poe-i18n
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i18n utility for Path of Exile
2,100 lines (2,099 loc) • 52.7 kB
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{
"meta": {
"include": "gem_stat_descriptions",
"hasIdentifiers": false
},
"data": {
"off_hand_local_minimum_added_physical_damage": {
"stats": [
"off_hand_local_minimum_added_physical_damage",
"off_hand_local_maximum_added_physical_damage"
],
"translations": [
{
"matchers": ["#", "#"],
"text": "%1% to %2% 基礎副手物理傷害",
"formatters": []
}
]
},
"off_hand_minimum_added_physical_damage_per_15_shield_armour_and_evasion_rating": {
"stats": [
"off_hand_minimum_added_physical_damage_per_15_shield_armour_and_evasion_rating",
"off_hand_maximum_added_physical_damage_per_15_shield_armour_and_evasion_rating"
],
"translations": [
{
"matchers": ["#", "#"],
"text": "盾牌上每 15 點護甲或閃避值附加 %1% 至 %2% 物理傷害",
"formatters": []
}
]
},
"off_hand_base_weapon_attack_duration_ms": {
"stats": ["off_hand_base_weapon_attack_duration_ms"],
"translations": [
{
"matchers": ["#"],
"text": "副手基礎攻擊時間為 %1% 秒",
"formatters": [
{
"id": "milliseconds_to_seconds",
"arg": 1
}
]
}
]
},
"global_minimum_added_physical_damage": {
"stats": [
"global_minimum_added_physical_damage",
"global_maximum_added_physical_damage"
],
"translations": [
{
"matchers": ["#", "#"],
"text": "附加 %1% 至 %2% 物理傷害",
"formatters": []
}
]
},
"global_minimum_added_fire_damage": {
"stats": [
"global_minimum_added_fire_damage",
"global_maximum_added_fire_damage"
],
"translations": [
{
"matchers": ["#", "#"],
"text": "附加 %1% 至 %2% 火焰傷害",
"formatters": []
}
]
},
"global_minimum_added_cold_damage": {
"stats": [
"global_minimum_added_cold_damage",
"global_maximum_added_cold_damage"
],
"translations": [
{
"matchers": ["#", "#"],
"text": "附加 %1% 至 %2% 冰冷傷害",
"formatters": []
}
]
},
"global_minimum_added_lightning_damage": {
"stats": [
"global_minimum_added_lightning_damage",
"global_maximum_added_lightning_damage"
],
"translations": [
{
"matchers": ["#", "#"],
"text": "附加 %1% 至 %2% 閃電傷害",
"formatters": []
}
]
},
"global_minimum_added_chaos_damage": {
"stats": [
"global_minimum_added_chaos_damage",
"global_maximum_added_chaos_damage"
],
"translations": [
{
"matchers": ["#", "#"],
"text": "附加 %1% 至 %2% 混沌傷害",
"formatters": []
}
]
},
"active_skill_damage_+%_final": {
"stats": ["active_skill_damage_+%_final"],
"translations": [
{
"matchers": ["#"],
"text": "造成 %1%%% 傷害",
"formatters": [
{
"id": "multiplicative_damage_modifier",
"arg": 1
}
]
}
]
},
"active_skill_physical_damage_+%_final": {
"stats": ["active_skill_physical_damage_+%_final"],
"translations": [
{
"matchers": ["#"],
"text": "造成 %1%%% 物理傷害",
"formatters": [
{
"id": "multiplicative_damage_modifier",
"arg": 1
}
]
}
]
},
"active_skill_attack_damage_+%_final": {
"stats": ["active_skill_attack_damage_+%_final"],
"translations": [
{
"matchers": ["#"],
"text": "造成 %1%%% 攻擊傷害",
"formatters": [
{
"id": "multiplicative_damage_modifier",
"arg": 1
}
]
}
]
},
"cleave_damage_+%_final_while_dual_wielding": {
"stats": ["cleave_damage_+%_final_while_dual_wielding"],
"translations": [
{
"matchers": ["#"],
"text": "雙持武器時,每把武器造成 %1%%% 傷害",
"formatters": [
{
"id": "multiplicative_damage_modifier",
"arg": 1
}
]
}
]
},
"active_skill_minion_damage_+%_final": {
"stats": ["active_skill_minion_damage_+%_final"],
"translations": [
{
"matchers": ["#"],
"text": "召喚物造成 %1%%% 傷害",
"formatters": [
{
"id": "multiplicative_damage_modifier",
"arg": 1
}
]
}
]
},
"physical_damage_+%_per_frenzy_charge": {
"stats": ["physical_damage_+%_per_frenzy_charge"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "每個狂怒球增加 %1%%% 物理傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "每個狂怒球減少 %1%%% 物理傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"base_number_of_zombies_allowed": {
"stats": ["base_number_of_zombies_allowed"],
"translations": [
{
"matchers": ["#"],
"text": "最多可同時擁有 %1% 個殭屍",
"formatters": []
}
]
},
"base_number_of_spectres_allowed": {
"stats": ["base_number_of_spectres_allowed"],
"translations": [
{
"matchers": ["#"],
"text": "最多可同時擁有 %1% 個幽魂",
"formatters": []
}
]
},
"base_number_of_skeletons_allowed": {
"stats": ["base_number_of_skeletons_allowed"],
"translations": [
{
"matchers": ["#"],
"text": "最多可同時擁有 %1% 個骷髏",
