poe-i18n
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i18n utility for Path of Exile
726 lines (725 loc) • 19.3 kB
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{
"meta": {
"include": "stat_descriptions"
},
"data": {
"damage_taken_+%_from_hits": {
"no_description": true,
"stats": [],
"translations": {}
},
"base_strength": {
"stats": ["base_strength"],
"translations": [
{
"matchers": ["#"],
"text": "%1$+d 力量",
"formatters": []
}
]
},
"base_dexterity": {
"stats": ["base_dexterity"],
"translations": [
{
"matchers": ["#"],
"text": "%1$+d 敏捷",
"formatters": []
}
]
},
"base_intelligence": {
"stats": ["base_intelligence"],
"translations": [
{
"matchers": ["#"],
"text": "%1$+d 智慧",
"formatters": []
}
]
},
"mana_regeneration_rate_per_minute_%": {
"stats": ["mana_regeneration_rate_per_minute_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "每秒魔力回复额外提高 %1%%% ",
"formatters": [
{
"id": "per_minute_to_per_second",
"arg": 1
}
]
}
]
},
"mana_regeneration_rate_per_minute_%_per_power_charge": {
"stats": ["mana_regeneration_rate_per_minute_%_per_power_charge"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "每个暴击球可使每秒魔力回复提高 %1%%% ",
"formatters": [
{
"id": "per_minute_to_per_second",
"arg": 1
}
]
}
]
},
"max_endurance_charges": {
"stats": ["max_endurance_charges"],
"translations": [
{
"matchers": ["#"],
"text": "%1$+d 耐力球数量上限",
"formatters": []
}
]
},
"max_frenzy_charges": {
"stats": ["max_frenzy_charges"],
"translations": [
{
"matchers": ["#"],
"text": "%1$+d 狂怒球数量上限",
"formatters": []
}
]
},
"max_power_charges": {
"stats": ["max_power_charges"],
"translations": [
{
"matchers": ["#"],
"text": "%1$+d 暴击球数量上限",
"formatters": []
}
]
},
"physical_damage_+%_per_frenzy_charge": {
"stats": ["physical_damage_+%_per_frenzy_charge"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "每个狂怒球可使物理伤害提高 %1%%%",
"formatters": []
}
]
},
"add_frenzy_charge_on_kill": {
"stats": ["add_frenzy_charge_on_kill"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "击败敌人后获得狂怒球",
"formatters": []
}
]
},
"keystone_iron_reflexes": {
"stats": ["keystone_iron_reflexes"],
"translations": [
{
"matchers": ["#"],
"text": "将所有闪避值转换为护甲,敏捷不再提供闪避值加成",
"formatters": []
}
]
},
"keystone_avatar_of_fire": {
"stats": ["keystone_avatar_of_fire"],
"translations": [
{
"matchers": ["#"],
"text":
"50%% 的物理、冰霜和闪电伤害转换为火焰伤害\\n只能造成火焰伤害",
"formatters": []
}
]
},
"keystone_eldritch_battery": {
"stats": ["keystone_eldritch_battery"],
"translations": [
{
"matchers": ["#"],
"text":
"技能优先消耗能量护盾,而非魔力\\n能量护盾从生命护盾变成魔力护盾",
"formatters": []
}
]
},
"keystone_ancestral_bond": {
"stats": ["keystone_ancestral_bond"],
"translations": [
{
"matchers": ["#"],
"text": "你的技能无法造成伤害\\n最多同时可以额外召唤 1 个图腾",
"formatters": []
}
]
},
"convert_all_physical_damage_to_fire": {
"stats": ["convert_all_physical_damage_to_fire"],
"translations": [
{
"matchers": ["#"],
"text": "将所有物理伤害转换为火焰伤害",
"formatters": []
}
]
},
"base_number_of_zombies_allowed": {
"stats": ["base_number_of_zombies_allowed"],
"translations": [
{
"matchers": ["#"],
"text": "%1$+d 魔卫数量上限",
"formatters": []
}
]
},
"base_number_of_spectres_allowed": {
"stats": ["base_number_of_spectres_allowed"],
"translations": [
{
"matchers": ["#"],
"text": "%1$+d 灵体数量上限",
"formatters": []
}
]
},
"base_number_of_skeletons_allowed": {
"stats": ["base_number_of_skeletons_allowed"],
"translations": [
{
"matchers": ["#"],
"text": "%1$+d 魔侍数量上限",
"formatters": []
}
]
},
"base_number_of_raging_spirits_allowed": {
"stats": ["base_number_of_raging_spirits_allowed"],
"translations": [
{
"matchers": ["#"],
"text": "%1$+d 愤怒狂灵数量上限",
"formatters": []
}
]
},
"keystone_acrobatics": {
"stats": ["keystone_acrobatics"],
"translations": [
{
"matchers": ["#"],
"text":
"30%% 几率躲避攻击击中、总护甲降低 50%%、总能量护盾降低 30%%、攻击与法术总格挡率降低 30%%",
"formatters": []
}
]
},
"keystone_phase_acrobatics": {
"stats": ["keystone_phase_acrobatics"],
"translations": [
{
"matchers": ["#"],
"text": "30%% 几率躲避法术击中",
"formatters": []
}
]
},
"keystone_pain_attunement": {
"stats": ["keystone_pain_attunement"],
"translations": [
{
"matchers": ["#"],
"text": "低血时法术总伤害额外提高 30%%",
"formatters": []
}
]
},
"keystone_strong_bowman": {
"stats": ["keystone_strong_bowman"],
"translations": [
{
