poe-i18n
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i18n utility for Path of Exile
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{
"sweep": {
"displayedname": "橫掃",
"description": "使用雙手近戰武器在身體周圍橫掃,並將部分怪物擊退。"
},
"vaal_sweep": {
"displayedname": "瓦爾.橫掃",
"description":
"將武器在身體周圍橫掃多次,並將部分怪物擊退。限定長杖、雙手斧或雙手錘。"
},
"ground_slam": {
"displayedname": "裂地之擊",
"description":
"以主手武器重擊地面並製造出一道向前釋放的衝擊波,被此衝擊波擊中的敵人將會受到傷害並有較高機率被擊暈。限定長杖與錘。"
},
"vaal_ground_slam": {
"displayedname": "瓦爾.裂地之擊",
"description":
"以武器重擊地面(雙持時會使用兩把武器武器一起重擊)並製造出一道向周圍釋放具有傷害的衝擊波。限定長杖與錘。"
},
"cleave": {
"displayedname": "劈砍",
"description":
"在身體前方以弧狀揮動武器(雙持時則揮動兩把武器),並同時對多名敵人造成傷害。限定斧與劍。"
},
"shield_charge": {
"displayedname": "重盾衝鋒",
"description":
"向一個目標衝鋒,使用盾牌對其猛擊的同時也用近戰武器順手補刀。此攻擊將會擊退目標並將其擊暈,在路徑上的敵人將會被推向兩旁。傷害與擊暈機率將視衝鋒距離而定。限定裝備近戰單手武器及盾牌。不能被多重打擊輔助。"
},
"new_shield_charge": {
"displayedname": "重盾衝鋒",
"description":
"向一個區域或目標衝鋒,將路線上的敵人推開並持續在你前方區域造成傷害。衝鋒距離越遠,造成的傷害越高,並且擊暈敵人的機率越高。不能被多重打擊輔助。"
},
"enduring_cry": {
"displayedname": "堅決戰吼",
"description":
"發出怒吼,嘲諷周圍的敵人來攻擊自己。視周圍被嘲諷敵人的數量增加耐力球充能數,若週遭有敵人時給與施放者短暫時間的生命恢復。 與其他戰吼技能共用技能冷卻。\r\n「打我啊~笨蛋~」"
},
"enduring_cry_repeatable": { "displayedname": "", "description": "" },
"inspiring_cry": {
"displayedname": "激勵戰吼",
"description":
"施展戰吼,使自身和盟友傷害和魔力恢復增加。 傷害增加量隨著周圍敵人數量提升。 嘲諷周圍所有敵人,使他們攻擊施放者。 與其他戰吼技能共用技能冷卻。"
},
"abyssal_cry": {
"displayedname": "深淵戰吼",
"description":
"施展戰吼,使周圍敵人緩速,並在遭殺害時爆裂。 緩速效果隨著周圍敵人數量提升。 嘲諷周圍所有敵人,使他們攻擊施放者。 與其他戰吼技能共用技能冷卻。"
},
"leap_slam": {
"displayedname": "躍擊",
"description":
"朝著目標區域躍起,並在落地時以主手武器重擊(並擊退一些)範圍內的敵人。被踩到的敵人將會被推出去。限定一把斧、錘、劍或是長杖。"
},
"leap_slam_behind": { "displayedname": "躍擊", "description": "" },
"double_strike": {
"displayedname": "雙重打擊",
"description": "使用你的主手近戰武器對著目標進行兩次快速的攻擊。"
},
"vaal_double_strike": {
"displayedname": "瓦爾.雙重打擊",
"description":
"使用你的主手近戰武器對著目標進行兩次快速的攻擊,並同時召喚你的影分身持續使用雙重打擊攻擊敵人一段時間。"
},
"elemental_hit": {
"displayedname": "元素打擊",
"description":
"施放技能時會進行一次額外附帶隨機種類元素傷害的普通攻擊(包括任何武器)。"
},
"immortal_call": {
"displayedname": "不朽怒嚎",
"description":
"仰天怒吼,釋放耐力球,並使你的角色免疫物理攻擊一小段時間。免疫物理攻擊時間長短視釋放的耐力球數量而定。\r\n「金!鐘!罩!」"
},
"vaal_immortal_call": {
"displayedname": "瓦爾.不朽怒嚎",
"description":
"仰天怒吼,釋放耐力球,並使你的角色無敵一小段時間。無敵時間長短視釋放的耐力球數量而定。\r\n「萬~佛~朝~宗!」"
},
"dual_strike": {
"displayedname": "雙持打擊",
"description":
"使用兩把武器對目標同時進行攻擊並造成傷害。限定雙持(不包含法杖)。"
},
"blade_flurry": {
"displayedname": "迴旋之刃",
"description":
"迅速穿越敵人並同時造成武器傷害。限定匕首、爪以及單手劍。不能被多重打擊輔助。"
},
"frenzy": {
"displayedname": "狂怒",
"description":
"進行一次攻擊,若是命中敵人則累積一顆狂怒球。帶著狂怒球的狀態下將會增加你的攻擊速度。"
},
"caustic_arrow": {
"displayedname": "腐蝕箭矢",
"description":
"射出一發帶有腐蝕效果的箭矢,對擊中的敵人造成額外混沌傷害,並且產生腐蝕雲霧。在雲霧中的敵人將會持續的受到混沌傷害。"
},
"backstab": {
"displayedname": "背刺",
"description":
"一個匕首專用的技能,若是在敵人背後施放則會增加傷害且必定暴擊。高魔力消耗及技能冷卻。"
},
"detonate_dead_old_monster": { "displayedname": "", "description": "" },
"detonate_dead": {
"displayedname": "屍體爆破",
"description":
"指定屍體並對附近敵人造成法術傷害,同時引爆屍體造成火焰傷害。屍體爆炸不受法術傷害屬性影響,也無法被反射。"
},
"vaal_detonate_dead": {
"displayedname": "瓦爾.屍體爆破",
"description":
"使一個未使用過的屍體爆炸,對附近的敵人造成火焰傷害。附近未使用過的屍體也會連鎖爆炸。屍體爆炸不受法術傷害屬性影響。"
},
"snipe": {
"displayedname": "狙擊",
"description":
"對目標射出一發高傷害且必中的箭矢。此攻擊速度緩慢且會被路徑上的敵人所阻擋,並可藉由釋放狂怒球而增加攻擊速度。"
},
"flicker_strike": {
"displayedname": "閃現打擊",
"description":
"傳送至目標怪物身邊並用近戰武器對其造成傷害。若是未指定目標,則系統會為其隨機指定一隻怪物。釋放一顆狂怒球能重置其技能冷卻。"
},
"throw_skill": {
"displayedname": "投擲",
"description": "將該角色所持的武器投擲出去。"
},
"blood_rage": {
"displayedname": "鮮血狂怒",
"description":
"使用後將會給予角色時間內一個物理攻擊增益。此增益會對角色增加攻擊速度以及給予額外的生命偷取。擊殺任意敵人將會重置此增益的時間,且獲得一個狂怒球。"
},
"split_arrow": {
"displayedname": "分裂箭矢",
"description": "對不同的目標射出多重箭矢。"
},
"cold_snap": {
"displayedname": "霜暴",
"description":
"在指定地點凝聚冰之結晶並從地面竄出。在此區域的怪物將會受到傷害並被凍結。釋放一顆暴擊球能重置其技能冷卻。"
},
"vaal_cold_snap": {
"displayedname": "瓦爾.霜暴",
"description":
"冰之結晶以施法者為中心向外爆發。對敵人造成傷害並使地面冰結。"
},
"ice_nova": {
"displayedname": "冰霜新星",
"description":
"一個冰冷之環在施法者四周膨脹。如果施法目標區域附近存在著寒冰彈,則冰冷之環將在寒冰彈的四周膨脹。"
},
"vaal_ice_nova": {
"displayedname": "瓦爾.冰霜新星",
"description":
"一個冰冷之環在施法者四周膨脹,每次擊中敵人時會重複一次。如果施法目標區域附近存在著寒冰彈,則冰冷之環將在寒冰彈的四周膨脹。"
},
"ignite": { "displayedname": "點燃", "description": "使目標敵人著火。" },
"fireball": {
"displayedname": "火球",
"description":
"釋放一顆球型火焰向前飛射,接觸到怪物時會爆炸並對周圍敵人造成傷害"
},
"vaal_fireball": {
"displayedname": "瓦爾.火球",
"description":
"以施法者為中心螺旋型散發大量的火球,接觸到怪物時會爆炸並對周圍敵人造成傷害。"
},
"arc": {
"displayedname": "電弧",
"description": "一道電弧從施放者射向目標,並會彈跳至另外一個目標。"
},
"vaal_arc": {
"displayedname": "瓦爾.電弧",
"description": "一道電弧從施放者射向目標,並會在多個目標間彈跳。"
},
"raise_zombie": {
"displayedname": "殭屍復甦",
"description":
"從一個屍體中復甦一隻殭屍,它會跟隨你並使用近戰以及範圍重擊攻擊敵人。"
},
"righteous_fire": {
"displayedname": "正義之火",
"description":
"以魔法之火快速的燃燒自己及周圍的敵人。在此效果下,你的法術傷害大幅增加。當你的生命只剩下 1 時將會自動停止此法術。"
},
"vaal_righteous_fire": {
"displayedname": "瓦爾.正義之火",
"description":
"燃燒自身所有生命及能量護盾直到剩下 1 點生命,將此能量轉化爆發並對周圍的敵人造成火焰傷害。傷害取決於燃燒的生命及能量護盾數值。"
},
"fire_weapon": {
"displayedname": "烈焰武器",
"description":
"將能量注入目前所使用的武器使其在攻擊時能造成額外火焰傷害一段時間。"
},
"damage_infusion": {
"displayedname": "傷害灌注",
"description":
"將傷害從附近敵人轉移到目標敵人身上。被轉走傷害的敵人會恢復等同該傷害的生命。"
},
"discharge": {
"displayedname": "解放",
"description": "釋放角色身上所有的充能球並對周圍所有敵人造成元素傷害。"
},
"town_portal": {
"displayedname": "時空之門",
"description": "開啟一個連結城鎮的時空之門。"
},
"vaal_breach": {
"displayedname": "瓦爾.裂痕",
"description": "創造一個裂痕,使你能夠遭遇裂痕中強大的敵人。"
},
"melee": {
"displayedname": "普通攻擊",
"description": "對你的敵人無情痛擊。"
},
"sandspitter_projectile": { "displayedname": "", "description": "" },
"seawitch_wave": { "displayedname": "", "description": "" },
"monster_projectile_weapon": { "displayedname": "", "description": "" },
"monster_projectile_weapon_cast_triggerable": {
"displayedname": "",
"description": ""
},
"bloodchieftain_summonmonkeys": { "displayedname": "", "description": "" },