"formatters": []
}
]
},
"base_number_of_raging_spirits_allowed": {
"stats": ["base_number_of_raging_spirits_allowed"],
"translations": [
{
"matchers": ["#"],
"text": "最多可同時擁有 %1% 個憤怒狂靈",
"formatters": []
}
]
},
"base_aura_area_of_effect_+%": {
"stats": ["base_aura_area_of_effect_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 光環範圍",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 光環範圍",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"buff_duration_+%": {
"stats": ["buff_duration_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加增益和減益持續時間 %1%%% ",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少增益和減益持續時間 %1%%% ",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"aura_effect_+%": {
"stats": ["aura_effect_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 光環效果",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 光環效果",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"base_skill_effect_duration": {
"stats": ["base_skill_effect_duration"],
"translations": [
{
"matchers": ["#"],
"text": "基本持續時間為 %1% 秒",
"formatters": [
{
"id": "milliseconds_to_seconds_2dp",
"arg": 1
}
]
}
]
},
"offering_skill_effect_duration_per_corpse": {
"stats": ["offering_skill_effect_duration_per_corpse"],
"translations": [
{
"matchers": ["#"],
"text": "每具額外吞噬的屍體增加 %1% 秒基礎持續時間",
"formatters": [
{
"id": "milliseconds_to_seconds_2dp",
"arg": 1
}
]
}
]
},
"base_buff_duration_ms_+_per_endurance_charge": {
"stats": ["base_buff_duration_ms_+_per_endurance_charge"],
"translations": [
{
"matchers": ["#"],
"text": "每個耐力球增加 %1% 秒基礎持續時間",
"formatters": [
{
"id": "milliseconds_to_seconds_2dp",
"arg": 1
}
]
}
]
},
"display_minion_base_maximum_life": {
"stats": ["display_minion_base_maximum_life"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "召喚物擁有 %1% 基本最大生命",
"formatters": []
}
]
},
"active_skill_area_damage_+%_final": {
"stats": ["active_skill_area_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "%1%%% 更多範圍傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "%1%%% 更少範圍傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"active_skill_attack_damage_final_permyriad": {
"stats": ["active_skill_attack_damage_final_permyriad"],
"translations": [
{
"matchers": ["#"],
"text": "造成 %1%%% 基本傷害",
"formatters": [
{
"id": "multiplicative_permyriad_damage_modifier",
"arg": 1
}
]
}
]
},
"base_spell_repeat_count": {
"stats": ["base_spell_repeat_count"],
"translations": [
{
"matchers": ["#"],
"text": "重複施放法術 %1% 次",
"formatters": []
}
]
},
"base_secondary_skill_effect_duration": {
"stats": ["base_secondary_skill_effect_duration"],
"translations": [
{
"matchers": ["#"],
"text": "基礎額外效果持續時間 %1% 秒",
"formatters": [
{
"id": "milliseconds_to_seconds_2dp",
"arg": 1
}
]
}
]
},
"base_number_of_golems_allowed": {
"stats": ["base_number_of_golems_allowed"],
"translations": [
{
"matchers": [1],
"text": "最多可同時擁有 %1% 個魔像",
"formatters": []
},
{
"matchers": [[2, "#"]],
"text": "最多可同時擁有 %1% 個魔像",
"formatters": []
}
]
},
"accuracy_rating": {
"stats": ["accuracy_rating"],
"translations": [
{
"matchers": ["#"],
"text": "%1$+d 點命中",
"formatters": []
}
]
},
"accuracy_rating_+%": {
"stats": ["accuracy_rating_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 命中值",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 命中值",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"active_skill_if_used_through_frostbolt_damage_+%_final": {
"stats": ["active_skill_if_used_through_frostbolt_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "施放寒冰彈時造成 %1%%% 更多傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "施放寒冰彈時造成 %1%%% 更少傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"additional_base_critical_strike_chance": {
"stats": ["additional_base_critical_strike_chance"],
"translations": [
{
"matchers": ["#"],
"text": "%1$+d%% 暴擊率",
"formatters": [
{
"id": "divide_by_one_hundred",
"arg": 1
}
]
}
]
},
"area_damage_+%": {
"stats": ["area_damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 範圍傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 範圍傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"area_of_effect_+%_while_dead": {
"stats": ["area_of_effect_+%_while_dead"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "死亡時增加 %1%%% 範圍",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "死亡時減少 %1%%% 範圍",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"attack_speed_+%": {
