stats": ["critical_strike_chance_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 暴擊率",
"formatters": []
}
]
},
"critical_strike_multiplier_incr": {
"stats": ["base_critical_strike_multiplier_+"],
"translations": [
{
"matchers": ["#"],
"text": "召喚物 %1$+d%% 基礎暴擊加成",
"formatters": []
}
]
},
"life_gain_per_target": {
"stats": ["life_gain_per_target"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物得到 %1% 擊中回復生命",
"formatters": []
}
]
},
"life_leech_from_any": {
"stats": ["life_leech_from_any_damage_permyriad"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物偷取 %1%%% 生命",
"formatters": [
{
"id": "divide_by_one_hundred",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextLifeLeech"
}
]
}
]
},
"mana_leech_from_any": {
"stats": ["mana_leech_from_any_damage_permyriad"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物偷取 %1%%% 魔力",
"formatters": [
{
"id": "divide_by_one_hundred",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextManaLeech"
}
]
}
]
},
"knockback_chance": {
"stats": ["base_global_chance_to_knockback_%"],
"translations": [
{
"matchers": [[1, 99]],
"text": "召喚物有額外 %1%%% 機率擊中敵人時造成擊退",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextKnockback"
}
]
},
{
"matchers": [[100, "#"]],
"text": "召喚物擊中敵人時造成擊退",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextKnockback"
}
]
}
]
},
"knockback_distance": {
"stats": ["knockback_distance_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 擊退距離",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 擊退距離",
"formatters": []
}
]
},
"stun_threshold_reduction_incr": {
"stats": ["base_stun_threshold_reduction_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物減少 %1%%% 敵人暈眩門檻",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextStunThreshold"
}
]
},
{
"matchers": [["#", -1]],
"text": "召喚物增加 %1%%% 敵人暈眩門檻",
"formatters": [
{
"id": "negate",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextStunThreshold"
}
]
}
]
},
"killed_monster_dropped_item_rarity_incr": {
"stats": ["killed_monster_dropped_item_rarity_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 物品稀有度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 物品稀有度",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"killed_monster_dropped_item_quantity_incr": {
"stats": ["killed_monster_dropped_item_quantity_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 物品數量",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 物品數量",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"freeze_chance": {
"stats": ["base_chance_to_freeze_%", "always_freeze"],
"translations": [
{
"matchers": ["#", [1, "#"]],
"text": "召喚物總是冰凍敵人",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextFreeze"
}
]
},
{
"matchers": [[100, "#"], 0],
"text": "召喚物總是冰凍敵人",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextFreeze"
}
]
},
{
"matchers": [[1, 99], 0],
"text": "召喚物有 %1%%% 機率冰凍敵人",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextFreeze"
}
]
}
]
},
"shock_chance": {
"stats": ["base_chance_to_shock_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物有 %1%%% 機率感電敵人",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextShock"
}
]
}
]
},
"burn_chance": {
"stats": ["base_chance_to_ignite_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物火焰傷害有 %1%%% 機率點燃敵人",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextIgnite"
}
]
}
]
},
"chance_to_flee": {
"stats": ["global_hit_causes_monster_flee_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物擊中有 %1%%% 機率使敵人逃跑",
"formatters": []
}
]
},
"area_of_effect_incr": {
"stats": ["base_skill_area_of_effect_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 範圍效果",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 範圍效果",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"concentrated_area_of_effect": {
"stats": ["support_concentrated_effect_skill_area_of_effect_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物有 %1%%% 更多範圍效果",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物有 %1%%% 更少範圍效果",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"aura_area_of_effect_incr": {
"stats": ["base_aura_area_of_effect_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加召喚物光環技能 %1%%% 範圍",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少召換物光環技能 %1%%% 範圍",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"aura_effect_incr": {
"stats": ["aura_effect_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 自身的光環效果",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 自身的光環效果",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"projectile_speed_incr": {
"stats": ["base_projectile_speed_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 投射物速度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 投射物速度",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"additional_projectiles": {
"stats": ["number_of_additional_projectiles"],
"translations": [
{
"matchers": ["#"],
"text": "召喚物發射 %1% 個額外投射物",
"formatters": []
}
]
},
"life_leech_speed": {
"stats": ["life_leech_speed_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 生命偷取速度",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextLifeLeech"
}
]
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 生命偷取速度",
"formatters": [
{
"id": "negate",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextLifeLeech"
}
]
}
]
},
"mana_leech_speed": {
"stats": ["mana_leech_speed_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 魔力偷取速度",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextManaLeech"