"blood_chieftain_summon_ghost_monkeys": {
"displayedname": "",
"description": ""
},
"skeleton_projectile_fire": { "displayedname": "", "description": "" },
"skeleton_projectile_cold": { "displayedname": "", "description": "" },
"skeleton_projectile_lightning": { "displayedname": "", "description": "" },
"spark": {
"displayedname": "電球",
"description":
"施放出多顆變幻莫測的電球,這些電球將會隨機移動直到撞到敵人或是自然消失。"
},
"vaal_spark": {
"displayedname": "瓦爾.電球",
"description":
"持續的施放出大量變幻莫測的電球,這些電球將會隨機移動直到撞到敵人或是自然消失。"
},
"root_spider_spit": { "displayedname": "", "description": "" },
"ice_spear": {
"displayedname": "冰矛",
"description":
"凝聚冰之碎片為矛並向前射出,此冰矛將會穿透附近的敵人,並對一定距離以外的敵人具有較高的暴擊率。"
},
"raise_spectre": {
"displayedname": "喚醒幽魂",
"description": "唱名喚魂,從目標屍體喚醒其幽魂並使役它為你而戰。"
},
"infernal_blow": {
"displayedname": "煉獄之擊",
"description":
"凝聚煉獄之力,轉換一部分的物理傷害為火焰傷害以重擊目標。受到煉獄之擊的敵人在短時間內死亡時會爆炸,並對周圍的敵人造成火焰傷害。爆炸的傷害無法被反射。限定劍、斧、錘、長杖或是空手。"
},
"glacial_hammer": {
"displayedname": "冰霜之錘",
"description":
"凝聚冰霜之力,轉換一部分的物理傷害為冰冷傷害以重擊目標。若受到攻擊的敵人被冰凍且生命少於 1 / 3 ,則被冰霜之錘命中時會碎成冰屑。限定錘或長杖。"
},
"vaal_glacial_hammer": {
"displayedname": "瓦爾.冰霜之錘",
"description":
"凝聚冰霜之力,轉換一部分的物理傷害為冰冷傷害以重擊目標,同時在目標周圍造成一個不可侵犯、讓敵人無處可逃的冰牆。限定錘與長杖。"
},
"frost_wall": {
"displayedname": "冰牆",
"description":
"聚集空氣中的水分,製造一堵能阻擋敵人行動的冰牆。在冰牆成形位置的敵人將會受到傷害並且被擊退。"
},
"frost_wall_behind_target": { "displayedname": "", "description": "" },
"freezing_pulse": {
"displayedname": "冰霜脈衝",
"description":
"發出一個半月形的寒冰投射物,被擊中的敵人將有機率被冰凍。這個投射物很快就會消散,而其傷害與凍結機率將會隨著飛行時間遞減。"
},
"shock_nova": {
"displayedname": "閃電新星",
"description":
"從施法者散發出一圈閃電之環,被擊中的敵人會受到閃電傷害。位在環中心的敵人將不會受到任何傷害。"
},
"viper_strike": {
"displayedname": "毒蛇打擊",
"description":
"對敵人進行攻擊,額外造成等同於物理傷害一定比例的混沌傷害,並使敵人中毒。限定爪、匕首與劍。"
},
"phase_run": {
"displayedname": "暗影迷蹤",
"description":
"使你的身影難以被發現,且增加你的移動速度。移動時不再被敵人阻擋。使用任何技能將移除此增益效果,並給予另外一個增加攻擊傷害的短暫增益效果。可以使用狂怒球延長持續時間。"
},
"explosive_arrow": {
"displayedname": "爆炸箭矢",
"description":
"射出一發帶著引線充滿爆炸能量的箭矢。當被命中的目標死亡或是引線燒完,該箭矢將會爆炸並對周圍的敵人造成火焰傷害。再次被爆炸箭矢命中會延長爆炸的時間。爆炸的範圍大小將視目標被擊中的箭數所決定。"
},
"inca_boss_explosion": { "displayedname": "", "description": "" },
"inca_boss_summon": { "displayedname": "", "description": "" },
"inca_boss_laser": { "displayedname": "", "description": "" },
"inca_boss_travel": { "displayedname": "", "description": "" },
"inca_boss_spray": { "displayedname": "", "description": "" },
"inca_boss_rocks": { "displayedname": "", "description": "" },
"inca_boss_ball_lightning": { "displayedname": "", "description": "" },
"inca_boss_icestorm": { "displayedname": "", "description": "" },
"temporal_chains": {
"displayedname": "時空鎖鏈",
"description":
"對目標區域降下詛咒,受到詛咒的敵人變慢,並且延長它們所受到的效果之持續時間。"
},
"elemental_weakness": {
"displayedname": "元素要害",
"description": "對目標區域降下詛咒,受到詛咒的敵人對於元素的抗性將會降低。"
},
"warlords_mark": {
"displayedname": "督軍印記",
"description":
"對目標區域降下詛咒,受到詛咒的敵人將更容易被暈眩、更慢恢復。在攻擊帶有印記的敵人時會獲得額外的生命與魔力偷取,此外在擊殺帶有印記的敵人時會有機會獲得耐力球。"
},
"punishment": {
"displayedname": "懲戒",
"description":
"對目標區域降下詛咒,受到詛咒的敵人在造成物理傷害的同時也受到一定比例的傷害。"
},
"enfeeble": {
"displayedname": "衰弱",
"description":
"對目標區域降下詛咒,受到詛咒的敵人所造成的攻擊或法術將會比較無力。"
},
"assassins_mark": {
"displayedname": "刺客印記",
"description":
"對目標區域降下詛咒,受到詛咒的敵人更容易、受到更多暴擊傷害。此外,在擊殺帶有印記的敵人時會獲得生命與魔力,並有機會獲得暴擊球。"
},
"projectile_weakness": {
"displayedname": "投射物要害",
"description":
"對目標區域降下詛咒,受到詛咒的敵人將更容易被投射物穿透、擊退以及受到更多投射物造成的傷害。"
},
"vulnerability": {
"displayedname": "脆弱",
"description":
"對目標區域降下詛咒,受到詛咒的敵人將會增加受到的物理傷害及持續傷害。攻擊被詛咒的敵人有機率造成流血和癱瘓。"
},
"inca_minion_projectile": { "displayedname": "", "description": "" },
"teleport_ball": {
"displayedname": "閃電傳送",
"description":
"在指定位置施放一個法陣,在數秒之後將你傳送過去。當傳送時,在原本位置與傳送法陣位置的敵人都會受到閃電傷害。"
},
"vaal_lightning_warp": {
"displayedname": "瓦爾.閃電傳送",
"description":
"在指定位置施放一個法陣,在數秒之後將周圍的敵人傳送過去。當傳送時,在原本位置與傳送法陣位置的敵人都會受到閃電傷害。"
},
"gladiator_boss_vaal_lightning_warp": {
"displayedname": "瓦爾.閃電傳送",
"description":
"在指定位置施放一個法陣,在數秒之後將周圍的敵人傳送過去。當傳送時,在原本位置與傳送法陣位置的敵人都會受到閃電傷害。"
},
"summon_skeletons": {
"displayedname": "召喚骷髏",
"description": "召喚移動緩慢且會隨著時間衰弱的骷髏。不需屍體來召喚。"
},
"vaal_summon_skeletons": {
"displayedname": "瓦爾.召喚骷髏",
"description":
"召喚一支由強大的骷髏將軍所統率,由骷髏戰士、骷髏弓箭手與骷髏法師所組成的骷髏大軍。"
},
"summon_skeletons_on_self": { "displayedname": "重擊", "description": "." },
"vaal_summon_skeletons_on_self": { "displayedname": "", "description": "" },
"heavy_strike": {
"displayedname": "重擊",
"description":
"對目標進行一次強而有力的攻擊並把目標擊退。限定斧、錘、劍或雙手武器。"
},
"vaal_heavy_strike": {
"displayedname": "瓦爾.重擊",
"description":
"對目標進行一次強而有力的攻擊並把目標擊飛。限定斧、錘、劍或雙手武器。"
},
"conversion_strike": {
"displayedname": "霸氣之擊",
"description":
"凝聚霸氣,對目標造成猛力的一擊。受到霸氣灌體、非傳奇的敵人在短時間內死亡時會復活為玩家的僕從以供驅使,直到霸氣散去。"
},
"alira_rain_of_arrows": { "displayedname": "", "description": "" },
"oak_rain_of_arrows": { "displayedname": "", "description": "" },
"rain_of_arrows": {
"displayedname": "箭雨",
"description": "對空射出無數箭矢,並在一段時間後如雨般灑落在目標區域。"
},
"vaal_rain_of_arrows": {
"displayedname": "瓦爾.箭雨",
"description":
"對空射出無數箭矢,並在一段時間後如雨般灑落在目標區域。被擊中的敵人將被釘在原地無法移動一段時間。"
},
"fire_storm": {
"displayedname": "烈炎風暴",
"description":
"低語呢喃,呼喚無數火焰之球如雨一般灑落在目標區域。每顆火球落地時將會爆炸,並對周圍的敵人造成傷害。"
},
"fire_storm_ignore_los": { "displayedname": "", "description": "" },
"ice_storm": {
"displayedname": "冰風暴",
"description":
"冰箭如雨般灑落在目標區域。落地時將會爆炸,對周圍敵人造成傷害並冰緩它們,並造成冰結地面。技能傷害以智慧數值為基礎。"
},
"lightning_strike": {
"displayedname": "閃電打擊",
"description":
"凝聚閃電之力,轉換一部分的物理傷害為閃電傷害以重擊目標。充盈的閃電之力在擊中後會穿透並分裂成數道投射物,襲擊遠方的敵人。在第一擊擊中的情況下,後續的閃電投射物將無法被躲避。"
},
"vaal_lightning_strike": {
"displayedname": "瓦爾.閃電打擊",
"description":
"凝聚閃電之力,轉換一部分的物理傷害為閃電傷害以重擊目標。閃電之力在擊中敵人後會在其體內充能,並釋放出電弧在敵方之間彈跳造成傷害。即使第一擊未命中,此效果也依然存在。"
},
"tempest_shield": {
"displayedname": "暴風之盾",
"description":
"以暴風之力強化你的盾牌,當你格擋攻擊時將會對攻擊者造成閃電傷害。"