"stats": ["attack_speed_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 攻擊速度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少%1%%% 攻擊速度",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"base_blade_vortex_hit_rate_ms": {
"stats": ["base_blade_vortex_hit_rate_ms"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "每 %1% 秒對敵人進行攻擊",
"formatters": [
{
"id": "milliseconds_to_seconds_2dp",
"arg": 1
}
]
}
]
},
"base_cast_speed_+%": {
"stats": ["base_cast_speed_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 施放速度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 施放速度",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"base_chance_to_freeze_%": {
"stats": ["base_chance_to_freeze_%", "always_freeze"],
"translations": [
{
"matchers": ["#", [1, "#"]],
"text": "擊中時必定冰凍敵人",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextFreeze"
}
]
},
{
"matchers": [[100, "#"], 0],
"text": "所有冰冷傷害擊中敵人造成冰凍效果",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextFreeze"
}
]
},
{
"matchers": [[1, 99], 0],
"text": "%1%%% 機率使用冰冷傷害擊中敵人造成冰凍效果",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextFreeze"
}
]
}
]
},
"base_chance_to_ignite_%": {
"stats": ["base_chance_to_ignite_%"],
"translations": [
{
"matchers": [[1, 99]],
"text": "%1%%% 機率使用火焰傷害擊中敵人造成點燃效果",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextIgnite"
}
]
},
{
"matchers": [[100, "#"]],
"text": "所有火焰傷害擊中敵人造成點燃效果",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextIgnite"
}
]
}
]
},
"base_chance_to_shock_%": {
"stats": ["base_chance_to_shock_%"],
"translations": [
{
"matchers": [[1, 99]],
"text": "%1%%% 機率使用閃電傷害擊中敵人造成感電效果",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextShock"
}
]
},
{
"matchers": [[100, "#"]],
"text": "所有閃電傷害擊中敵人造成感電效果",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextShock"
}
]
}
]
},
"base_critical_strike_multiplier_+": {
"stats": ["base_critical_strike_multiplier_+"],
"translations": [
{
"matchers": ["#"],
"text": "%1$+d%% 暴擊加成",
"formatters": []
}
]
},
"base_curse_duration_+%": {
"stats": ["base_curse_duration_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 詛咒時間",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 詛咒時間",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"base_global_chance_to_knockback_%": {
"stats": ["base_global_chance_to_knockback_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "%1%%% 機率擊退敵人",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextKnockback"
}
]
}
]
},
"base_killed_monster_dropped_item_rarity_+%": {
"stats": ["base_killed_monster_dropped_item_rarity_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 殺死敵人時物品稀有度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 殺死敵人時物品稀有度",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"base_life_gain_per_target": {
"stats": ["base_life_gain_per_target"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "你的攻擊技能 %1$+d 擊中回復生命",
"formatters": []
}
]
},
"base_mana_cost_-%": {
"stats": ["base_mana_cost_-%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "靈氣與持續性技能以外的技能減少 %1%%% 魔力消耗",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "靈氣與持續性技能以外的技能增加 %1%%% 魔力消耗",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"base_number_of_additional_arrows": {
"stats": ["base_number_of_additional_arrows"],
"translations": [
{
"matchers": [1],
"text": "發射 1 個額外箭矢",
"formatters": []
},
{
"matchers": [[2, "#"]],
"text": "發射 %1% 個額外箭矢",
"formatters": []
}
]
},
"base_physical_damage_%_to_convert_to_lightning": {
"stats": ["base_physical_damage_%_to_convert_to_lightning"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "%1%%% 物理傷害轉換為閃電傷害",
"formatters": []
}
]
},
"base_poison_duration_+%": {
"stats": ["base_poison_duration_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 中毒持續時間",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 中毒持續時間",
"formatters": []
}
]
},
"base_projectile_speed_+%": {
"stats": ["base_projectile_speed_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 投射物速度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 投射物速度",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"base_reduce_enemy_cold_resistance_%": {
