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poe-i18n

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i18n utility for Path of Exile

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{ "meta": { "include": "gem_stat_descriptions", "hasIdentifiers": false }, "data": { "off_hand_local_minimum_added_physical_damage": { "stats": [ "off_hand_local_minimum_added_physical_damage", "off_hand_local_maximum_added_physical_damage" ], "translations": [ { "matchers": ["#", "#"], "text": "%1% to %2% 基礎副手物理傷害", "formatters": [] } ] }, "off_hand_minimum_added_physical_damage_per_15_shield_armour_and_evasion_rating": { "stats": [ "off_hand_minimum_added_physical_damage_per_15_shield_armour_and_evasion_rating", "off_hand_maximum_added_physical_damage_per_15_shield_armour_and_evasion_rating" ], "translations": [ { "matchers": ["#", "#"], "text": "盾牌上每 15 點護甲或閃避值附加 %1% 至 %2% 物理傷害", "formatters": [] } ] }, "off_hand_base_weapon_attack_duration_ms": { "stats": ["off_hand_base_weapon_attack_duration_ms"], "translations": [ { "matchers": ["#"], "text": "副手基礎攻擊時間為 %1% 秒", "formatters": [ { "id": "milliseconds_to_seconds", "arg": 1 } ] } ] }, "global_minimum_added_physical_damage": { "stats": [ "global_minimum_added_physical_damage", "global_maximum_added_physical_damage" ], "translations": [ { "matchers": ["#", "#"], "text": "附加 %1% 至 %2% 物理傷害", "formatters": [] } ] }, "global_minimum_added_fire_damage": { "stats": [ "global_minimum_added_fire_damage", "global_maximum_added_fire_damage" ], "translations": [ { "matchers": ["#", "#"], "text": "附加 %1% 至 %2% 火焰傷害", "formatters": [] } ] }, "global_minimum_added_cold_damage": { "stats": [ "global_minimum_added_cold_damage", "global_maximum_added_cold_damage" ], "translations": [ { "matchers": ["#", "#"], "text": "附加 %1% 至 %2% 冰冷傷害", "formatters": [] } ] }, "global_minimum_added_lightning_damage": { "stats": [ "global_minimum_added_lightning_damage", "global_maximum_added_lightning_damage" ], "translations": [ { "matchers": ["#", "#"], "text": "附加 %1% 至 %2% 閃電傷害", "formatters": [] } ] }, "global_minimum_added_chaos_damage": { "stats": [ "global_minimum_added_chaos_damage", "global_maximum_added_chaos_damage" ], "translations": [ { "matchers": ["#", "#"], "text": "附加 %1% 至 %2% 混沌傷害", "formatters": [] } ] }, "active_skill_damage_+%_final": { "stats": ["active_skill_damage_+%_final"], "translations": [ { "matchers": ["#"], "text": "造成 %1%%% 傷害", "formatters": [ { "id": "multiplicative_damage_modifier", "arg": 1 } ] } ] }, "active_skill_physical_damage_+%_final": { "stats": ["active_skill_physical_damage_+%_final"], "translations": [ { "matchers": ["#"], "text": "造成 %1%%% 物理傷害", "formatters": [ { "id": "multiplicative_damage_modifier", "arg": 1 } ] } ] }, "active_skill_attack_damage_+%_final": { "stats": ["active_skill_attack_damage_+%_final"], "translations": [ { "matchers": ["#"], "text": "造成 %1%%% 攻擊傷害", "formatters": [ { "id": "multiplicative_damage_modifier", "arg": 1 } ] } ] }, "cleave_damage_+%_final_while_dual_wielding": { "stats": ["cleave_damage_+%_final_while_dual_wielding"], "translations": [ { "matchers": ["#"], "text": "雙持武器時,每把武器造成 %1%%% 傷害", "formatters": [ { "id": "multiplicative_damage_modifier", "arg": 1 } ] } ] }, "active_skill_minion_damage_+%_final": { "stats": ["active_skill_minion_damage_+%_final"], "translations": [ { "matchers": ["#"], "text": "召喚物造成 %1%%% 傷害", "formatters": [ { "id": "multiplicative_damage_modifier", "arg": 1 } ] } ] }, "physical_damage_+%_per_frenzy_charge": { "stats": ["physical_damage_+%_per_frenzy_charge"], "translations": [ { "matchers": [[1, "#"]], "text": "每個狂怒球增加 %1%%% 物理傷害", "formatters": [] }, { "matchers": [["#", -1]], "text": "每個狂怒球減少 %1%%% 物理傷害", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "base_number_of_zombies_allowed": { "stats": ["base_number_of_zombies_allowed"], "translations": [ { "matchers": ["#"], "text": "最多可同時擁有 %1% 個殭屍", "formatters": [] } ] }, "base_number_of_spectres_allowed": { "stats": ["base_number_of_spectres_allowed"], "translations": [ { "matchers": ["#"], "text": "最多可同時擁有 %1% 個幽魂", "formatters": [] } ] }, "base_number_of_skeletons_allowed": { "stats": ["base_number_of_skeletons_allowed"], "translations": [ { "matchers": ["#"], "text": "最多可同時擁有 %1% 