},
"molten_shell": {
"displayedname": "熔岩護盾",
"description":
"召喚熾熱的火焰之盾,在一定時間內提供額外的護甲。當格擋或是護甲所累積受到的物理傷害達到限界值時,火焰之盾將會爆開,並對周圍的敵人造成傷害。"
},
"vaal_molten_shell": {
"displayedname": "瓦爾.熔岩護盾",
"description":
"召喚熾熱的火焰之盾,在一定時間內提供額外的護甲。在火焰之盾存在的時間內,每當受到攻擊時都會造成爆發並對周圍的敵人造成火焰傷害。"
},
"monster_vaal_molten_shell": {
"displayedname": "瓦爾.熔岩護盾",
"description": ""
},
"power_siphon": {
"displayedname": "力量抽取",
"description":
"揮動你的法杖造成強力的一擊;若是擊中的目標被擊殺或是短時間內被擊殺,將會為產生一顆暴擊球。"
},
"vaal_power_siphon": {
"displayedname": "瓦爾.力量抽取",
"description":
"揮動你的法杖同時攻擊附近的所有敵人。瀕死的敵人將會被撲殺,並產生同等數量的暴擊球。不能被齊射輔助。"
},
"mass_frenzy": { "displayedname": "", "description": "" },
"mass_endurance": { "displayedname": "", "description": "" },
"mass_power": { "displayedname": "", "description": "" },
"puncture": {
"displayedname": "放血",
"description":
"對目標進行一個放血攻擊,對其造成一個流血的減益效果,效果可被作用期間詞綴影響。限定弓、匕首、爪與劍。"
},
"lightning_arrow": {
"displayedname": "閃電箭矢",
"description":
"射出一發充滿閃電能量的箭矢,對敵人造成傷害的同時也對附近額外 3 名敵人造成同等的傷害。"
},
"taunt": { "displayedname": "嘲諷", "description": "" },
"haste": {
"displayedname": "迅捷",
"description":
"施放一個光環,使你與受光環影響友軍獲得額外的移動速度、攻擊速度以及施放速度。"
},
"vaal_haste": {
"displayedname": "瓦爾.迅捷",
"description":
"施放一個短暫的光環,使你與受光環影響友軍獲得額外移動速度、攻擊速度以及施放速度。"
},
"purity": {
"displayedname": "元素淨化",
"description": "施放一個光環,使你與受光環影響友軍獲得額外的元素抗性。"
},
"vitality": {
"displayedname": "活力",
"description": "施放一個光環,使你與受光環影響友軍獲得額外的生命回復。"
},
"vaal_vitality": {
"displayedname": "瓦爾.活力",
"description":
"施放一個短暫的光環,使你與受光環影響友軍獲得額外的生命回復。"
},
"discipline": {
"displayedname": "紀律",
"description":
"施放一個光環,使你與受光環影響友軍獲得額外的能量護盾和增加能量護盾回復率。"
},
"vaal_discipline": {
"displayedname": "瓦爾.紀律",
"description":
"施放一個短暫的光環,使你與受光環影響友軍獲得額外的能量護盾,並且不會因為受到攻擊而延遲護盾的回復。"
},
"grace": {
"displayedname": "優雅",
"description": "施放一個光環,使你與受光環影響友軍獲得額外的閃避。"
},
"vaal_grace": {
"displayedname": "瓦爾.優雅",
"description":
"施放一個短暫的光環,使你與受光環影響友軍獲得躲避法術與攻擊的能力。"
},
"determination": {
"displayedname": "堅定",
"description": "施放一個光環,使你與受光環影響友軍獲得額外的護甲。"
},
"vaal_determination": {
"displayedname": "瓦爾.堅定",
"description":
"施放一個短暫的光環,使你與受光環影響友軍獲得物理傷害減免以即元素抗性。"
},
"anger": {
"displayedname": "憤怒",
"description":
"施放一個光環,使你與受光環影響友軍在攻擊和施放法術時額外附帶火焰傷害。"
},
"hatred": {
"displayedname": "憎恨",
"description": "施放一個光環,使你與受光環影響友軍獲得額外冰冷傷害。"
},
"monster_hatred": { "displayedname": "", "description": "" },
"wrath": {
"displayedname": "雷霆",
"description":
"施放一個光環,使你與受光環影響友軍在攻擊時額外附帶閃電傷害,並且造成更多法術閃電傷害。"
},
"burning_arrow": {
"displayedname": "燃燒箭矢",
"description":
"射出一發帶有火焰能量的箭矢,對敵人造成額外火焰傷害並且有較高的機率造成點燃。"
},
"vaal_burning_arrow": {
"displayedname": "瓦爾.燃燒箭矢",
"description":
"射出一發帶有火焰能量的箭矢,接觸到敵人時會爆炸,並對其與周圍的敵人造成額外火焰傷害,同時有較高的機率造成點燃。"
},
"clarity": {
"displayedname": "清晰",
"description": "施放一個光環,使你與受光環影響友軍獲得額外的魔力回復。"
},
"vaal_clarity": {
"displayedname": "瓦爾.清晰",
"description":
"施放一個短暫的光環,使你與受光環影響友軍施放技能時無須消耗魔力。"
},
"insectspawnerspawn": { "displayedname": "", "description": "" },
"detonate_mines": {
"displayedname": "遙控地雷",
"description": "引爆所有你放置的遙控地雷。"
},
"totem_earthquake": {
"displayedname": "震波圖騰",
"description":
"召喚一個圖騰,它會持續的震動附近的地面,擊退附近的敵人並造成傷害。"
},
"totem_life_regen": {
"displayedname": "回春圖騰",
"description":
"召喚一個圖騰,它會施放一個光環並使你與受光環影響友軍獲得額外的生命回復。"
},
"trap_convert": {
"displayedname": "迷魅陷阱",
"description":
"投擲一個陷阱,觸發該陷阱的敵人將會短暫的轉化為你的手下為你而戰。"
},
"trap_beartrap": {
"displayedname": "捕熊陷阱",
"description":
"投擲一個陷阱,觸發該陷阱的敵人將會受到傷害且被固定在原地一段時間。"
},
"mine_freeze": {
"displayedname": "冰凍地雷",
"description": "放置一個遙控地雷,你可以引爆它以冰凍該區域內的所有敵人。"
},
"trap_ground_fire": {
"displayedname": "火焰陷阱",
"description":
"投擲一個陷阱,該陷阱被觸發時會爆炸並對周圍的敵人造成火焰傷害,且該區域的地面會持續燃燒,踩在上面的敵人會持續受到傷害。"
},
"ground_fire_self": {
"displayedname": "火焰陷阱",
"description":
"投擲一個陷阱,該陷阱被觸發時會爆炸並對周圍的敵人造成火焰傷害,且該區域的地面會持續燃燒,踩在上面的敵人會持續受到傷害。"
},
"vaal_fire_trap": {
"displayedname": "瓦爾.火焰陷阱",
"description":
"投擲多個陷阱,陷阱被觸發時會爆炸並對周圍的敵人造成火焰傷害,且該區域的地面會持續燃燒,踩在上面的敵人會持續受到傷害。"
},
"trap_ground_caustic_cloud": { "displayedname": "", "description": "" },
"ground_caustic_cloud": { "displayedname": "", "description": "" },
"trap_ground_ice": { "displayedname": "", "description": "" },
"totem_taunt": {
"displayedname": "誘餌圖騰",
"description": "召喚一個圖騰,它會持續的嘲諷周圍的敵人對其進行攻擊。"
},
"totem_consume_corpse": {
"displayedname": "吞噬圖騰",
"description": "召喚一個圖騰,它會吞噬附近的屍體並為你回復生命。"
},
"necromancer_revive_skeleton": { "displayedname": "", "description": "" },
"suicide_explosion": { "displayedname": "", "description": "" },
"suicide_explosion_self": { "displayedname": "", "description": "" },
"summon_spawn": { "displayedname": "", "description": "" },
"shadow_projectiles": {
"displayedname": "虛空匕首",
"description": "向前依弧形射出數支匕首,對敵人造成物理傷害。"
},
"shadow_projectiles_no_los": {
"displayedname": "虛空匕首",
"description": "向前依弧形射出數支匕首,對敵人造成物理傷害。"
},
"insect_spawner_spit": { "displayedname": "", "description": "" },
"scavenger_throw_fire": { "displayedname": "", "description": "" },
"ice_shot": {
"displayedname": "冰霜射擊",
"description":
"射出一發帶有冰霜能量的箭矢,部分物理傷害轉為冰冷傷害且在擊中敵人之後粉碎為冰屑並向後散射,對其背後錐形範圍內的其他敵人造成等同全部物理傷害的冰冷傷害。同時被擊中者所站立處的地面也會結冰。"
},
"piety_ice_shot": {
"displayedname": "冰霜射擊",
"description":
"射出一發帶有冰霜能量的箭矢,部分物理傷害轉為冰冷傷害且在擊中敵人之後粉碎為冰屑並向後散射,對其背後錐形範圍內的其他敵人造成等同全部物理傷害的冰冷傷害。同時被擊中者所站立處的地面也會結冰。"
},
"arctic_breath": {
"displayedname": "極地吐息",
"description":
"射出一個寒冰骷髏投射物,它所經過的路徑都會結冰。在接觸到敵人時會爆炸,使附近地面結冰且對該範圍敵人造成傷害。"
},
"arctic_armour": {
"displayedname": "極地裝甲",
"description":
"召喚刺骨的冰霜之盾,在作用的期間將會減免受到的物理及火焰傷害,同時走過的路面會短暫的結冰。喚出的冰霜之盾會持續消耗你的魔力直到不足以負荷,且移動的狀態下會消耗更多的魔力。"
},
"totem_fire_spray": {
"displayedname": "火舌圖騰",
"description": "召喚一個圖騰,它會持續的對附近的敵人噴射火焰。"
},
"totem_fire_spray_entity": {
"displayedname": "火舌圖騰",
"description": "召喚一個圖騰,它會持續的對附近的敵人噴射火焰。"
},
"brutus_hook": { "displayedname": "", "description": "" },
"fire_weakness": {