"stats": ["base_reduce_enemy_cold_resistance_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "穿透 %1%%% 冰冷抗性",
"formatters": []
}
]
},
"base_reduce_enemy_fire_resistance_%": {
"stats": ["base_reduce_enemy_fire_resistance_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "穿透 %1%%% 火焰抗性",
"formatters": []
}
]
},
"base_reduce_enemy_lightning_resistance_%": {
"stats": ["base_reduce_enemy_lightning_resistance_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "穿透 %1%%% 閃電抗性",
"formatters": []
}
]
},
"base_skill_area_of_effect_+%": {
"stats": ["base_skill_area_of_effect_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 範圍",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 範圍",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"base_stun_duration_+%": {
"stats": ["base_stun_duration_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 敵人暈眩時間",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 敵人暈眩時間",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"base_use_life_in_place_of_mana": {
"stats": ["base_use_life_in_place_of_mana"],
"translations": [
{
"matchers": ["#"],
"text": "使用生命代替魔力消耗",
"formatters": []
}
]
},
"blind_duration_+%": {
"stats": ["blind_duration_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 致盲持續時間",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 致盲持續時間",
"formatters": []
}
]
},
"burn_damage_+%": {
"stats": ["burn_damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 燃燒傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 燃燒傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"chance_to_fortify_on_melee_hit_+%": {
"stats": ["chance_to_fortify_on_melee_hit_+%"],
"translations": [
{
"matchers": [[100, "#"]],
"text": "近戰擊中時導致護體",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextFortify"
}
]
},
{
"matchers": [[1, 99]],
"text": "近戰擊中時有 %1%%% 機率導致護體",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextFortify"
}
]
}
]
},
"chance_to_gain_frenzy_charge_on_killing_frozen_enemy_%": {
"stats": ["chance_to_gain_frenzy_charge_on_killing_frozen_enemy_%"],
"translations": [
{
"matchers": [[1, 99]],
"text": "擊殺冰凍敵人時有 %1%%% 機率獲得 1 個狂怒球",
"formatters": []
},
{
"matchers": [[100, "#"]],
"text": "擊殺冰凍敵人時獲得 1 個狂怒球",
"formatters": []
}
]
},
"chaos_damage_+%": {
"stats": ["chaos_damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 混沌傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 混沌傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"chill_duration_+%": {
"stats": ["chill_duration_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 敵人冰緩持續時間",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 敵人冰緩持續時間",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"chill_effect_+%": {
"stats": ["chill_effect_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "對敵人增加 %1%%% 冰緩效果",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "對敵人減少 %1%%% 冰緩效果",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"cold_damage_%_to_add_as_fire": {
"stats": ["cold_damage_%_to_add_as_fire"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "附加 %1%%% 冰冷傷害的火焰傷害",
"formatters": []
}
]
},
"cold_damage_+%": {
"stats": ["cold_damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 冰冷傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 冰冷傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"corpse_erruption_base_maximum_number_of_geyers": {
"stats": ["corpse_erruption_base_maximum_number_of_geyers"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "同時最多 %1% 個熔炎泉",
"formatters": []
}
]
},
"critical_strike_chance_+%": {
"stats": ["critical_strike_chance_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 暴擊率",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 暴擊率",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"damage_over_time_+%": {
"stats": ["damage_over_time_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 持續傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 持續傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"damage_+%": {
"stats": ["damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"damage_+%_vs_frozen_enemies": {
"stats": ["damage_+%_vs_frozen_enemies"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "對冰凍狀態的敵人增加 %1%%% 傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "對冰凍狀態的敵人減少 %1%%% 傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"elemental_damage_+%": {