個骷髏", "formatters": [] } ] }, "base_number_of_raging_spirits_allowed": { "stats": ["base_number_of_raging_spirits_allowed"], "translations": [ { "matchers": ["#"], "text": "最多可同時擁有 %1% 個憤怒狂靈", "formatters": [] } ] }, "base_aura_area_of_effect_+%": { "stats": ["base_aura_area_of_effect_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 光環範圍", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 光環範圍", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "buff_duration_+%": { "stats": ["buff_duration_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加增益和減益持續時間 %1%%% ", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少增益和減益持續時間 %1%%% ", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "aura_effect_+%": { "stats": ["aura_effect_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 光環效果", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 光環效果", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "base_skill_effect_duration": { "stats": ["base_skill_effect_duration"], "translations": [ { "matchers": ["#"], "text": "基本持續時間為 %1% 秒", "formatters": [ { "id": "milliseconds_to_seconds_2dp", "arg": 1 } ] } ] }, "offering_skill_effect_duration_per_corpse": { "stats": ["offering_skill_effect_duration_per_corpse"], "translations": [ { "matchers": ["#"], "text": "每具額外吞噬的屍體增加 %1% 秒基礎持續時間", "formatters": [ { "id": "milliseconds_to_seconds_2dp", "arg": 1 } ] } ] }, "base_buff_duration_ms_+_per_endurance_charge": { "stats": ["base_buff_duration_ms_+_per_endurance_charge"], "translations": [ { "matchers": ["#"], "text": "每個耐力球增加 %1% 秒基礎持續時間", "formatters": [ { "id": "milliseconds_to_seconds_2dp", "arg": 1 } ] } ] }, "display_minion_base_maximum_life": { "stats": ["display_minion_base_maximum_life"], "translations": [ { "matchers": [[1, "#"]], "text": "召喚物擁有 %1% 基本最大生命", "formatters": [] } ] }, "active_skill_area_damage_+%_final": { "stats": ["active_skill_area_damage_+%_final"], "translations": [ { "matchers": [[1, "#"]], "text": "%1%%% 更多範圍傷害", "formatters": [] }, { "matchers": [["#", -1]], "text": "%1%%% 更少範圍傷害", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "active_skill_attack_damage_final_permyriad": { "stats": ["active_skill_attack_damage_final_permyriad"], "translations": [ { "matchers": ["#"], "text": "造成 %1%%% 基本傷害", "formatters": [ { "id": "multiplicative_permyriad_damage_modifier", "arg": 1 } ] } ] }, "base_spell_repeat_count": { "stats": ["base_spell_repeat_count"], "translations": [ { "matchers": ["#"], "text": "重複施放法術 %1% 次", "formatters": [] } ] }, "base_secondary_skill_effect_duration": { "stats": ["base_secondary_skill_effect_duration"], "translations": [ { "matchers": ["#"], "text": "基礎額外效果持續時間 %1% 秒", "formatters": [ { "id": "milliseconds_to_seconds_2dp", "arg": 1 } ] } ] }, "base_number_of_golems_allowed": { "stats": ["base_number_of_golems_allowed"], "translations": [ { "matchers": [1], "text": "最多可同時擁有 %1% 個魔像", "formatters": [] }, { "matchers": [[2, "#"]], "text": "最多可同時擁有 %1% 個魔像", "formatters": [] } ] }, "accuracy_rating": { "stats": ["accuracy_rating"], "translations": [ { "matchers": ["#"], "text": "%1$+d 點命中", "formatters": [] } ] }, "accuracy_rating_+%": { "stats": ["accuracy_rating_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 命中值", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 命中值", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "active_skill_if_used_through_frostbolt_damage_+%_final": { "stats": ["active_skill_if_used_through_frostbolt_damage_+%_final"], "translations": [ { "matchers": [[1, "#"]], "text": "施放寒冰彈時造成 %1%%% 更多傷害", "formatters": [] }, { "matchers": [["#", -1]], "text": "施放寒冰彈時造成 %1%%% 更少傷害", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "additional_base_critical_strike_chance": { "stats": ["additional_base_critical_strike_chance"], "translations": [ { "matchers": ["#"], "text": "%1$+d%% 暴擊率", "formatters": [ { "id": "divide_by_one_hundred", "arg": 1 } ] } ] }, "area_damage_+%": { "stats": ["area_damage_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 範圍傷害", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 範圍傷害", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "area_of_effect_+%_while_dead": { "stats": ["area_of_effect_+%_while_dead"], "translations": [ { "matchers": [[1, "#"]], "text": "死亡時增加 %1%%% 範圍", "formatters": [] }, { "matchers": [["#", -1]], "text": "死亡時減少 %1%%% 