"displayedname": "易燃",
"description":
"對目標區域降下詛咒,使受到詛咒敵人的火焰抗性降低,並在受到火焰傷害時有機率被點燃。"
},
"cold_weakness": {
"displayedname": "凍傷",
"description":
"對目標區域降下詛咒,使受到詛咒敵人的冰冷抗性降低,並在受到冰冷傷害時有機率被冰凍。"
},
"lightning_weakness": {
"displayedname": "導電",
"description":
"對目標區域降下詛咒,使受到詛咒敵人的閃電抗性降低,並在受到閃電傷害時有機率被感電。"
},
"lightning_thorns": { "displayedname": "", "description": "" },
"demon_female_ranged_projectile": { "displayedname": "", "description": "" },
"statue_spear_throw": { "displayedname": "", "description": "" },
"summon_water_elementals": { "displayedname": "", "description": "" },
"ball_lightning": {
"displayedname": "天雷之珠",
"description":
"射出一個移動緩慢的天雷之珠,將會週期性的對周圍的敵人施放閃電並造成傷害。"
},
"ball_lightning_self_location": { "displayedname": "", "description": "" },
"piety_fire_form": { "displayedname": "", "description": "" },
"piety_ice_form": { "displayedname": "", "description": "" },
"piety_summon_blood_elementals": { "displayedname": "", "description": "" },
"axis_claim_soldier_minions": { "displayedname": "", "description": "" },
"incinerate": {
"displayedname": "燒毀",
"description":
"從手中散發出火焰之柱。當你站在同個地點施放的時間越久,火焰的範圍和傷害都會隨之增加。"
},
"incinerate_channel": {
"displayedname": "燒毀",
"description":
"持續從手中散發出火焰之柱。當你站在同個地點引導的時間越久,火焰的範圍和傷害都會隨之增加。"
},
"cyclone": {
"displayedname": "旋風斬",
"description":
"對周圍敵人造成傷害,接而進行一連串的旋轉攻擊,邊向目標地點前進邊攻擊路徑上的敵人。不能被多重打擊或殘暴輔助。"
},
"vaal_cyclone": {
"displayedname": "瓦爾.旋風斬",
"description":
"以自體為中心在原地進行旋轉攻擊,周圍的敵人將會被拉向你並受到傷害。不能被殘曓輔助。"
},
"mass_revive_undead": { "displayedname": "", "description": "" },
"searing_bond": {
"displayedname": "灼熱連結",
"description":
"召喚一個圖騰,它會與你和你所操控的所有圖騰之間產生火焰連結,經過火焰連結或是靠近火焰連結尾端的敵人將會受到燃燒傷害。"
},
"zombie_boss_extract": { "displayedname": "", "description": "" },
"birdman_consume_corpse": { "displayedname": "", "description": "" },
"birdman_blood_projectile": { "displayedname": "", "description": "" },
"root_spider_burrow": { "displayedname": "", "description": "" },
"root_spider_emerge": { "displayedname": "", "description": "" },
"minion_taunt": { "displayedname": "", "description": "" },
"reave": {
"displayedname": "衝擊波",
"description":
"對前方一小塊區域進行攻擊,每擊中一個敵人將會使衝擊波的範圍增大。若是一段時間內沒有使用衝擊波擊中敵人或是使用了其他技能,此範圍將會還原。限定匕首、爪、單手劍。"
},
"vaal_reave": {
"displayedname": "瓦爾.衝擊波",
"description":
"重複對不同方向進行範圍攻擊。每擊中一個敵人將會使瓦爾.衝擊波的範圍增大。若是一段時間內沒有使用瓦爾.衝擊波擊中敵人或是使用了其他技能,此範圍將會還原。限定匕首、爪、單手劍。"
},
"dominus_chilling_bond": { "displayedname": "", "description": "" },
"dominus_lightning_souls": { "displayedname": "", "description": "" },
"dominus_lightning_slam": {
"displayedname": "天譴之拳",
"description": "神聖之光。"
},
"dominus_mark": { "displayedname": "", "description": "" },
"chaos_degen_aura": { "displayedname": "", "description": "" },
"hide": { "displayedname": "", "description": "" },
"dominus_demon_cleave": { "displayedname": "", "description": "" },
"dominus_demon_projectile": { "displayedname": "", "description": "" },
"delayed_blast": { "displayedname": "", "description": "" },
"dominus_demon_charge": { "displayedname": "", "description": "" },
"dominus_dash": { "displayedname": "", "description": "" },
"lightning_projectile_trap": {
"displayedname": "閃電陷阱",
"description":
"投擲一個陷阱,該陷阱被觸發時將會向全方位散射出閃電投射物,投射物將會對觸發及接觸到的敵人造成閃電傷害。"
},
"vaal_lightning_projectile_trap": {
"displayedname": "瓦爾.閃電陷阱",
"description":
"投擲一個陷阱,該陷阱被觸發時將會向全方位散射出閃電投射物,投射物將會對觸發及接觸到的敵人造成閃電傷害,且同時在地面留下感電效果。"
},
"smoke_mine": {
"displayedname": "煙霧地雷",
"description":
"設置一個地雷,當你啟動時會將你傳送至該地雷所在處。當傳送時,在原本位置與地雷所在位置的區塊都會被充滿煙霧,致盲身在煙霧中的敵人,並提升你的移動速度。"
},
"proximity_shield": { "displayedname": "", "description": "" },
"proximity_shield_self": { "displayedname": "", "description": "" },
"animate_armour": {
"displayedname": "幻化守衛",
"description":
"操控一件武器或防具,使其依附在一個隱形的守衛身上並為你而戰。你可以武器或更多的防具依附在該守衛身上,但是無法依附未鑑定的物品。"
},
"dominus_blood_rain": { "displayedname": "", "description": "" },
"thrown_weapon": {
"displayedname": "靈體投擲",
"description":
"使用念能力複製一把手中的近戰武器,並將此靈體投擲出去。此靈體將會向外飛出並如同迴力鏢一般回到你的身邊,對所有碰觸到的敵人造成傷害。"
},
"vaal_thrown_weapon": {
"displayedname": "瓦爾.靈體投擲",
"description":
"使用念能力複製一把手中的近戰武器,並將此靈體投擲出去。此靈體將會以你為圓心螺旋狀的飛行出去,對所有碰觸到的敵人造成傷害。"
},
"dominus_grab": { "displayedname": "", "description": "" },
"dominus_death_teleport": { "displayedname": "", "description": "" },
"shrine_smoke_cloud": { "displayedname": "", "description": "" },
"shrine_player_smoke_trail": { "displayedname": "", "description": "" },
"animate_weapon": {
"displayedname": "幻化武器",
"description":
"操控一把近戰武器來為你而戰。操控的數量並無上限,但是無法操控未鑑定的武器。"
},
"animate_weapon_trigger": {
"displayedname": "幻化武器",
"description":
"操控一把近戰武器來為你而戰。操控的數量並無上限,但是無法操控未鑑定的武器。"
},
"silence": { "displayedname": "", "description": "" },
"trigger_spawners": { "displayedname": "", "description": "" },
"fire_resist_aura": {
"displayedname": "火焰淨化",
"description": "施放一個光環,使你與受光環影響的友軍獲得額外的火焰抗性。"
},
"cold_resist_aura": {
"displayedname": "冰霜淨化",
"description": "施放一個光環,使你與受光環影響的友軍獲得額外的冰冷抗性。"
},
"lightning_resist_aura": {
"displayedname": "閃電淨化",
"description": "施放一個光環,使你與受光環影響的友軍獲得額外的閃電抗性。"
},
"storm_call": {
"displayedname": "風暴呼喚",
"description":
"在目標區域設置一個標記。經過一小段時間後,閃電會攻擊那個標記,並對該標記周圍的敵人造成傷害,同時其他的標記也會陸續受到閃電攻擊。"
},
"storm_call_no_los": {
"displayedname": "風暴呼喚",
"description":
"在目標區域設置一個標記。經過一小段時間後,閃電會攻擊那個標記,並對該標記周圍的敵人造成傷害,同時其他的標記也會陸續受到閃電攻擊。"
},
"storm_call_self": {
"displayedname": "風暴呼喚",
"description":
"在目標區域設置一個標記。經過一小段時間後,閃電會攻擊那個標記,並對該標記周圍的敵人造成傷害,同時其他的標記也會陸續受到閃電攻擊。"
},
"storm_call_attached": { "displayedname": "風暴呼喚", "description": "" },
"vaal_storm_call": {
"displayedname": "瓦爾.風暴呼喚",
"description":
"在目標區域設置一個標記。當標記存在時,閃電將會隨機攻擊標記附近的敵人,對其造成傷害。經過一小段時間後,強力的閃電會攻擊那個標記,並對該標記周圍的敵人造成傷害,同時其他的標記也會陸續受到閃電攻擊。"
},
"charged_blast": {
"displayedname": "烈焰爆破",
"description":