}
]
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 魔力偷取速度",
"formatters": [
{
"id": "negate",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextManaLeech"
}
]
}
]
},
"stun_duration_incr": {
"stats": ["base_stun_duration_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 敵人暈眩時間",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 敵人暈眩時間",
"formatters": []
}
]
},
"chill_effect": {
"stats": ["chill_effect_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物對敵人增加 %1%%% 冰緩效果",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物對敵人減少 %1%%% 冰緩效果",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"burn_duration": {
"stats": ["ignite_duration_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 敵人點燃時間",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 敵人點燃時間",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"chill_duration": {
"stats": ["chill_duration_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 敵人冰緩時間",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 敵人冰緩時間",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"freeze_duration": {
"stats": ["freeze_duration_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 敵人冰凍時間",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 敵人冰凍時間",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"shock_duration": {
"stats": ["shock_duration_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 敵人感電時間",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 敵人感電時間",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"elemental_status_aura": {
"stats": ["elemental_status_effect_aura_radius"],
"translations": [
{
"matchers": ["#"],
"text": "召喚物造成元素異常狀態時,也會影響附近敵人",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextElementalStatusAilments"
}
]
}
]
},
"ignite_aura": {
"stats": ["support_ignite_proliferation_radius"],
"translations": [
{
"matchers": ["#"],
"text": "召喚物造成點燃時擴散至附近敵人",
"formatters": []
}
]
},
"support_melee_physical_damage_final_incr": {
"stats": ["support_melee_physical_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物有 %1%%% 更多近戰物理傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物有 %1%%% 較少近戰物理傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"support_melee_physical_damage_ailment_damage_final_incr": {
"stats": [
"support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits"
],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成 %1%%% 更多近戰擊中時造成的流血和中毒傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成 %1%%% 更少近戰擊中時造成的流血和中毒傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"support_damage_full_life_incr": {
"stats": ["support_damage_while_on_full_life_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "當滿血時,召喚物造成 %1%%% 更多攻擊技能傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "當滿血時,召喚物造成 %1%%% 更少攻擊技能傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"attack_damage_incr": {
"stats": ["attack_damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 召喚物攻擊傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 召喚物攻擊傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"unused_identifier_physical_damage": {
"stats": ["physical_damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 物理傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 物理傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"unused_identifier_physical_damage_final": {
"stats": ["active_skill_physical_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物有 %1%%% 更多物理傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物有 %1%%% 較少物理傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"unused_identifier_elemental_damage_final": {
"stats": ["active_skill_elemental_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物有 %1%%% 更多元素傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物有 %1%%% 較少元素傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"multiple_projectile_damage_final": {
"stats": ["support_multiple_projectile_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物有 %1%%% 更多投射物傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物有 %1%%% 較少投射物傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"lesser_multiple_projectile_damage_final": {
"stats": ["support_lesser_multiple_projectile_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物有 %1%%% 更多投射物傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物有 %1%%% 較少投射物傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"area_concentrate_damage_final": {
"stats": ["support_area_concentrate_area_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物有 %1%%% 更多範圍傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物有 %1%%% 較少範圍傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"added_physical_attack_damage": {
"stats": [
"attack_minimum_added_physical_damage",
"attack_maximum_added_physical_damage"
],
"translations": [
{
"matchers": ["#", "#"],
"text": "召喚物的攻擊額外造成 %1% 至 %2% 物理傷害",
"formatters": []
}
]
},
"added_cold_damage": {
"stats": [
"global_minimum_added_cold_damage",
"global_maximum_added_cold_damage"
],
"translations": [
{
"matchers": ["#", "#"],
"text": "召喚物額外造成 %1% 至 %2% 冰冷傷害",
"formatters": []
}
]
},
"added_lightning_damage": {
"stats": [
"global_minimum_added_lightning_damage",
"global_maximum_added_lightning_damage"
],
"translations": [
{
"matchers": ["#", "#"],
"text": "召喚物額外造成 %1% 至 %2% 閃電傷害",
"formatters": []
}
]
},
"added_chaos_damage": {
"stats": [
"global_minimum_added_chaos_damage",
"global_maximum_added_chaos_damage"