範圍", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "attack_speed_+%": { "stats": ["attack_speed_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 攻擊速度", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少%1%%% 攻擊速度", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "base_blade_vortex_hit_rate_ms": { "stats": ["base_blade_vortex_hit_rate_ms"], "translations": [ { "matchers": [[1, "#"]], "text": "每 %1% 秒對敵人進行攻擊", "formatters": [ { "id": "milliseconds_to_seconds_2dp", "arg": 1 } ] } ] }, "base_cast_speed_+%": { "stats": ["base_cast_speed_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 施放速度", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 施放速度", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "base_chance_to_freeze_%": { "stats": ["base_chance_to_freeze_%", "always_freeze"], "translations": [ { "matchers": ["#", [1, "#"]], "text": "擊中時必定冰凍敵人", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextFreeze" } ] }, { "matchers": [[100, "#"], 0], "text": "所有冰冷傷害擊中敵人造成冰凍效果", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextFreeze" } ] }, { "matchers": [[1, 99], 0], "text": "%1%%% 機率使用冰冷傷害擊中敵人造成冰凍效果", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextFreeze" } ] } ] }, "base_chance_to_ignite_%": { "stats": ["base_chance_to_ignite_%"], "translations": [ { "matchers": [[1, 99]], "text": "%1%%% 機率使用火焰傷害擊中敵人造成點燃效果", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextIgnite" } ] }, { "matchers": [[100, "#"]], "text": "所有火焰傷害擊中敵人造成點燃效果", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextIgnite" } ] } ] }, "base_chance_to_shock_%": { "stats": ["base_chance_to_shock_%"], "translations": [ { "matchers": [[1, 99]], "text": "%1%%% 機率使用閃電傷害擊中敵人造成感電效果", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextShock" } ] }, { "matchers": [[100, "#"]], "text": "所有閃電傷害擊中敵人造成感電效果", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextShock" } ] } ] }, "base_critical_strike_multiplier_+": { "stats": ["base_critical_strike_multiplier_+"], "translations": [ { "matchers": ["#"], "text": "%1$+d%% 暴擊加成", "formatters": [] } ] }, "base_curse_duration_+%": { "stats": ["base_curse_duration_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 詛咒時間", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 詛咒時間", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "base_global_chance_to_knockback_%": { "stats": ["base_global_chance_to_knockback_%"], "translations": [ { "matchers": [[1, "#"]], "text": "%1%%% 機率擊退敵人", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextKnockback" } ] } ] }, "base_killed_monster_dropped_item_rarity_+%": { "stats": ["base_killed_monster_dropped_item_rarity_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 殺死敵人時物品稀有度", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 殺死敵人時物品稀有度", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "base_life_gain_per_target": { "stats": ["base_life_gain_per_target"], "translations": [ { "matchers": [[1, "#"]], "text": "你的攻擊技能 %1$+d 擊中回復生命", "formatters": [] } ] }, "base_mana_cost_-%": { "stats": ["base_mana_cost_-%"], "translations": [ { "matchers": [[1, "#"]], "text": "靈氣與持續性技能以外的技能減少 %1%%% 魔力消耗", "formatters": [] }, { "matchers": [["#", -1]], "text": "靈氣與持續性技能以外的技能增加 %1%%% 魔力消耗", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "base_number_of_additional_arrows": { "stats": ["base_number_of_additional_arrows"], "translations": [ { "matchers": [1], "text": "發射 1 個額外箭矢", "formatters": [] }, { "matchers": [[2, "#"]], "text": "發射 %1% 個額外箭矢", "formatters": [] } ] }, "base_physical_damage_%_to_convert_to_lightning": { "stats": ["base_physical_damage_%_to_convert_to_lightning"], "translations": [ { "matchers": [[1, "#"]], "text": "%1%%% 物理傷害轉換為閃電傷害", "formatters": [] } ] }, "base_poison_duration_+%": { "stats": ["base_poison_duration_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 中毒持續時間", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 中毒持續時間", "formatters": [] } ] }, "base_projectile_speed_+%": { "stats": ["base_projectile_speed_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 投射物速度", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 投射物速度", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "base_reduce_enemy_cold_resistance_%": { "stats": ["base_reduce_enemy_cold_resistance_%"], "translations": [ { "matchers": [[1, "#"]], "text": "穿透 %1%%% 冰冷抗性", "formatters": [] } ] }, "base_reduce_enemy_fire_resistance_%": { "stats": ["base_reduce_enemy_fire_resistance_%"], "translations": [ { "matchers": [[1, "#"]], "text": "穿透 %1%%% 火焰抗性", "formatters": [] } ] }, "base_reduce_enemy_lightning_resistance_%": { "stats": ["base_reduce_enemy_lightning_resistance_%"], "translations": [ { "matchers": [[1, "#"]], "text": "穿透 %1%%% 閃電抗性", "formatters": [] } ] }, "base_skill_area_of_effect_+%": { "stats": ["base_skill_area_of_effect_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 範圍", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 範圍", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "base_stun_duration_+%": { "stats": ["base_stun_duration_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 敵人暈眩時間", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 敵人暈眩時間", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "base_use_life_in_place_of_mana": { "stats": ["base_use_life_in_place_of_mana"], "translations": [ { "matchers": ["#"], "text": "使用生命代替魔力消耗", "formatters": [] } ] }, "blind_duration_+%": { "stats": ["blind_duration_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 致盲持續時間", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 致盲持續時間", "formatters": [] } ] }, "burn_damage_+%": { "stats": ["burn_damage_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 燃燒傷害", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 燃燒傷害", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "chance_to_fortify_on_melee_hit_+%": { "stats": ["chance_to_fortify_on_melee_hit_+%"], "translations": [ { "matchers": [[100, "#"]], "text": "近戰擊中時導致護體", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextFortify" } ] }, { "matchers": [[1, 99]], "text": "近戰擊中時有 %1%%% 機率導致護體", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextFortify" } ] } ] }, "chance_to_gain_frenzy_charge_on_killing_frozen_enemy_%": { "stats": ["chance_to_gain_frenzy_charge_on_killing_frozen_enemy_%"], "translations": [ { "matchers": [[1, 99]], "text": "擊殺冰凍敵人時有 %1%%% 機率獲得 1 個狂怒球", "formatters": [] }, { "matchers": [[100, "#"]], "text": "擊殺冰凍敵人時獲得 1 個狂怒球", "formatters": [] } ] }, "chaos_damage_+%": { "stats": ["chaos_damage_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 混沌傷害", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 混沌傷害", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "chill_duration_+%": { "stats": ["chill_duration_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 敵人冰緩持續時間", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 敵人冰緩持續時間", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "chill_effect_+%": { "stats": ["chill_effect_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "對敵人增加 %1%%% 冰緩效果", "formatters": [] }, { "matchers": [["#", -1]], "text": "對敵人減少 %1%%% 冰緩效果", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "cold_damage_%_to_add_as_fire": { "stats": ["cold_damage_%_to_add_as_fire"], "translations": [ { "matchers": [[1, "#"]], "text": "附加 %1%%% 冰冷傷害的火焰傷害", "formatters": [] } ] }, "cold_damage_+%": { "stats": ["cold_damage_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 冰冷傷害", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 冰冷傷害", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "corpse_erruption_base_maximum_number_of_geyers": { "stats": ["corpse_erruption_base_maximum_number_of_geyers"], "translations": [ { "matchers": [[1, "#"]], "text": "同時最多 %1% 個熔炎泉", "formatters": [] } ] }, "critical_strike_chance_+%": { "stats": ["critical_strike_chance_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 暴擊率", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 暴擊率", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "damage_over_time_+%": { "stats": ["damage_over_time_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 持續傷害", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 持續傷害", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "damage_+%": { "stats": ["damage_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 傷害", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 傷害", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "damage_+%_vs_frozen_enemies": { "stats": ["damage_+%_vs_frozen_enemies"], "translations": [ { "matchers": [[1, "#"]], "text": "對冰凍狀態的敵人增加 %1%%% 