"stats": ["elemental_damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 元素傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 元素傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"fire_damage_+%": {
"stats": ["fire_damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 火焰傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 火焰傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"fortify_duration_+%": {
"stats": ["fortify_duration_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 護體效果持續時間",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextFortify"
}
]
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 護體效果持續時間",
"formatters": [
{
"id": "negate",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextFortify"
}
]
}
]
},
"freeze_duration_+%": {
"stats": ["freeze_duration_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 敵人冰凍持續時間",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 敵人冰凍持續時間",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"global_chance_to_blind_on_hit_%": {
"stats": ["global_chance_to_blind_on_hit_%"],
"translations": [
{
"matchers": ["#"],
"text": "擊中時 %1%%% 機率致盲敵人",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextBlind"
}
]
}
]
},
"global_reduce_enemy_block_%": {
"stats": ["global_reduce_enemy_block_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "減少 %1%%% 敵人格擋率",
"formatters": []
}
]
},
"ignite_duration_+%": {
"stats": ["ignite_duration_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 敵人點燃持續時間",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 敵人點燃持續時間",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"knockback_distance_+%": {
"stats": ["knockback_distance_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 擊退距離",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 擊退距離",
"formatters": []
}
]
},
"life_leech_from_any_damage_permyriad": {
"stats": ["life_leech_from_any_damage_permyriad"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "%1%%% 傷害偷取生命",
"formatters": [
{
"id": "divide_by_one_hundred",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextLifeLeech"
}
]
}
]
},
"life_leech_speed_+%": {
"stats": ["life_leech_speed_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 每秒生命偷取",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextLifeLeech"
}
]
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 每秒生命偷取",
"formatters": [
{
"id": "negate",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextLifeLeech"
}
]
}
]
},
"lightning_damage_+%": {
"stats": ["lightning_damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 閃電傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 閃電傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"lightning_tower_trap_base_interval_duration_ms": {
"stats": ["lightning_tower_trap_base_interval_duration_ms"],
"translations": [
{
"matchers": ["#"],
"text": "每 0.3 秒落雷",
"formatters": [
{
"id": "milliseconds_to_seconds",
"arg": 1
}
]
}
]
},
"mana_leech_from_any_damage_permyriad": {
"stats": ["mana_leech_from_any_damage_permyriad"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "%1%%% 的傷害偷取魔力",
"formatters": [
{
"id": "divide_by_one_hundred",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextManaLeech"
}
]
}
]
},
"mana_leech_speed_+%": {
"stats": ["mana_leech_speed_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 每秒魔力偷取",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextManaLeech"
}
]
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 每秒魔力偷取",
"formatters": [
{
"id": "negate",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextManaLeech"
}
]
}
]
},
"melee_damage_vs_bleeding_enemies_+%": {
"stats": ["melee_damage_vs_bleeding_enemies_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "對流血的敵人增加 %1%%% 近戰傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "對流血的敵人減少 %1%%% 近戰傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"melee_physical_damage_+%": {
"stats": ["melee_physical_damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 近戰物理傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 近戰物理傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"mine_detonation_radius_+%": {