],
"translations": [
{
"matchers": ["#", "#"],
"text": "召喚物額外造成 %1% 至 %2% 混沌傷害",
"formatters": []
}
]
},
"melee_physical_damage_incr": {
"stats": ["melee_physical_damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物近戰攻擊增加 %1%%% 物理傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物近戰攻擊減少 %1%%% 物理傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"physical_damage_to_add_as_fire": {
"stats": ["physical_damage_%_to_add_as_fire"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物自身 %1%%% 物理傷害轉換為額外火焰傷害",
"formatters": []
}
]
},
"cold_damage_to_convert_to_fire": {
"stats": ["skill_cold_damage_%_to_convert_to_fire"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物 %1%%% 寒冷傷害轉換為火焰傷害",
"formatters": []
}
]
},
"physical_damage_to_add_as_lightning": {
"stats": ["physical_damage_%_to_add_as_lightning"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物自身 %1%%% 物理傷害轉換為額外閃電傷害",
"formatters": []
}
]
},
"physical_damage_to_convert_to_lightning": {
"stats": ["skill_physical_damage_%_to_convert_to_lightning"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物 %1%%% 物理傷害轉化成閃電傷害",
"formatters": []
}
]
},
"damage_incr": {
"stats": ["damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"fire_damage_incr": {
"stats": ["fire_damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 火焰傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 火焰傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"cold_damage_incr": {
"stats": ["cold_damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 冰冷傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 冰冷傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"lightning_damage_incr": {
"stats": ["lightning_damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 閃電傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 閃電傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"chaos_damage_incr": {
"stats": ["chaos_damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 混沌傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 混沌傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"support_attack_elemental_damage_final": {
"stats": ["support_attack_skills_elemental_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物使用攻擊技能造成 %1%%% 更多元素傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物使用攻擊技能造成 %1%%% 更少元素傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"weapon_elemental_damage_incr": {
"stats": ["weapon_elemental_damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 武器元素傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 武器元素傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"elemental_damage_incr": {
"stats": ["elemental_damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成的元素傷害增加 %1%%%",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成的元素傷害減少 %1%%%",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"support_more_minion_damage": {
"stats": ["support_minion_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物有 %1%%% 更多傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物有 %1%%% 較少傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"controlled_destruction": {
"stats": ["support_controlled_destruction_spell_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成 %1%%% 更多法術傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成 %1%%% 較少法術傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"support_efficacy_spell_damage": {
"stats": ["support_efficacy_spell_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成 %1%%% 更多法術傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成 %1%%% 更少法術",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"spell_damage_incr": {
"stats": ["spell_damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物的法術傷害增加 %1%%%",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物的法術傷害減少 %1%%%",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"support_better_ailments_bonus": {
"stats": ["support_better_ailments_ailment_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物對異常狀態敵人造成 %1%%% 更多傷害",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextDamagingAilments"
}
]
},
{
"matchers": [["#", -1]],
"text": "召喚物對異常狀態敵人造成 %1%%% 更少傷害",
"formatters": [
{
"id": "negate",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextDamagingAilments"
}
]
}
]
},
"support_better_ailments_malus": {
"stats": ["support_better_ailments_hit_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物擊中時造成 %1%%% 更多傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物擊中時造成 %1%%% 更少傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"support_chance_to_ignite_damage": {
"stats": ["support_chance_to_ignite_fire_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成 %1%%% 更多火焰傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成 %1%%% 更少火焰傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"ignite_prolif_damage": {
"stats": ["support_ignite_prolif_ignite_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成 %1%%% 更多點燃傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成 %1%%% 更少點燃傷害",
"formatters": []
}
]
},
"rapid_decay": {
"stats": ["support_rapid_decay_damage_over_time_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成 %1%%% 更多持續傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成 %1%%% 較少時續傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"support_efficacy_dot": {