傷害", "formatters": [] }, { "matchers": [["#", -1]], "text": "對冰凍狀態的敵人減少 %1%%% 傷害", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "elemental_damage_+%": { "stats": ["elemental_damage_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 元素傷害", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 元素傷害", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "fire_damage_+%": { "stats": ["fire_damage_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 火焰傷害", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 火焰傷害", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "fortify_duration_+%": { "stats": ["fortify_duration_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 護體效果持續時間", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextFortify" } ] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 護體效果持續時間", "formatters": [ { "id": "negate", "arg": 1 }, { "id": "reminderstring", "arg": "ReminderTextFortify" } ] } ] }, "freeze_duration_+%": { "stats": ["freeze_duration_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 敵人冰凍持續時間", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 敵人冰凍持續時間", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "global_chance_to_blind_on_hit_%": { "stats": ["global_chance_to_blind_on_hit_%"], "translations": [ { "matchers": ["#"], "text": "擊中時 %1%%% 機率致盲敵人", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextBlind" } ] } ] }, "global_reduce_enemy_block_%": { "stats": ["global_reduce_enemy_block_%"], "translations": [ { "matchers": [[1, "#"]], "text": "減少 %1%%% 敵人格擋率", "formatters": [] } ] }, "ignite_duration_+%": { "stats": ["ignite_duration_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 敵人點燃持續時間", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 敵人點燃持續時間", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "knockback_distance_+%": { "stats": ["knockback_distance_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 擊退距離", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 擊退距離", "formatters": [] } ] }, "life_leech_from_any_damage_permyriad": { "stats": ["life_leech_from_any_damage_permyriad"], "translations": [ { "matchers": [[1, "#"]], "text": "%1%%% 傷害偷取生命", "formatters": [ { "id": "divide_by_one_hundred", "arg": 1 }, { "id": "reminderstring", "arg": "ReminderTextLifeLeech" } ] } ] }, "life_leech_speed_+%": { "stats": ["life_leech_speed_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 每秒生命偷取", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextLifeLeech" } ] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 每秒生命偷取", "formatters": [ { "id": "negate", "arg": 1 }, { "id": "reminderstring", "arg": "ReminderTextLifeLeech" } ] } ] }, "lightning_damage_+%": { "stats": ["lightning_damage_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 閃電傷害", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 閃電傷害", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "lightning_tower_trap_base_interval_duration_ms": { "stats": ["lightning_tower_trap_base_interval_duration_ms"], "translations": [ { "matchers": ["#"], "text": "每 0.3 秒落雷", "formatters": [ { "id": "milliseconds_to_seconds", "arg": 1 } ] } ] }, "mana_leech_from_any_damage_permyriad": { "stats": ["mana_leech_from_any_damage_permyriad"], "translations": [ { "matchers": [[1, "#"]], "text": "%1%%% 的傷害偷取魔力", "formatters": [ { "id": "divide_by_one_hundred", "arg": 1 }, { "id": "reminderstring", "arg": "ReminderTextManaLeech" } ] } ] }, "mana_leech_speed_+%": { "stats": ["mana_leech_speed_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 每秒魔力偷取", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextManaLeech" } ] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 每秒魔力偷取", "formatters": [ { "id": "negate", "arg": 1 }, { "id": "reminderstring", "arg": "ReminderTextManaLeech" } ] } ] }, "melee_damage_vs_bleeding_enemies_+%": { "stats": ["melee_damage_vs_bleeding_enemies_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "對流血的敵人增加 %1%%% 近戰傷害", "formatters": [] }, { "matchers": [["#", -1]], "text": "對流血的敵人減少 %1%%% 近戰傷害", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "melee_physical_damage_+%": { "stats": ["melee_physical_damage_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 近戰物理傷害", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 