"可引導(持續施放)來施放大型的爆炸。引導的時間越長,爆炸的範圍與造成的傷害越大。當停止引導後一段時間或使用其他技能時便會觸發爆炸。"
},
"flameblast": {
"displayedname": "烈焰爆破",
"description":
"可引導(持續施放)來施放大型的爆炸,引導的時間越長,爆炸的範圍與造成的傷害越大。當停止引導後便會觸發爆炸。"
},
"vaal_charged_blast": {
"displayedname": "瓦爾.烈焰爆破",
"description":
"指定一塊區域並引導(持續施放)來施放大型的爆炸。引導的時間會受到施放速度影響。當疊加到 10 層時將會爆炸。"
},
"vaal_charged_blast_triggerable": {
"displayedname": "瓦爾.烈焰爆破",
"description":
"指定一塊區域並引導(持續施放)來施放大型的爆炸。引導的時間會受到施放速度影響。當疊加到 10 層時將會爆炸。"
},
"seawitch_lightning_beam": { "displayedname": "", "description": "" },
"root_spider_ambush": { "displayedname": "", "description": "" },
"blinding_gaze": { "displayedname": "", "description": "" },
"barrage": {
"displayedname": "彈幕",
"description":
"在短暫的準備之後,你使用遠程武器進行重複的攻擊。這個攻擊會稍微隨機散射。限定弓與法杖。"
},
"vortex": { "displayedname": "未命名", "description": "." },
"infernal_swarm": {
"displayedname": "野火",
"description":
"對目標敵人周圍造成火焰傷害並點燃效果。此技能將會連鎖彈跳至另外一個敵人身上再進行一次攻擊。"
},
"summon_raging_spirit": {
"displayedname": "召喚憤怒狂靈",
"description":
"召喚只能存在極短時間的憤怒狂靈,這些火焰骷髏將會衝至敵人身邊並快速的進行攻擊。敵方生物將不會主動攻擊這些狂靈,並可以穿越它們。"
},
"summon_raging_spirit_triggered": {
"displayedname": "召喚憤怒狂靈",
"description":
"召喚只能存在極短時間的憤怒狂靈,這些火焰骷髏將會衝至敵人身邊並快速的進行攻擊。敵方生物將不會主動攻擊這些狂靈,並可以穿越它們。"
},
"monster_summon_raging_spirit": { "displayedname": "", "description": "" },
"flame_whip": {
"displayedname": "怒焰奔騰",
"description": "釋放怒焰之力對敵人進行攻擊。燃燒中的敵人將會受到更多傷害。"
},
"sea_witch_screech": { "displayedname": "", "description": "" },
"bat_screech_nova": { "displayedname": "", "description": "" },
"desecrate": {
"displayedname": "褻瀆",
"description":
"腐化一塊地面,召喚屍體並對所有站在該地面上的敵人造成混沌傷害。屍體將會從當前區域的怪物和存在於此的幽魂中挑選。"
},
"flesh_offering": {
"displayedname": "血肉奉獻",
"description":
"獻祭一具屍體,短暫的強化與加速你的召喚物。這個技能會持續獻祭附近的屍體,每具獻祭的屍體將會延長強化召喚物的時間。"
},
"bone_offering": {
"displayedname": "骸骨奉獻",
"description":
"獻祭一具屍體,使你的召喚物獲得格擋攻擊與法術的能力。這個技能會持續獻祭附近的屍體,每具獻祭的屍體將會延長強化召喚物的時間。"
},
"glacial_cascade": {
"displayedname": "冰川之刺",
"description":
"從地面上不斷的冒出冰結之刺,宛如川流一般向前攻擊並對敵人造成傷害。"
},
"storm_cascade_player": {
"displayedname": "風暴突襲",
"description": "閃電分裂成一連串的爆裂電球,向前攻擊並對敵人造成傷害。"
},
"izaro_cascade": { "displayedname": "", "description": "" },
"freeze": { "displayedname": "", "description": "" },
"fire_enrage": { "displayedname": "", "description": "" },
"mass_charge": { "displayedname": "", "description": "" },
"atziri_demon_self_sacrifice": { "displayedname": "", "description": "" },
"atziri_summon_demons": { "displayedname": "", "description": "" },
"atziri_storm_call": { "displayedname": "", "description": "" },
"atziri_storm_call_empowered": { "displayedname": "", "description": "" },
"atziri_flameblast": { "displayedname": "", "description": "" },
"atziri_flameblast_empowered": { "displayedname": "", "description": "" },
"atziri_spear_throw": { "displayedname": "", "description": "" },
"atziri_spear_throw_empowered": { "displayedname": "", "description": "" },
"atziri_mirror_image": { "displayedname": "", "description": "" },
"summon_monsters": { "displayedname": "", "description": "" },
"summon_warband_pack": { "displayedname": "", "description": "" },
"revive_all_with_onslaght": { "displayedname": "", "description": "" },
"summon_exile": { "displayedname": "", "description": "" },
"birdman_consume": { "displayedname": "", "description": "" },
"sandspitter_spray": { "displayedname": "", "description": "" },
"vaal_cloud": { "displayedname": "", "description": "" },
"monster_summon_animated_weapon": { "displayedname": "", "description": "" },
"summon_sandspitters": { "displayedname": "", "description": "" },
"skeleton_explosion_slam": { "displayedname": "", "description": "" },
"molten_strike": {
"displayedname": "熔岩之擊",
"description":
"對目標造成物理及火焰傷害,並在揮擊的途中從武器彈射出熔岩球。這些熔岩球在著地時會爆炸,並對附近的敵人造成傷害。"
},
"convocation": {
"displayedname": "號召",
"description":
"將所有由你控制的召喚物召回你的所在之處,並短暫的使它們獲得生命恢復效果。"
},
"summon_kaom_totems": { "displayedname": "", "description": "" },
"combo_strike": { "displayedname": "...", "description": "" },
"drop_bear_ambush": { "displayedname": "", "description": "" },
"kite_west_boss_use_portal": { "displayedname": "", "description": "" },
"merveil_ice_spear": { "displayedname": "", "description": "" },
"merveil_geyser": { "displayedname": "", "description": "" },
"merveil_geyser_triggerable": { "displayedname": "", "description": "" },
"brutus_cage_summon": { "displayedname": "", "description": "" },
"brutus_spiked_ground": { "displayedname": "", "description": "" },
"fire_nova": {
"displayedname": "火焰新星地雷",
"description":
"設置一個遙控地雷,引爆時施放數道火焰新星。同一個地雷所施放出的數道火焰新星,每道的傷害會比前一道高。"
},
"tornado_shot": {
"displayedname": "龍捲射擊",
"description":
"射出一隻穿透之箭直到它抵達目標地。當它抵達目標地後,會在該地產生一道龍捲,向全方位射出飛箭。"
},
"brutus_ground_slam": { "displayedname": "", "description": "" },
"merveil_warp": {
"displayedname": "幻影傳送",
"description": "傳送至指定目的地。起點跟終點產生一圈冰緩地面。"
},
"merveil_teleport": { "displayedname": "", "description": "" },
"monster_projectile_spell": { "displayedname": "", "description": "" },
"monster_projectile_spell_self": { "displayedname": "", "description": "" },
"monster_projectile_spell_lightning": {
"displayedname": "",
"description": ""
},
"monster_projectile_spell_ally": { "displayedname": "", "description": "" },
"merveil_animate_weapon": { "displayedname": "", "description": "" },
"moss_monster_slam": { "displayedname": "", "description": "" },
"lava_hound_charge": { "displayedname": "", "description": "" },
"merveil_summon_statue": { "displayedname": "", "description": "" },
"merveil_summon_daughters": { "displayedname": "", "description": "" },
"merveil_summon_spawn": { "displayedname": "", "description": "" },
"merveil_multigeyser": { "displayedname": "", "description": "" },
"heal": { "displayedname": "", "description": "" },