"stats": ["mine_detonation_radius_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 引爆地雷的影響範圍",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 引爆地雷的影響範圍",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"mine_duration_+%": {
"stats": ["mine_duration_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 地雷持續時間",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 地雷持續時間",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"mine_laying_speed_+%": {
"stats": ["mine_laying_speed_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 地雷放置速度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 地雷放置速度",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"non_curse_aura_effect_+%": {
"stats": ["non_curse_aura_effect_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 光環效果",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 光環效果",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"number_of_additional_projectiles": {
"stats": ["number_of_additional_projectiles"],
"translations": [
{
"matchers": [1],
"text": "發射 1 個額外投射物",
"formatters": []
},
{
"matchers": [[2, "#"]],
"text": "發射 %1% 個額外投射物",
"formatters": []
}
]
},
"number_of_additional_projectiles_in_chain": {
"stats": ["number_of_additional_projectiles_in_chain"],
"translations": [
{
"matchers": ["#"],
"text": "連鎖 %1$+d 次",
"formatters": []
}
]
},
"number_of_additional_remote_mines_allowed": {
"stats": ["number_of_additional_remote_mines_allowed"],
"translations": [
{
"matchers": ["#"],
"text": "同時間最多能擁有額外 %1% 個遙控地雷",
"formatters": []
}
]
},
"number_of_additional_traps_allowed": {
"stats": ["number_of_additional_traps_allowed"],
"translations": [
{
"matchers": [1],
"text": "同時間最多能放置額外 %1% 個陷阱",
"formatters": []
},
{
"matchers": ["#"],
"text": "同時間最多能放置額外 %1% 個陷阱",
"formatters": []
}
]
},
"number_of_additional_traps_to_throw": {
"stats": ["number_of_additional_traps_to_throw"],
"translations": [
{
"matchers": [1],
"text": "投擲至多 1 個額外陷阱",
"formatters": []
},
{
"matchers": ["#"],
"text": "投擲至多 %1% 個額外陷阱",
"formatters": []
}
]
},
"number_of_animated_weapons_allowed": {
"stats": ["number_of_animated_weapons_allowed"],
"translations": [
{
"matchers": [1],
"text": "最多同時召喚 %1% 幻化武器",
"formatters": []
},
{
"matchers": [[1, "#"]],
"text": "最多同時召喚 %1% 幻化武器",
"formatters": []
}
]
},
"orb_of_storms_base_bolt_frequency_ms": {
"stats": ["orb_of_storms_base_bolt_frequency_ms"],
"translations": [
{
"matchers": [1000],
"text": "每 %1% 秒落雷",
"formatters": [
{
"id": "milliseconds_to_seconds_2dp",
"arg": 1
}
]
},
{
"matchers": ["#"],
"text": "每 %1% 秒落雷",
"formatters": [
{
"id": "milliseconds_to_seconds_2dp",
"arg": 1
}
]
}
]
},
"phys_cascade_trap_base_interval_duration_ms": {
"stats": ["phys_cascade_trap_base_interval_duration_ms"],
"translations": [
{
"matchers": ["#"],
"text": "每 %1% 秒釋放衝擊波",
"formatters": [
{
"id": "milliseconds_to_seconds",
"arg": 1
}
]
}
]
},
"physical_damage_%_to_add_as_fire": {
"stats": ["physical_damage_%_to_add_as_fire"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "附加 %1%%% 物理傷害的火焰傷害",
"formatters": []
}
]
},
"physical_damage_%_to_add_as_lightning": {
"stats": ["physical_damage_%_to_add_as_lightning"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "附加 %1%%% 物理傷害的閃電傷害",
"formatters": []
}
]
},
"physical_damage_+%": {
"stats": ["physical_damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 物理傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 物理傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"placing_traps_cooldown_recovery_+%": {
"stats": ["placing_traps_cooldown_recovery_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 陷阱冷卻回復速度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 陷阱冷卻回復速度",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"projectile_base_number_of_targets_to_pierce": {
"stats": ["projectile_base_number_of_targets_to_pierce"],
"translations": [
{
"matchers": [1],
"text": "投射物穿透 1 個額外目標",
"formatters": []
},
{
"matchers": [[2, "#"]],
"text": "投射物穿透 %1% 個額外目標",
"formatters": []
}
]
},
"projectile_damage_+%": {
"stats": ["projectile_damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 投射物傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 投射物傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"projectile_number_to_split": {
"stats": ["projectile_number_to_split"],