"stats": ["support_efficacy_damage_over_time_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成 %1%%% 更多持續傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成 %1%%% 更少持續傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"support_debilitate_hit_damage": {
"stats": [
"support_debilitate_hit_damage_+%_final_per_poison_stack",
"support_debilitate_hit_damage_max_poison_stacks"
],
"translations": [
{
"matchers": [[1, "#"], "#"],
"text": "召喚物根據敵人身上每層中毒造成 %1%%% 更多擊中傷害,至多 %2%",
"formatters": []
},
{
"matchers": [["#", -1], "#"],
"text": "召喚物根據敵人身上每層中毒造成 %1%%% 更少擊中傷害,至多 %2%",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"support_debilitate_poison_damage": {
"stats": ["support_debilitate_poison_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成 %1%%% 更多中毒傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成 %1%%% 更少中毒傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"support_poison_poison_damage": {
"stats": ["support_poison_poison_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成 %1%%% 更多中毒傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成 %1%%% 更少中毒傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"damage_over_time_incr": {
"stats": ["damage_over_time_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 持續傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 持續傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"minion_damage_final": {
"stats": ["active_skill_minion_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物有 %1%%% 更多傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物有 %1%%% 較少傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"number_of_zombies": {
"stats": ["number_of_zombies_allowed"],
"translations": [
{
"matchers": ["#"],
"text": "最多可同時擁有 %1% 殭屍",
"formatters": []
}
]
},
"number_of_spectres": {
"stats": ["number_of_spectres_allowed"],
"translations": [
{
"matchers": ["#"],
"text": "最多可同時擁有 %1% 幽魂",
"formatters": []
}
]
},
"number_of_raging_spirits": {
"stats": ["number_of_raging_spirits_allowed"],
"translations": [
{
"matchers": ["#"],
"text": "最多可同時擁有 %1% 憤怒狂靈",
"formatters": []
}
]
},
"number_of_animated_weapons": {
"stats": ["number_of_animated_weapons_allowed"],
"translations": [
{
"matchers": [1],
"text": "最多可同時擁有 %1% 個幻化武器",
"formatters": []
},
{
"matchers": [[1, "#"]],
"text": "最多可同時擁有 %1% 個幻化武器",
"formatters": []
}
]
},
"number_of_beasts": {
"stats": ["base_number_of_beast_minions_allowed"],
"translations": [
{
"matchers": [1],
"text": "可以一次召喚至多 %1% 個兇猛的召喚物",
"formatters": []
},
{
"matchers": [[2, "#"]],
"text": "以一次召喚至多 %1% 個兇猛的召喚物",
"formatters": []
}
]
},
"display_one_harbinger_allowed": {
"stats": ["display_one_harbinger_allowed"],
"translations": [
{
"matchers": ["#"],
"text": "一次可以至多召喚一個神諭",
"formatters": []
}
]
},
"number_of_golems": {
"stats": ["number_of_golems_allowed"],
"translations": [
{
"matchers": ["#"],
"text": "最多可同時擁有 %1% 個魔像",
"formatters": []
}
]
},
"display_minion_life": {
"stats": ["display_minion_maximum_life"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物有 %1% 最大生命",
"formatters": []
}
]
},
"number_of_skeletons_allowed": {
"stats": ["number_of_skeletons_allowed"],
"translations": [
{
"matchers": ["#"],
"text": "最多可同時擁有 %1% 骷髏",
"formatters": []
}
]
},
"number_of_spiders": {
"stats": ["number_of_spider_minions_allowed"],
"translations": [
{
"matchers": [1],
"text": "最多可同時擁有 %1% 個蜘蛛",
"formatters": []
},
{
"matchers": [[1, "#"]],
"text": "最多可同時擁有 %1% 個蜘蛛",
"formatters": []
}
]
},
"melee_skeletons_to_summon": {
"stats": ["number_of_melee_skeletons_to_summon"],
"translations": [
{
"matchers": ["#"],
"text": "召喚 %1% 隻骷髏戰士",
"formatters": []
}
]
},
"archer_skeletons_to_summon": {
"stats": ["number_of_archer_skeletons_to_summon"],
"translations": [
{
"matchers": ["#"],
"text": "召喚 %1% 隻骷髏弓箭手",
"formatters": []
}
]
},
"mage_skeletons_to_summon": {
"stats": ["number_of_mage_skeletons_to_summon"],
"translations": [
{
"matchers": ["#"],
"text": "召喚 %1% 隻骷髏法師",
"formatters": []
}
]
},
"leader_skeletons_to_summon": {
"stats": ["number_of_leader_skeletons_to_summon"],
"translations": [
{
"matchers": ["#"],
"text": "召喚 %1% 隻骷髏將軍",
"formatters": []
}
]
},
"number_of_converted_allowed": {
"stats": ["number_of_converted_allowed"],
"translations": [
{
"matchers": ["#"],
"text": "最多可同時擁有 %1% 個被支配的敵人",
"formatters": []
}
]
},
"culling_strike": {
"stats": ["kill_enemy_on_hit_if_under_10%_life"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物帶有撲殺效果",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextCullingStrike"
}
]
}
]
},
"point_blank": {
"stats": ["keystone_point_blank"],
"translations": [
{
"matchers": ["#"],
"text": "召喚物帶有零點射擊效果",
"formatters": []
}
]
},
"chance_to_blind": {
"stats": ["global_chance_to_blind_on_hit_%"],
"translations": [
{
"matchers": ["#"],
"text": "召喚物有 %1%%% 機率擊中使敵人致盲",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextBlind"
}
]
}
]
},
"blind_duration_incr": {
"stats": ["blind_duration_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加召喚物 %1%%% 導致的致盲時間",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 導致的致盲時間",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"fire_penetration": {
"stats": ["base_reduce_enemy_fire_resistance_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物穿透 %1%%% 火焰抗性",
"formatters": []
}
]
},
"cold_penetration": {
"stats": ["base_reduce_enemy_cold_resistance_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物穿透 %1%%% 冰冷抗性",
"formatters": []
}
]
},
"elemental_penetration": {
"stats": ["reduce_enemy_elemental_resistance_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物穿透 %1%%% 元素抗性",