"herald_of_blood": { "displayedname": "鮮血之捷", "description": "" },
"herald_of_ash": {
"displayedname": "灰燼之捷",
"description":
"於手中凝聚火焰之力,為物理傷害額外增加火焰傷害。若是你殺死了一個敵人,溢出的傷害將會以燃燒的形式擴散至附近的敵人。"
},
"herald_of_ice": {
"displayedname": "冰霜之捷",
"description":
"於手中凝聚冰霜之力,為法術與攻擊額外增加冰冷傷害。若是你粉碎了一個敵人,它們將會爆炸並對附近的敵人造成冰冷傷害。"
},
"herald_of_thunder": {
"displayedname": "閃電之捷",
"description":
"於手中凝聚閃電之力,為法術與攻擊額外增加閃電傷害。若是你擊殺了一個受到感電狀態的敵人,閃電將會在一小段時間內持續攻擊你附近的敵人。"
},
"rampage_summon_animated_weapon": { "displayedname": "", "description": "" },
"ground_effect_ring": { "displayedname": "", "description": "" },
"consecrate": {
"displayedname": "奉獻",
"description": "奉獻一塊地面,範圍內的友軍回復生命。"
},
"triggered_consecrate": {
"displayedname": "奉獻",
"description": "奉獻一塊地面,範圍內的友軍回復生命。"
},
"poachers_mark": {
"displayedname": "盜獵者印記",
"description":
"對目標區域降下詛咒,受到詛咒的敵人更不容易閃避攻擊。此外,在命中帶有印記的敵人時會獲得生命、魔力,在擊殺怪物時獲得更多的藥劑充能數並有機會獲得狂怒球。"
},
"summon_critters": { "displayedname": "", "description": "" },
"summon_specific_monsters_on_self": {
"displayedname": "",
"description": ""
},
"summon_specific_monsters_on_target": {
"displayedname": "",
"description": ""
},
"summon_specific_monsters_on_target_no_los": {
"displayedname": "",
"description": ""
},
"summon_specific_monster_in_front_of_enemy": {
"displayedname": "",
"description": ""
},
"summon_specific_monster_in_front_of_enemy_no_los": {
"displayedname": "",
"description": ""
},
"summon_specific_monster_behind_enemy": {
"displayedname": "",
"description": ""
},
"summon_specific_monster_behind_enemy_no_los": {
"displayedname": "",
"description": ""
},
"summon_specific_monsters_cannot_die_on_self": {
"displayedname": "",
"description": ""
},
"monster_use_flask": { "displayedname": "", "description": "" },
"lightning_tendrils": {
"displayedname": "電能釋放",
"description":
"匯聚雷霆之力並從手中快速的釋放四次閃電,對你面前弧狀區域內的所有敵人造成傷害。"
},
"lightning_tendrils_channelled": {
"displayedname": "電能釋放",
"description":
"你引導施放此技能時,技能釋放電能脈衝,對你面前弧狀區域內的所有敵人造成傷害。"
},
"beacon": { "displayedname": "", "description": "" },
"beacon_izaro": { "displayedname": "", "description": "" },
"beacon_self": { "displayedname": "", "description": "" },
"lightning_circle": { "displayedname": "...", "description": "" },
"dance_on_corpse": { "displayedname": "", "description": "" },
"bat_screech": { "displayedname": "", "description": "" },
"sandstorm": { "displayedname": "", "description": "" },
"drop_bear_rain": { "displayedname": "", "description": "" },
"drop_bear_enrage": { "displayedname": "", "description": "" },
"lightning_channel": { "displayedname": "...", "description": "" },
"bull_charge": { "displayedname": "", "description": "" },
"voll_charge": { "displayedname": "", "description": "" },
"pitbull_charge": { "displayedname": "", "description": "" },
"miner_throw_fire": { "displayedname": "", "description": "" },
"voll_slam": { "displayedname": "", "description": "" },
"water_vortex": { "displayedname": "", "description": "" },
"word_of_winter_when_hit": {
"displayedname": "冬之誓",
"description": "釋放出帶有冰冷脈衝的冰凍投射物。有短暫的冷卻時間。"
},
"edict_of_winter_when_hit": {
"displayedname": "冬之律",
"description": "釋放出帶有冰冷脈衝的冰凍投射物。有短暫的冷卻時間。"
},
"decree_of_winter_when_hit": {
"displayedname": "冬之令",
"description": "釋放出帶有冰冷脈衝的冰凍投射物。有短暫的冷卻時間。"
},
"commandment_of_winter_when_hit": {
"displayedname": "冬之誡",
"description": "釋放出帶有冰冷脈衝的冰凍投射物。有短暫的冷卻時間。"
},
"monster_dodge": { "displayedname": "", "description": "" },
"monster_dodge_target": { "displayedname": "", "description": "" },
"voll_revive_undead": { "displayedname": "", "description": "" },
"summon_taniwha_tail": { "displayedname": "", "description": "" },
"monster_mortar": {
"displayedname": "盜獵者印記",
"description": "通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。"
},
"monster_mortar_attack": {
"displayedname": "",
"description": "通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。"
},
"earthquake_test_skill": { "displayedname": "", "description": "" },
"kinetic_blast": {
"displayedname": "力量爆破",
"description":
"從法杖中射出一個投射物,在接觸到物體或敵人時對周圍連續爆破造成傷害。"
},
"haunt": { "displayedname": "", "description": "" },
"bloodline_daemon_nova": { "displayedname": "", "description": "" },
"daresso_clone_charge": { "displayedname": "", "description": "" },
"daresso_summon_clones": { "displayedname": "", "description": "" },
"daresso_summon_clones_spell": { "displayedname": "", "description": "" },
"blink_arrow": {
"displayedname": "閃現射擊",
"description":
"對目標地點射出一支箭,當箭到達時將你傳送至目標地,並在原地留下一個你的複製體。這個複製體使用跟你一樣的弓與箭袋。"
},
"blink_arrow_offset": { "displayedname": "", "description": "" },
"mirror_arrow": {
"displayedname": "魅影射擊",
"description":
"對目標地點射出一支箭,當箭到達時在目標地創造一個你的複製體。這個複製體使用跟你一樣的弓與箭袋。"
},
"mirror_arrow_offset": { "displayedname": "", "description": "" },
"daresso_enrage": { "displayedname": "", "description": "" },
"monster_teleport": { "displayedname": "", "description": "" },
"cold_thorns": { "displayedname": "", "description": "" },
"daemon_pulse_beam": { "displayedname": "", "description": "" },
"summon_storms": { "displayedname": "", "description": "" },
"riposte": {
"displayedname": "擊刃",
"description": "格擋時進行一次致命的反擊。雙持時會使用兩把武器進行反擊。"
},
"reckoning": {
"displayedname": "清算",
"description":
"當盾牌格擋時對敵人進行一次迅速的反擊。此反擊會對錐狀區域造成傷害。"
},
"static_strike": {
"displayedname": "充能打擊",
"description":
"使用近戰武器對敵人進行攻擊,並對己身充能。當能量釋放時會對你周圍的敵人造成傷害。"
},
"living_bomb": { "displayedname": "", "description": "" },
"word_of_tempest_on_hit": {
"displayedname": "風暴之誓",
"description":
"在短暫聚能之後釋放,對你週遭的敵人造成傷害。有短暫的冷卻時間。"
},
"edict_of_tempest_on_hit": {
"displayedname": "風暴之律",
"description":
"在短暫聚能之後釋放,對你週遭的敵人造成傷害。有短暫的冷卻時間。"
},
"decree_of_tempest_on_hit": {
"displayedname": "風暴之令",
"description":
"在短暫聚能之後釋放,對你週遭的敵人造成傷害。有短暫的冷卻時間。"