"translations": [
{
"matchers": ["#"],
"text": "投射物分裂 %1% 個",
"formatters": []
}
]
},
"projectiles_fork": {
"stats": ["projectiles_fork"],
"translations": [
{
"matchers": ["#"],
"text": "投射物擊中後分裂",
"formatters": []
}
]
},
"projectiles_return": {
"stats": ["projectiles_return", "projectiles_return_if_no_hit_object"],
"translations": [
{
"matchers": ["#", 0],
"text": "投射物在擊中目標後返還",
"formatters": []
},
{
"matchers": [0, "#"],
"text": "投射物達到行跡終點後返還",
"formatters": []
},
{
"matchers": ["#", "#"],
"text": "投射物會返還",
"formatters": []
}
]
},
"rain_of_arrows_additional_sequences": {
"stats": ["rain_of_arrows_additional_sequences"],
"translations": [
{
"matchers": [1],
"text": "發射 1 次額外連續箭矢",
"formatters": []
},
{
"matchers": [[2, "#"]],
"text": "發射 %1% 次額外連續箭矢",
"formatters": []
}
]
},
"reduce_enemy_dodge_%": {
"stats": ["reduce_enemy_dodge_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "減少 %1%%% 敵人躲避機率",
"formatters": []
}
]
},
"shock_duration_+%": {
"stats": ["shock_duration_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 敵人感電時間",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 敵人感電時間",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"skill_cold_damage_%_to_convert_to_fire": {
"stats": ["skill_cold_damage_%_to_convert_to_fire"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "%1%%% 冰冷傷害轉換為火焰傷害",
"formatters": []
}
]
},
"skill_effect_duration_+%": {
"stats": ["skill_effect_duration_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 技能影響時間",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 技能影響時間",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"skill_physical_damage_%_to_convert_to_lightning": {
"stats": ["skill_physical_damage_%_to_convert_to_lightning"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "%1%%% 物理傷害轉換為閃電傷害",
"formatters": []
}
]
},
"spell_damage_+%": {
"stats": ["spell_damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 法術傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 法術傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"support_trap_damage_+%_final": {
"stats": ["support_trap_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "%1%%% 更多陷阱傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "%1%%% 較少陷阱傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"tornado_shot_num_of_secondary_projectiles": {
"stats": ["tornado_shot_num_of_secondary_projectiles"],
"translations": [
{
"matchers": [1],
"text": "發射 %1% 個二段投射物",
"formatters": []
},
{
"matchers": [[2, "#"]],
"text": "發射 %1% 個二段投射物",
"formatters": []
}
]
},
"trap_damage_+%": {
"stats": ["trap_damage_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 陷阱傷害",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 陷阱傷害",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"trap_duration_+%": {
"stats": ["trap_duration_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 陷阱持續時間",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 陷阱持續時間",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"trap_throwing_speed_+%": {
"stats": ["trap_throwing_speed_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 陷阱投擲速度",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 陷阱投擲速度",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"trap_trigger_radius_+%": {
"stats": ["trap_trigger_radius_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "增加 %1%%% 陷阱觸發範圍效果",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "減少 %1%%% 陷阱觸發範圍效果",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"unearth_base_corpse_level": {
"stats": ["unearth_base_corpse_level"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "創造等級 %1% 的屍體",
"formatters": []
}
]
},
"vaal_storm_call_base_delay_ms": {
"stats": ["vaal_storm_call_base_delay_ms"],
"translations": [
{
"matchers": [1000],
"text": "每 %1% 秒落雷 1 個敵人",
"formatters": [
{
"id": "milliseconds_to_seconds_2dp",
"arg": 1
}
]
},
{
"matchers": ["#"],
"text": "每 %1% 秒落雷 1 個敵人",
"formatters": [
{
"id": "milliseconds_to_seconds_2dp",
"arg": 1
}
]
}
]
},
"volatile_dead_base_number_of_corpses_to_consume": {
"stats": ["volatile_dead_base_number_of_corpses_to_consume"],
"translations": [
{
"matchers": [1],
"text": "摧毀至多 1 個屍體",
"formatters": []
},
{
"matchers": ["#"],
"text": "摧毀至多 %1% 個屍體",
"formatters": []
}
]
}
}
}