"formatters": []
}
]
},
"lightning_penetration": {
"stats": ["base_reduce_enemy_lightning_resistance_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物穿透 %1%%% 閃電抗性",
"formatters": []
}
]
},
"chain_num": {
"stats": ["virtual_number_of_additional_projectiles_in_chain"],
"translations": [
{
"matchers": ["#"],
"text": "召喚物的投射物連鎖 %1$+d 次",
"formatters": []
}
]
},
"split_num": {
"stats": ["projectile_number_to_split"],
"translations": [
{
"matchers": ["#"],
"text": "召喚物的投射物分裂成 %1% 個",
"formatters": []
}
]
},
"fork": {
"stats": ["projectiles_fork"],
"translations": [
{
"matchers": ["#"],
"text": "召喚物的投射物分裂",
"formatters": []
}
]
},
"return": {
"stats": ["projectiles_return", "projectiles_return_if_no_hit_object"],
"translations": [
{
"matchers": ["#", 0],
"text": "召喚物的投射物擊中目標後返還",
"formatters": []
},
{
"matchers": [0, "#"],
"text": "召喚物的投射物達行跡終點後返還",
"formatters": []
},
{
"matchers": ["#", "#"],
"text": "召喚物的投射物會返還",
"formatters": []
}
]
},
"melee_splash": {
"stats": ["melee_splash"],
"translations": [
{
"matchers": ["#"],
"text": "召喚物單體近戰攻擊對周圍目標造成擴散傷害",
"formatters": []
}
]
},
"melee_mulitple_attacks": {
"stats": ["base_melee_attack_repeat_count"],
"translations": [
{
"matchers": ["#"],
"text": "召喚物近戰攻擊額外重複 %1% 次",
"formatters": []
}
]
},
"base_multicast": {
"stats": ["base_spell_repeat_count"],
"translations": [
{
"matchers": ["#"],
"text": "召喚物法術重複施放 %1% 次",
"formatters": []
}
]
},
"power_charge_on_crit_chance": {
"stats": ["add_power_charge_on_critical_strike_%"],
"translations": [
{
"matchers": [[1, 99]],
"text": "召喚物暴擊時有 %1%%% 機率獲得暴擊球",
"formatters": []
},
{
"matchers": [[100, "#"]],
"text": "召喚物暴擊時獲得暴擊球",
"formatters": []
}
]
},
"multiple_attacks_speed": {
"stats": ["support_multiple_attacks_melee_attack_speed_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物有 %1%%% 更多近戰攻擊速度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物有 %1%%% 較少近戰攻擊速度",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"multiple_attack_damage": {
"stats": ["support_multiple_attack_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成 %1%%% 更多攻擊傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成 %1%%% 較少攻擊傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"burn_damage": {
"stats": ["burn_damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 燃燒傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 燃燒傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"mine_damage": {
"stats": ["support_gem_mine_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成 %1%%% 更多傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成 %1%%% 較少傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"totem_damage": {
"stats": ["support_totem_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成 %1%%% 更多傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成 %1%%% 較少傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"echo_damage": {
"stats": ["support_echo_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成 %1%%% 更多傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成 %1%%% 較少傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"multithrow_damage": {
"stats": ["support_multithrow_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成 %1%%% 更多傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成 %1%%% 較少傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"cast_on_damage_taken_damage": {
"stats": ["cast_on_damage_taken_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成 %1%%% 更多傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成 %1%%% 較少傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"chain_damage": {
"stats": ["support_chain_hit_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成 %1%%% 更多擊中傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成 %1%%% 更少擊中傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"split_damage": {
"stats": ["support_split_projectile_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成 %1%%% 更多投射物傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成 %1%%% 較少投射物傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"fork_damage": {
"stats": ["support_fork_projectile_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成 %1%%% 更多投射物傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成 %1%%% 較少投射物傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"endurance_charge_on_stun": {
"stats": ["gain_endurance_charge_on_melee_stun"],
"translations": [
{
"matchers": ["#"],
"text": "當召喚物使用近戰傷害暈眩敵人時,獲得一個耐力球",
"formatters": []
}
]
},
"movement_speed_incr": {
"stats": ["base_movement_velocity_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 移動速度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 移動速度",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"skill_duration_incr": {
"stats": ["skill_effect_duration_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 持續時間",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 持續時間",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"attack_speed_incr_on_low_life": {
"stats": ["attack_speed_+%_when_on_low_life"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物貧血時增加 %1%%% 攻擊速度",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextLowLife"
}
]
},
{
"matchers": [["#", -1]],
"text": "召喚物貧血時減少 %1%%% 攻擊速度",
"formatters": [
{
"id": "negate",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextLowLife"
}
]
}
]
},
"cast_speed_incr_on_low_life": {