},
"commandment_of_tempest_on_hit": {
"displayedname": "風暴之誡",
"description":
"在短暫聚能之後釋放,對你週遭的敵人造成傷害。有短暫的冷卻時間。"
},
"vengeance": {
"displayedname": "復仇",
"description":
"你被擊中時有機會對周圍的敵人進行一次快速的反擊。攻擊區域範圍會受到武器攻擊範圍的影響。需要裝備近戰武器。"
},
"rune_explosion": { "displayedname": "", "description": "" },
"torment_spirit_pause": { "displayedname": "", "description": "" },
"daresso_attack_combo": { "displayedname": "", "description": "" },
"summon_chaos_elemental": {
"displayedname": "召喚混沌魔像",
"description":
"召喚混沌魔像,啟動時會使你獲得物理傷害減傷。混沌魔像會施放一個造成持續傷害的混沌靈氣並在近戰攻擊附加額外的混沌之刺。"
},
"summon_ice_elemental": {
"displayedname": "召喚寒冰魔像",
"description":
"召喚寒冰魔像,啟動時會使你增加暴擊和命中。寒冰魔像會施放寒冰彈幕並在近戰攻擊時附加額外的冰旋斬。"
},
"summon_fire_elemental": {
"displayedname": "召喚烈焰魔像",
"description":
"召喚烈焰魔像,啟動時會使你增加傷害。烈焰魔像會使用火焰放射,持續造成火焰傷害,及射出會爆炸的弧狀移動投射物。"
},
"bull_thorns": { "displayedname": "", "description": "" },
"gladiator_sword_throw": { "displayedname": "", "description": "" },
"handfinger_hammer_throw": { "displayedname": "", "description": "" },
"handfinger_hammer_throw_multiple_projectiles": {
"displayedname": "",
"description": ""
},
"totem_charged_beam": { "displayedname": "", "description": "" },
"ice_crash": {
"displayedname": "寒冰衝擊",
"description":
"以主手武器敲擊地面,對於範圍內的敵人造成三段沖擊傷害。敵人所受到的第二段和第三段傷害的傷害較低。限定劍、錘、斧、長杖和空手。不能被多重打擊輔助。"
},
"death_explode": { "displayedname": "", "description": "" },
"miner_throw_spawn": { "displayedname": "", "description": "" },
"miner_excavate_elemental": { "displayedname": "", "description": "" },
"wait": { "displayedname": "", "description": "" },
"skeleton_soldier_arrow_spray": { "displayedname": "", "description": "" },
"new_shock_nova": {
"displayedname": "閃電新星",
"description":
"從施法者散發出一圈閃電之環,接著散發出更大範圍的一圈閃電之環。每次被擊中的敵人會受到閃電傷害。"
},
"flame_dash": {
"displayedname": "烈焰衝刺",
"description": "傳送到指定地點,對敵人造成傷害並在路線上造成燃燒。"
},
"vulture_parasite_take_off": { "displayedname": "", "description": "" },
"piety_corrupted_ball_lightning": { "displayedname": "", "description": "" },
"piety_corrupted_lightning_beam": { "displayedname": "", "description": "" },
"vaal_aura_elemental_damage_healing": {
"displayedname": "元素之癒",
"description": "施展治癒你和友方的靈氣,治癒量等同所受的元素傷害量。"
},
"curse_transfer": { "displayedname": "詛咒轉移", "description": "" },
"barrel_explosion": { "displayedname": "火力爆裂", "description": "" },
"malachai_elemental_cone": { "displayedname": "", "description": "" },
"malachai_teleport_slam": { "displayedname": "", "description": "" },
"malachai_shadow_barrage": { "displayedname": "", "description": "" },
"malachai_teleport": { "displayedname": "", "description": "" },
"shavronne_lightning_thorns": { "displayedname": "", "description": "" },
"vigilant_strike": {
"displayedname": "戒備打擊",
"description":
"對敵人進行奮力一擊。你獲得護體增益,帶有減傷效果。持續時間可以透過消耗耐力球來延長。需要近戰武器。"
},
"ice_elemental_spear": { "displayedname": "冰元素尖矛", "description": "" },
"kaom_fire_chasm": { "displayedname": "", "description": "" },
"kaom_volcano_mortar": { "displayedname": "", "description": "" },
"frost_blades": {
"displayedname": "冰霜之刃",
"description":
"增加攻擊範圍,當被擊飛的敵人與其他敵人碰撞時釋放冰霜之刃。限定近戰武器。"
},
"fire_elemental_cone": {
"displayedname": "火元素炎錐",
"description": "以施放者為中心擴散出冰圈。"
},
"shavronne_lightning_tendrils": { "displayedname": "", "description": "" },
"shavronne_teleport": { "displayedname": "", "description": "" },
"daresso_reave": { "displayedname": "", "description": "" },
"puitotem_monster_teleport": { "displayedname": "", "description": "" },
"daresso_charge": { "displayedname": "", "description": "" },
"vulture_leap_slam": {
"displayedname": "躍擊",
"description":
"朝著目標區域躍起,並在落地時以主手武器重擊(並擊退一些)範圍內的敵人。被踩到的敵人將會被推出去。限定一把斧、錘、劍或是長杖。"
},
"curse_consume": { "displayedname": "詛咒強化", "description": "" },
"fire_mortar": {
"displayedname": "熔岩之核",
"description":
"拋投出撞擊地面時會爆炸的岩漿球。技能可以連鎖,當岩漿球爆炸時釋放出另一個岩漿球。"
},
"viking_upheaval": { "displayedname": "", "description": "" },
"summon_eye": { "displayedname": "", "description": "" },
"trigger_kaom_archer_spawners": { "displayedname": "", "description": "" },
"trigger_kaom_skull_spawners": { "displayedname": "", "description": "" },
"new_punishment": {
"displayedname": "懲戒",
"description":
"對目標區域降下詛咒,受到詛咒的敵人在近戰攻擊擊中時賦予擊中的目標一個增益效果。此增益效果賦予更多近戰傷害和增加攻擊速度。"
},
"new_arctic_armour": {
"displayedname": "極地裝甲",
"description":
"召喚刺骨的冰霜之盾,做用期間對於擊中你的敵人造成冰緩。移動時造成冰結地面,並且靜止受到較少火焰及物理傷害。"
},
"monster_arctic_armour_trigger": {
"displayedname": "極地裝甲",
"description": ""
},
"revenant_revive_undead": { "displayedname": "", "description": "" },
"monster_snipe": { "displayedname": "", "description": "" },
"wild_strike": {
"displayedname": "野性打擊",
"description":
"使用近戰武器打擊敵人,將部分傷害轉換為隨機的元素傷害。根據轉換成的元素釋放出爆破、閃電或冰霜。"
},
"piety_ally_beam": { "displayedname": "派蒂光束", "description": "" },
"trap_ice": {
"displayedname": "冰凍陷阱",
"description":
"拋出一個觸發時會製造一連串冰冷印記爆破的陷阱,對所有在爆破範圍內的敵人造成冰冷傷害。"
},
"invisible_fire": { "displayedname": "", "description": "" },
"malachai_shield": { "displayedname": "", "description": "" },
"mortar_with_ground_effects": {
"displayedname": "迫擊砲",
"description": "如同怪物迫擊砲技能,但是在地上留下衝擊效果。"
},
"miner_beacon": { "displayedname": "", "description": "" },
"malachai_transform_piety": { "displayedname": "", "description": "" },
"piety_transform_piety": { "displayedname": "", "description": "" },
"piety_transform_piety_from_beast": {
"displayedname": "",
"description": ""
},
"piety_transform_end": { "displayedname": "", "description": "" },
"piety_transform_end_beast": { "displayedname": "", "description": "" },
"malachai_impale": { "displayedname": "", "description": "" },
"piety_activate_eye_spawner": { "displayedname": "", "description": "" },
"malachai_open_heart": { "displayedname": "", "description": "" },