近戰物理傷害", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "mine_detonation_radius_+%": { "stats": ["mine_detonation_radius_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 引爆地雷的影響範圍", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 引爆地雷的影響範圍", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "mine_duration_+%": { "stats": ["mine_duration_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 地雷持續時間", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 地雷持續時間", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "mine_laying_speed_+%": { "stats": ["mine_laying_speed_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 地雷放置速度", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 地雷放置速度", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "non_curse_aura_effect_+%": { "stats": ["non_curse_aura_effect_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 光環效果", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 光環效果", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "number_of_additional_projectiles": { "stats": ["number_of_additional_projectiles"], "translations": [ { "matchers": [1], "text": "發射 1 個額外投射物", "formatters": [] }, { "matchers": [[2, "#"]], "text": "發射 %1% 個額外投射物", "formatters": [] } ] }, "number_of_additional_projectiles_in_chain": { "stats": ["number_of_additional_projectiles_in_chain"], "translations": [ { "matchers": ["#"], "text": "連鎖 %1$+d 次", "formatters": [] } ] }, "number_of_additional_remote_mines_allowed": { "stats": ["number_of_additional_remote_mines_allowed"], "translations": [ { "matchers": ["#"], "text": "同時間最多能擁有額外 %1% 個遙控地雷", "formatters": [] } ] }, "number_of_additional_traps_allowed": { "stats": ["number_of_additional_traps_allowed"], "translations": [ { "matchers": [1], "text": "同時間最多能放置額外 %1% 個陷阱", "formatters": [] }, { "matchers": ["#"], "text": "同時間最多能放置額外 %1% 個陷阱", "formatters": [] } ] }, "number_of_additional_traps_to_throw": { "stats": ["number_of_additional_traps_to_throw"], "translations": [ { "matchers": [1], "text": "投擲至多 1 個額外陷阱", "formatters": [] }, { "matchers": ["#"], "text": "投擲至多 %1% 個額外陷阱", "formatters": [] } ] }, "number_of_animated_weapons_allowed": { "stats": ["number_of_animated_weapons_allowed"], "translations": [ { "matchers": [1], "text": "最多同時召喚 %1% 幻化武器", "formatters": [] }, { "matchers": [[1, "#"]], "text": "最多同時召喚 %1% 幻化武器", "formatters": [] } ] }, "orb_of_storms_base_bolt_frequency_ms": { "stats": ["orb_of_storms_base_bolt_frequency_ms"], "translations": [ { "matchers": [1000], "text": "每 %1% 秒落雷", "formatters": [ { "id": "milliseconds_to_seconds_2dp", "arg": 1 } ] }, { "matchers": ["#"], "text": "每 %1% 秒落雷", "formatters": [ { "id": "milliseconds_to_seconds_2dp", "arg": 1 } ] } ] }, "phys_cascade_trap_base_interval_duration_ms": { "stats": ["phys_cascade_trap_base_interval_duration_ms"], "translations": [ { "matchers": ["#"], "text": "每 %1% 秒釋放衝擊波", "formatters": [ { "id": "milliseconds_to_seconds", "arg": 1 } ] } ] }, "physical_damage_%_to_add_as_fire": { "stats": ["physical_damage_%_to_add_as_fire"], "translations": [ { "matchers": [[1, "#"]], "text": "附加 %1%%% 物理傷害的火焰傷害", "formatters": [] } ] }, "physical_damage_%_to_add_as_lightning": { "stats": ["physical_damage_%_to_add_as_lightning"], "translations": [ { "matchers": [[1, "#"]], "text": "附加 %1%%% 物理傷害的閃電傷害", "formatters": [] } ] }, "physical_damage_+%": { "stats": ["physical_damage_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 物理傷害", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 物理傷害", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "placing_traps_cooldown_recovery_+%": { "stats": ["placing_traps_cooldown_recovery_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 陷阱冷卻回復速度", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 陷阱冷卻回復速度", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "projectile_base_number_of_targets_to_pierce": { "stats": ["projectile_base_number_of_targets_to_pierce"], "translations": [ { "matchers": [1], "text": "投射物穿透 1 個額外目標", "formatters": [] }, { "matchers": [[2, "#"]], "text": "投射物穿透 %1% 個額外目標", "formatters": [] } ] }, "projectile_damage_+%": { "stats": ["projectile_damage_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 投射物傷害", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 投射物傷害", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "projectile_number_to_split": { "stats": ["projectile_number_to_split"], "translations": [ { "matchers": ["#"], "text": "投射物分裂 %1% 個", "formatters": [] } ] }, "projectiles_fork": { "stats": ["projectiles_fork"], "translations": [ { "matchers": ["#"], "text": "投射物擊中後分裂", "formatters": [] } ] }, "projectiles_return": { "stats": ["projectiles_return", "projectiles_return_if_no_hit_object"], "translations": [ { "matchers": ["#", 0], "text": "投射物在擊中目標後返還", "formatters": [] }, { "matchers": [0, "#"], "text": "投射物達到行跡終點後返還", "formatters": [] }, { "matchers": ["#", "#"], "text": "投射物會返還", "formatters": [] } ] }, "rain_of_arrows_additional_sequences": { "stats": ["rain_of_arrows_additional_sequences"], "translations": [ { "matchers": [1], "text": "發射 1 次額外連續箭矢", "formatters": [] }, { "matchers": [[2, "#"]], "text": "發射 %1% 次額外連續箭矢", "formatters": [] } ] }, "reduce_enemy_dodge_%": { "stats": ["reduce_enemy_dodge_%"], "translations": [ { "matchers": [[1, "#"]], "text": "減少 %1%%% 敵人躲避機率", "formatters": [] } ] }, "shock_duration_+%": { "stats": ["shock_duration_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 敵人感電時間", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 敵人感電時間", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "skill_cold_damage_%_to_convert_to_fire": { "stats": ["skill_cold_damage_%_to_convert_to_fire"], "translations": [ { "matchers": [[1, "#"]], "text": "%1%%% 冰冷傷害轉換為火焰傷害", "formatters": [] } ] }, "skill_effect_duration_+%": { "stats": ["skill_effect_duration_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 技能影響時間", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 技能影響時間", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "skill_physical_damage_%_to_convert_to_lightning": { "stats": ["skill_physical_damage_%_to_convert_to_lightning"], "translations": [ { "matchers": [[1, "#"]], "text": "%1%%% 物理傷害轉換為閃電傷害", "formatters": [] } ] }, "spell_damage_+%": { "stats": ["spell_damage_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 法術傷害", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 法術傷害", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "support_trap_damage_+%_final": { "stats": ["support_trap_damage_+%_final"], "translations": [ { "matchers": [[1, "#"]], "text": "%1%%% 更多陷阱傷害", "formatters": [] }, { "matchers": [["#", -1]], "text": "%1%%% 較少陷阱傷害", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "tornado_shot_num_of_secondary_projectiles": { "stats": ["tornado_shot_num_of_secondary_projectiles"], "translations": [ { "matchers": [1], "text": "發射 %1% 個二段投射物", "formatters": [] }, { "matchers": [[2, "#"]], "text": "發射 %1% 個二段投射物", "formatters": [] } ] }, "trap_damage_+%": { "stats": ["trap_damage_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 陷阱傷害", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 陷阱傷害", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "trap_duration_+%": { "stats": ["trap_duration_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 陷阱持續時間", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 陷阱持續時間", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "trap_throwing_speed_+%": { "stats": ["trap_throwing_speed_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 陷阱投擲速度", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 陷阱投擲速度", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "trap_trigger_radius_+%": { "stats": ["trap_trigger_radius_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "增加 %1%%% 陷阱觸發範圍效果", "formatters": [] }, { "matchers": [["#", -1]], "text": "減少 %1%%% 陷阱觸發範圍效果", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "unearth_base_corpse_level": { "stats": ["unearth_base_corpse_level"], "translations": [ { "matchers": [[1, "#"]], "text": "創造等級 %1% 的屍體", "formatters": [] } ] }, "vaal_storm_call_base_delay_ms": { "stats": ["vaal_storm_call_base_delay_ms"], "translations": [ { "matchers": [1000], "text": "每 %1% 秒落雷 1 個敵人", "formatters": [ { "id": "milliseconds_to_seconds_2dp", "arg": 1 } ] }, { "matchers": ["#"], "text": "每 %1% 秒落雷 1 個敵人", "formatters": [ { "id": "milliseconds_to_seconds_2dp", "arg": 1 } ] } ] }, "volatile_dead_base_number_of_corpses_to_consume": { "stats": ["volatile_dead_base_number_of_corpses_to_consume"], "translations": [ { "matchers": [1], "text": "摧毀至多 1 個屍體", "formatters": [] }, { "matchers": ["#"], "text": "摧毀至多 %1% 個屍體", "formatters": [] } ] } } }