"stats": ["cast_speed_+%_when_on_low_life"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物貧血時增加 %1%%% 施放速度",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextLowLife"
}
]
},
{
"matchers": [["#", -1]],
"text": "召喚物貧血時減少 %1%%% 施放速度",
"formatters": [
{
"id": "negate",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextLowLife"
}
]
}
]
},
"support_projectile_attack_phys_ailment_damage_incr": {
"stats": [
"support_phys_proj_attack_damage_bleeing_and_poison_damage_+%_final_from_projectile_hits"
],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物的攻擊造成 %1%%% 更多投射物擊中時造成的流血和中毒傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物的攻擊造成 %1%%% 更少投射物擊中時造成的流血和中毒傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"support_projectile_attack_phys_incr": {
"stats": ["support_projectile_attack_physical_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成 %1%%% 更多投射物攻擊傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成 %1%%% 較少投射物攻擊傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"support_projectile_attack_speed_incr": {
"stats": ["support_projectile_attack_speed_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物擁有 %1%%% 更多投射物攻擊速度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物擁有 %1%%% 較少投射物攻擊速度",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"projectile_damage_incr": {
"stats": ["projectile_damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成增加 %1%%% 投射物傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成減少 %1%%% 投射物傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"blood_magic": {
"stats": ["base_use_life_in_place_of_mana"],
"translations": [
{
"matchers": ["#"],
"text": "此技能和召喚物將消耗生命使用",
"formatters": []
}
]
},
"bloodlust_damage": {
"stats": [
"support_bloodlust_melee_physical_damage_+%_final_vs_bleeding_enemies"
],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物對流血中的敵人造成 %1%%% 更多近戰物理傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物對流血中的敵人造成 %1%%% 較少近戰物理傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"bloodlust_damage_incr": {
"stats": ["melee_damage_vs_bleeding_enemies_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物對流血中敵人造成的近戰物理傷害增加 %1%%%",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物對流血中敵人造成的近戰物理傷害減少 %1%%%",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"chance_to_fortify_on_melee_hit": {
"stats": ["chance_to_fortify_on_melee_hit_+%"],
"translations": [
{
"matchers": [[1, 99]],
"text": "召喚物近戰攻擊命中時有 %1%%% 機率獲得護體效果",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextFortify"
}
]
},
{
"matchers": [[100, "#"]],
"text": "召喚物近戰攻擊命中時獲得護體效果",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextFortify"
}
]
}
]
},
"mine_laying_speed_incr": {
"stats": ["mine_laying_speed_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 地雷放置速度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 地雷放置速度",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"freeze_chance_vs_chilled": {
"stats": ["additional_chance_to_freeze_chilled_enemies_%"],
"translations": [
{
"matchers": ["#"],
"text": "召喚物有 %1$d%% 機率冰凍受到冰緩的敵人",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextFreeze"
}
]
}
]
},
"hypothermia_damage": {
"stats": ["support_hypothermia_damage_+%_vs_chilled_enemies_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物對冰緩的敵人造成 %1%%% 更多傷害",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextDamagingAilments"
}
]
},
{
"matchers": [["#", -1]],
"text": "召喚物對冰緩的敵人造成 %1%%% 更少傷害",
"formatters": [
{
"id": "negate",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextDamagingAilments"
}
]
}
]
},
"trap_throw_speed_incr": {
"stats": ["trap_throwing_speed_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 陷阱投擲速度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 陷阱投擲速度",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"trap_mine_damage": {
"stats": ["support_trap_and_mine_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成 %1%%% 更多陷阱與地雷傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成 %1%%% 較少陷阱與地雷傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"cluster_trap_damage_incr": {
"stats": ["support_clustertrap_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成 %1%%% 更多傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成 %1%%% 更多傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"minefield_damage": {
"stats": ["support_minefield_mine_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成 %1%%% 更多地雷傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成 %1%%% 較少地雷傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"void_manipulation": {
"stats": ["support_void_manipulation_chaos_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成 %1%%% 更多混沌傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成 %1%%% 較少混沌傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"elemental_focus_damage": {
"stats": ["support_gem_elemental_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成 %1%%% 更多元素傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成 %1%%% 較少元素傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"cannot_inflict_ailments": {
"stats": ["cannot_inflict_status_ailments"],
"translations": [
{
"matchers": ["#"],
"text": "召喚物無法造成元素異常狀態",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextElementalStatusAilments"
}
]
}
]
},
"poison_on_hit": {
"stats": ["global_poison_on_hit"],
"translations": [
{
"matchers": ["#"],
"text": "召喚物擊中敵人時造成中毒",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextPoison"
}
]
}
]
},
"poison_damage": {