"heart_grant_shield": { "displayedname": "", "description": "" },
"gain_charges": { "displayedname": "", "description": "" },
"daresso_sword_trap": { "displayedname": "", "description": "" },
"malachai_spawn_tri_bomb": { "displayedname": "", "description": "" },
"repeatable_wave": { "displayedname": "", "description": "" },
"new_phase_run": {
"displayedname": "暗影迷蹤",
"description":
"得到一個增益效果,使你更迅速,難以被敵人發現,並給予你迷蹤狀態,使你能夠穿過敵人。使用任何技能將會使迷蹤效果失效,若使用的技能為近戰傷害技能(不能由圖騰施放),將會增強此傷害。消耗狂怒球可以增加持續時間。"
},
"fire_elemental_meteor": { "displayedname": "", "description": "" },
"blast_rain": {
"displayedname": "爆裂箭雨",
"description":
"朝著天空發出大量的火焰箭矢,並且在落地時產生爆炸。所有的爆炸皆會在指定的地點重疊。"
},
"blast_rain_triggerable": { "displayedname": "", "description": "" },
"shrapnel_shot": {
"displayedname": "流星射擊",
"description":
"發射一發會穿透敵人的箭矢。箭矢發射時的巨大力量爆發出一道閃電,對前方扇形區域敵人造成傷害。"
},
"burnwillow_target_area": { "displayedname": "", "description": "" },
"static_tether": { "displayedname": "靜電鎖鏈", "description": "" },
"piety_reverse_cleave": {
"displayedname": "派蒂反向劈砍",
"description": ""
},
"bladefall": {
"displayedname": "虛空刀雨",
"description":
"召喚出 5 波從天空降下的虛空武器,並且朝著指定的方向蔓延向前。隨著刀雨的遠離,技能的涵蓋範圍也跟著提升。敵人可被擊中複數次。"
},
"labyrinth_boss_rain_of_blades": {
"displayedname": "刀雨",
"description": ""
},
"blade_vortex": {
"displayedname": "飛刃風暴",
"description":
"在你的四周召喚出虛空的武器,以你為中心不斷飛舞旋轉,將周圍的敵人削成肉泥。"
},
"frost_bomb": {
"displayedname": "寒霜爆",
"description":
"創造出一個冰晶,不斷地釋放冰冷的能量,降低其周圍的敵人的冰冷抗性和生命回復。當持續時間結束,冰晶將會爆裂,並對敵人造成大量冰冷傷害。"
},
"word_of_flames": {
"displayedname": "烈火之誓",
"description":
"釋放一個火焰的新星,對周圍敵人造成傷害。此技能有短暫冷卻時間。"
},
"edict_of_flames": {
"displayedname": "烈火之律",
"description":
"釋放一個火焰的新星,對周圍敵人造成傷害。此技能有短暫冷卻時間。"
},
"decree_of_flames": {
"displayedname": "烈火之令",
"description":
"釋放一個火焰的新星,對周圍敵人造成傷害。此技能有短暫冷卻時間。"
},
"commandment_of_flames": {
"displayedname": "烈火之誡",
"description":
"釋放一個火焰的新星,對周圍敵人造成傷害。此技能有短暫冷卻時間。"
},
"unique_animate_weapon": {
"displayedname": "幻化狂舞德爾維希",
"description": "召喚憤怒隨從,當隨從存在時你獲得猛攻,但武器失效。"
},
"orb_of_storms": {
"displayedname": "風暴漩渦",
"description":
"創造出一個帶電的球,不斷地釋放出一道道的閃電攻擊敵人。當在雲的範圍裡使用其他的閃電技能,會觸發風暴漩渦釋放閃電。再次使用技能會取代舊的漩渦。此技能只能由你主動施放。"
},
"lb_retractable_trap": { "displayedname": "", "description": "" },
"word_of_the_grave_on_kill": {
"displayedname": "冰墓之誓",
"description":
"召喚三個寒冰的顱骨,在持續時間結束時爆炸。此技能有短暫冷卻時間。"
},
"edict_of_the_grave_on_kill": {
"displayedname": "冰墓之律",
"description":
"召喚三個寒冰的顱骨,在持續時間結束時爆炸。此技能有短暫冷卻時間。"
},
"decree_of_the_grave_on_kill": {
"displayedname": "冰墓之令",
"description":
"召喚三個寒冰的顱骨,在持續時間結束時爆炸。此技能有短暫冷卻時間。"
},
"commandment_of_the_grave_on_kill": {
"displayedname": "冰墓之誡",
"description":
"召喚三個寒冰的顱骨,在持續時間結束時爆炸。此技能有短暫冷卻時間。"
},
"word_of_reflection_when_hit": {
"displayedname": "倒影之誓",
"description":
"製造一個與你使用同樣武器攻擊的複製體。此技能有短暫冷卻時間。"
},
"edict_of_reflection_when_hit": {
"displayedname": "倒影之律",
"description":
"製造一個與你使用同樣武器攻擊的複製體。此技能有短暫冷卻時間。"
},
"decree_of_reflection_when_hit": {
"displayedname": "倒影之令",
"description":
"製造一個與你使用同樣武器攻擊的複製體。此技能有短暫冷卻時間。"
},
"commandment_of_reflection_when_hit": {
"displayedname": "倒影之誡",
"description":
"製造一個與你使用同樣武器攻擊的複製體。此技能有短暫冷卻時間。"
},
"word_of_light_when_critically_hit": {
"displayedname": "光之誓",
"description":
"在你的四周製造奉獻地面,並造成一定比例的主手武器傷害。奉獻地面增加你和你的隊友額外生命回復。此技能有短暫冷卻時間。"
},
"edict_of_light_when_critically_hit": {
"displayedname": "光之律",
"description":
"在你的四周製造奉獻地面,並造成一定比例的主手武器傷害。奉獻地面增加你和你的隊友額外生命回復。此技能有短暫冷卻時間。"
},
"decree_of_light_when_critically_hit": {
"displayedname": "光之令",
"description":
"在你的四周製造奉獻地面,並造成一定比例的主手武器傷害。奉獻地面增加你和你的隊友額外生命回復。此技能有短暫冷卻時間。"
},
"commandment_of_light_when_critically_hit": {
"displayedname": "光之誡",
"description":
"在你的四周製造奉獻地面,並造成一定比例的主手武器傷害。奉獻地面增加你和你的隊友額外生命回復。此技能有短暫冷卻時間。"
},
"word_of_thunder_on_kill": {
"displayedname": "雷電之誓",
"description": "在你的四周造成錐形的閃電傷害。此技能有短暫冷卻時間。"
},
"edict_of_thunder_on_kill": {
"displayedname": "雷電之律",
"description": "在你的四周造成錐形的閃電傷害。此技能有短暫冷卻時間。"
},
"decree_of_thunder_on_kill": {
"displayedname": "雷電之令",
"description": "在你的四周造成錐形的閃電傷害。此技能有短暫冷卻時間。"
},
"commandment_of_thunder_on_kill": {
"displayedname": "雷電之誡",
"description": "在你的四周造成錐形的閃電傷害。此技能有短暫冷卻時間。"
},
"triggered_lightning_cones": { "displayedname": "", "description": "" },
"summon_rock_golem": {
"displayedname": "召喚巨石魔像",
"description":
"召喚一個為你提供額外生命回復的巨石魔像。除了一般的近戰攻擊外,巨石魔像會使用滾動衝撞,還有沉重的衝擊波來嘲諷附近的敵人。"
},
"word_of_force_on_hit": {
"displayedname": "原力之誓",
"description": "對你面前的敵人們造成傷害。此技能有短暫冷卻時間。"
},
"edict_of_force_on_hit": {
"displayedname": "原力之律",
"description": "對你面前的敵人們造成傷害。此技能有短暫冷卻時間。"
},
"decree_of_force_on_hit": {
"displayedname": "原力之令",
"description": "對你面前的敵人們造成傷害。此技能有短暫冷卻時間。"
},
"commandment_of_force_on_hit": {
"displayedname": "原力之誡",
"description": "對你面前的敵人們造成傷害。此技能有短暫冷卻時間。"
},
"whirling_leap": { "displayedname": "迴旋躍擊", "description": "" },
"word_of_war_on_kill": {
"displayedname": "戰爭之誓",
"description":
"召喚一個你所使用的武器的複製體來攻擊敵人。此技能有短暫冷卻時間。"
},
"edict_of_war_on_kill": {
"displayedname": "戰爭之律",
"description":
"召喚一個你所使用的武器的複製體來攻擊敵人。此技能有短暫冷卻時間。"
},
"decree_of_war_on_kill": {
"displayedname": "戰爭之令",
"description":
"召喚一個你所使用的武器的複製體來攻擊敵人。此技能有短暫冷卻時間。"
},
"commandment_of_war_on_kill": {
"displayedname": "戰爭之誡",
"description":
"召喚一個你所使用的武器的複製體來攻擊敵人。此技能有短暫冷卻時間。"
},
"righteous_lightning": {
"displayedname": "正義怒雷",
"description":
"讓閃電的能量滿溢,包覆住你全身。對周圍敵人造成大量傷害,並且持續消耗魔力。效果期間暴擊率大幅地增加,並且當魔力消耗殆盡時效果消失。"
},
"lb_arrow_trap": { "displayedname": "", "description": "" },
"earthquake": {
"displayedname": "震地",
"description":
"使用斧、錘、或長杖重擊地面,對周圍造成大量傷害,並在地面上留下裂痕。一段時間過後,地面的裂痕將會釋放衝擊波造成更多的傷害。在衝擊波還未釋放前再次使用技能不會刷新地面的裂痕。"
},
"earthquake_triggerable": { "displayedname": "", "description": "" },
"animated_weapon_explosive": { "displayedname": "", "description": "" },
"contagion": {
"displayedname": "瘟疫",