"stats": ["base_poison_damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召換物造成的中毒傷害增加 %1%%%",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召換物造成的中毒傷害減少 %1%%%",
"formatters": []
}
]
},
"poison_duration": {
"stats": ["base_poison_duration_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成的中毒持續時間增加 %1%%%",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成的中毒持續時間減少 %1%%%",
"formatters": []
}
]
},
"melee_splash_radius": {
"stats": ["melee_splash_area_of_effect_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召換物有 %1%%% 更多近戰擴散範圍",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召換物有 %1%%% 較少近戰擴散範圍",
"formatters": []
}
]
},
"support_ruthless_count": {
"stats": ["support_ruthless_big_hit_max_count"],
"translations": [
{
"matchers": ["#"],
"text": "召喚物每 3 下近戰攻擊造成 1 次殘暴之擊",
"formatters": []
}
]
},
"support_ruthless_damage": {
"stats": ["support_ruthless_big_hit_damage_+%_final"],
"translations": [
{
"matchers": ["#"],
"text": "召喚物的殘暴之擊造成 %1%%% 更多近戰傷害",
"formatters": []
}
]
},
"support_ruthless_bleeding_damage": {
"stats": [
"support_ruthless_blow_bleeding_damage_from_melee_hits_+%_final"
],
"translations": [
{
"matchers": ["#"],
"text": "召喚物的殘暴之擊造成 %1%%% 更多近戰擊中造成的流血傷害",
"formatters": []
}
]
},
"support_ruthless_stun": {
"stats": ["support_ruthless_big_hit_stun_base_duration_override_ms"],
"translations": [
{
"matchers": ["#"],
"text": "召喚物的殘暴之擊有基礎的 %1% 秒暈眩時間",
"formatters": [
{
"id": "milliseconds_to_seconds",
"arg": 1
}
]
}
]
},
"minion_added_damage": {
"stats": ["active_skill_minion_added_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物有 %1%%% 更多附加傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物有 %1%%% 更多附加傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"ailment_duration_incr": {
"stats": ["base_all_ailment_duration_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 敵人異常狀態時間",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextStatusAilments"
}
]
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 敵人異常狀態時間",
"formatters": [
{
"id": "negate",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextStatusAilments"
}
]
}
]
},
"poison_chance": {
"stats": ["base_chance_to_poison_on_hit_%"],
"translations": [
{
"matchers": [[1, 99]],
"text": "召喚物擊中時有 %1%%% 機率造成中毒",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextPoison"
}
]
},
{
"matchers": [[100, "#"]],
"text": "召喚物擊中時造成中毒",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextPoison"
}
]
}
]
},
"deal_no_chaos": {
"stats": ["base_deal_no_chaos_damage"],
"translations": [
{
"matchers": ["#"],
"text": "召喚物無法造成混沌傷害",
"formatters": []
}
]
},
"bleeding_chance": {
"stats": [
"bleed_on_hit_with_attacks_%",
"global_bleed_on_hit",
"cannot_cause_bleeding"
],
"translations": [
{
"matchers": [[1, 99], 0, 0],
"text": "召喚物的攻擊有 %1%%% 機率造成流血",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextBleeding"
}
]
},
{
"matchers": [[100, "#"], 0, 0],
"text": "召喚物的攻擊造成流血",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextBleeding"
}
]
},
{
"matchers": ["#", "#", 0],
"text": "召喚物的攻擊造成流血",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextBleeding"
}
]
},
{
"matchers": ["#", "#", "#"],
"text": "召喚物的攻擊無法造成流血",
"formatters": []
}
]
},
"ghost_chance": {
"stats": ["chance_to_summon_support_ghost_on_killing_blow_%"],
"translations": [
{
"matchers": [[1, 99]],
"text": "當非幻影召喚物造成致命一擊時,有 %1%%% 機率召喚 1 個幻影",
"formatters": []
},
{
"matchers": [[100, "#"]],
"text": "當非幻影召喚物造成致命一擊時召喚 1 個幻影",
"formatters": []
}
]
},
"decay_on_hit": {
"stats": ["deal_chaos_damage_per_second_for_10_seconds_on_hit"],
"translations": [
{
"matchers": ["#"],
"text": "召喚物擊中造成腐化,每秒造成 %1% 混沌傷害,持續 8 秒",
"formatters": []
}
]
},
"deal_no_elemental": {
"stats": ["deal_no_elemental_damage"],
"translations": [
{
"matchers": ["#"],
"text": "召喚物無法造成元素傷害",
"formatters": []
}
]
},
"ignites_apply_fire_res": {
"stats": ["ignites_apply_fire_resistance_+"],
"translations": [
{
"matchers": ["#"],
"text": "被召喚物點燃的敵人 %1$+d%% 火焰抗性",
"formatters": []
}
]
},
"maim_chance": {
"stats": ["maim_on_hit_%"],
"translations": [
{
"matchers": [[1, 99]],
"text": "召喚物攻擊擊中時有 %1%%% 機率造成癱瘓",
"formatters": []
},
{
"matchers": [[100, "#"]],
"text": "召喚物攻擊擊中時造成癱瘓",
"formatters": []
}
]
},
"support_ice_bite_damage": {
"stats": [
"minimum_added_cold_damage_per_frenzy_charge",
"maximum_added_cold_damage_per_frenzy_charge"
],
"translations": [
{
"matchers": ["#", "#"],
"text": "召喚物根據每顆狂怒球附加 %1% 至 %2% 冰冷傷害",
"formatters": []
}
]
},
"minion_grants_rampage_on_hit": {
"stats": [
"minion_grants_rampage_kill_to_parent_on_hitting_unique_enemy_%"
],
"translations": [
{
"matchers": [[1, 99]],
"text": "當召喚物擊中傳奇敵人時,有 %1%%% 機率獲得一層暴怒",
"formatters": []
},
{
"matchers": [[100, "#"]],
"text": "當召喚物擊中傳奇敵人時,獲得一層暴怒",
"formatters": []
}
]
},
"minions_cannot_taunt": {
"stats": ["minions_cannot_taunt_enemies"],
"translations": [
{
"matchers": ["#"],
"text": "召喚物無法暈眩敵人",
"formatters": []
}
]
},
"ailment_non_damaging_incr_effect": {
"stats": ["non_damaging_ailment_effect_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物對敵人增加 %1%%% 非傷害型異常狀態的效果",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextNonDamagingAilments"
}
]
},
{
"matchers": [["#", -1]],
"text": "召喚物對敵人減少 %1%%% 非傷害型異常狀態的效果",
"formatters": [
{
"id": "negate",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextNonDamagingAilments"
}
]
}
]
},
"frenzy_charge_on_trap_trig": {
"stats": ["%_chance_to_gain_frenzy_charge_on_trap_triggered_by_an_enemy"],
"translations": [
{
"matchers": ["#"],
"text":
"當你的陷阱被敵人觸發時,此技能和召喚物有 %1%%% 機率獲得 1 顆狂怒球",
"formatters": []
},
{
"matchers": [100],
"text": "當你的陷阱被敵人觸發時,此技能和召喚物獲得 1 顆狂怒球",
"formatters": []
}
]
},
"power_charge_on_trap_trig": {
"stats": ["%_chance_to_gain_power_charge_on_trap_triggered_by_an_enemy"],
"translations": [
{
"matchers": ["#"],
"text":
"當你的陷阱被敵人觸發時,此技能和召喚物有 %1%%% 機率獲得 1 顆暴擊球",
"formatters": []
},
{
"matchers": [100],
"text": "當你的陷阱被敵人觸發時,此技能和召喚物獲得 1 顆暴擊球",
"formatters": []
}
]
},
"base_pierce_num": {
"stats": ["projectile_base_number_of_targets_to_pierce"],
"translations": [
{
"matchers": [1],
"text": "召喚物的投射物穿透一個額外目標",
"formatters": []
},
{
"matchers": [[2, "#"]],
"text": "召喚物的投射物穿透 %1% 個額外目標",
"formatters": []
}
]
},
"skill_and_damaging_ailment_duration_incr": {
"stats": ["skill_effect_and_damaging_ailment_duration_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物增加 %1%%% 技能持續時間和傷害型異常狀態時間",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextDamagingAilments"
}
]
},
{
"matchers": [["#", -1]],
"text": "召喚物減少 %1%%% 技能持續時間和傷害型異常狀態時間",
"formatters": [
{
"id": "negate",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextDamagingAilments"
}
]
}
]
},
"brutality_phys_damage": {
"stats": ["support_brutality_physical_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成 %1%%% 更多物理傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成 %1%%% 更少物理傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"hypothermia_cold_damage": {
"stats": ["support_hypothermia_cold_damage_over_time_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成 %1%%% 更多冰冷持續傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成 %1%%% 更少冰冷持續傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"maim_phys_damage": {
"stats": ["support_maim_chance_physical_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成 %1%%% 更多物理傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物造成 %1%%% 更少物理傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"maimed_phys_damage_taken_incr": {
"stats": ["support_maimed_enemies_physical_damage_taken_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "敵人被召喚物癱瘓增加 %1%%% 承受物理傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "敵人被召喚物癱瘓減少 %1%%% 承受物理傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"added_fire_against_burning": {
"stats": [
"global_minimum_added_fire_damage_vs_burning_enemies",
"global_maximum_added_fire_damage_vs_burning_enemies"
],
"translations": [
{
"matchers": ["#", "#"],
"text": "召喚物對燃燒的敵人附加 %1% 至 %2% 火焰傷害",
"formatters": []
}
]
},
"minion_totem_resistance_support_damage": {
"stats": ["support_minion_totem_resistance_elemental_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "圖騰所使用的召喚物與技能造成 %1%%% 更多元素傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "圖騰所使用的召喚物與技能造成 %1%%% 較少元素傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"support_parallel_projectiles": {
"stats": ["support_parallel_projectile_number_of_points_per_side"],
"translations": [
{
"matchers": [1],
"text": "召喚物從他們兩側至多 %1% 個點發射投射物",
"formatters": []
},
{
"matchers": [[2, "#"]],
"text": "召喚物從他們兩側至多 %1% 個點發射投射物",
"formatters": []
}
]
},
"parallel_projectiles_damage_final": {
"stats": ["support_parallel_projectiles_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物有 %1%%% 更多投射物傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "召喚物有 %1%%% 較少投射物傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"power_charge_on_crit_damage": {
"stats": [
"support_power_charge_on_crit_damage_+%_final_per_power_charge"
],
"translations": [
{
"matchers": [[1, "#"]],
"text": "每顆暴擊球使召喚物造成 %1%%% 更多傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "每顆暴擊球使召喚物造成 %1%%% 更少傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"support_less_duration": {
"stats": ["support_reduced_duration_skill_effect_duration_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加召喚物 %1%%% 時間 ",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少召喚物 %1%%% 時間 ",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"support_scion_chance": {
"stats": [
"support_scion_onslaught_on_killing_blow_%_chance",
"support_scion_onslaught_on_killing_blow_duration_ms"
],
"translations": [
{
"matchers": ["#", "#"],
"text": "召喚物一擊必殺時\\n有 %1%%% 機率獲得猛攻 %2% 秒",
"formatters": [
{
"id": "milliseconds_to_seconds",
"arg": 2
},
{
"id": "reminderstring",
"arg": "ReminderTextOnslaught"
}
]
}
]
},
"storm_barrier_power_charge": {
"stats": [
"support_storm_barrier_gain_power_charge_when_hit_%",
"support_storm_barrier_lightning_damage_taken_when_hit_+%_final",
"support_storm_barrier_physical_damage_taken_when_hit_+%_final"
],
"translations": [
{
"matchers": ["#", "#", "#"],
"text":
"召喚物在引導施放時被擊中,有 %1%%% 機率獲得 1 顆暴擊球\\n召喚物使用引導施放技能時,減少承受 %2%%% 閃電傷害\\n召喚物使用引導施放技能時,減少承受 %3%%% 物理傷害",
"formatters": [
{
"id": "negate",
"arg": 2
},
{
"id": "negate",
"arg": 3
}
]
}
]
},
"ailment_damage_incr": {
"stats": ["support_unbound_ailments_ailment_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物造成 %1%%% 更多異常狀態傷害",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextDamagingAilments"
}
]
},
{
"matchers": [["#", -1]],
"text": "召喚物造成 %1%%% 更少異常狀態傷害",
"formatters": [
{
"id": "negate",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextDamagingAilments"
}
]
}
]
},
"trap_crit_per_power_charge": {
"stats": ["trap_critical_strike_multiplier_+_per_power_charge"],
"translations": [
{
"matchers": ["#"],
"text":
"當被陷阱使用此技能和召喚物的技能時,每顆暴擊球 %1$+d%% 暴擊加成",
"formatters": []
}
]
}
}
}