"matchers": ["#"],
"text": "力量属性对近战攻击和投射物的物理伤害均会加成",
"formatters": []
}
]
},
"keystone_point_blank": {
"stats": ["keystone_point_blank"],
"translations": [
{
"matchers": ["#"],
"text":
"投射物攻击近距离目标时造成的总伤害最多额外提高 50%%,但攻击远距离目标时总伤害则会额外降低",
"formatters": []
}
]
},
"keystone_conduit": {
"stats": ["keystone_conduit"],
"translations": [
{
"matchers": ["#"],
"text": "与周围队友分享耐力、狂怒与暴击球",
"formatters": []
}
]
},
"keystone_projectile_evasion": {
"stats": ["keystone_projectile_evasion"],
"translations": [
{
"matchers": ["#"],
"text":
"对投射物攻击的总闪避率额外提高 40%% \\n对近战攻击的总闪避率额外降低 20%% ",
"formatters": []
}
]
},
"keystone_blood_magic": {
"stats": ["keystone_blood_magic"],
"translations": [
{
"matchers": ["#"],
"text": "移除魔力,施放所有技能改为消耗生命",
"formatters": []
}
]
},
"keystone_minion_instability": {
"stats": ["keystone_minion_instability"],
"translations": [
{
"matchers": ["#"],
"text":
"召唤生物在低血时会爆炸,对周围敌人造成自身最大生命 33%% 的火焰伤害",
"formatters": []
}
]
},
"keystone_elemental_equilibrium": {
"stats": ["keystone_elemental_equilibrium"],
"translations": [
{
"matchers": ["#"],
"text":
"被火焰、冰霜和闪电伤害击中的敌人暂时提高 25%% 的该属性抗性,其他属性抗性降低 50%%",
"formatters": []
}
]
},
"keystone_chaos_inoculation": {
"stats": ["keystone_chaos_inoculation"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "最大生命上限变成 1,免疫混沌伤害",
"formatters": []
}
]
},
"keystone_vampirism": {
"stats": ["keystone_vampirism"],
"translations": [
{
"matchers": ["#"],
"text":
"生命偷取会立即回复,不再获得生命回复效果。(无法立即回复【灵能护体】的护盾)",
"formatters": []
}
]
},
"keystone_vaal_pact": {
"stats": ["keystone_vaal_pact"],
"translations": [
{
"matchers": ["#"],
"text":
"每秒生命偷取效果翻倍。\\n生命偷取速度上限翻倍。\\n不再获得生命回复效果。",
"formatters": []
}
]
},
"regenerate_energy_shield_instead_of_life": {
"stats": ["regenerate_energy_shield_instead_of_life"],
"translations": [
{
"matchers": ["#"],
"text": "不再获得生命回复,将其回复效果套用于能量护盾",
"formatters": []
}
]
},
"critical_strike_chance_+%": {
"stats": ["critical_strike_chance_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "攻击与法术暴击率提高 %1%%%",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "攻击与法术暴击率降低 %1%%%",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"base_critical_strike_multiplier_+": {
"stats": ["base_critical_strike_multiplier_+"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "%1$+d%% 攻击和法术暴击伤害加成",
"formatters": []
}
]
},
"staff_block_%": {
"stats": ["staff_block_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "持长杖时,攻击格挡率提高 %1%%%",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "持长杖时,攻击格挡率降低 %1%%%",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"keystone_mana_shield": {
"stats": ["keystone_mana_shield"],
"translations": [
{
"matchers": ["#"],
"text": "所承受伤害的前 30%% 会扣除魔力,而非生命",
"formatters": []
}
]
},
"mortal_conviction_mana_reservation_+%_final": {
"stats": ["mortal_conviction_mana_reservation_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "总魔力保留额外提高 %1%%%",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "总魔力保留额外降低 %1%%%",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"resolute_technique": {
"stats": ["resolute_technique"],
"translations": [
{
"matchers": ["#"],
"text": "你的攻击和法术无法被闪避\\n无法造成暴击",
"formatters": []
}
]
},
"keystone_unwavering_stance": {
"stats": ["keystone_unwavering_stance"],
"translations": [
{
"matchers": ["#"],
"text": "无法闪避敌人攻击\\n免疫晕眩",
"formatters": []
}
]
},
"passive_can_be_allocated_without_connection": {
"stats": ["passive_can_be_allocated_without_connection"],
"translations": [
{
"matchers": ["#"],
"text": "可以点选天赋树中不相连的天赋点",
"formatters": []
}
]
},
"base_strength_and_dexterity": {
"stats": ["base_strength_and_dexterity"],
"translations": [
{
"matchers": ["#"],
"text": "%1$+d 力量和敏捷",
"formatters": []
}
]
},
"base_strength_and_intelligence": {
"stats": ["base_strength_and_intelligence"],
"translations": [
{
"matchers": ["#"],
"text": "%1$+d 力量和智慧",
"formatters": []
}
]
},
"base_dexterity_and_intelligence": {
"stats": ["base_dexterity_and_intelligence"],
"translations": [
{
"matchers": ["#"],
"text": "%1$+d 敏捷和智慧",
"formatters": []
}
]
},
"shield_block_%": {
"stats": ["shield_block_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "持盾时攻击格挡率提高 %1%%%",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "持盾时攻击格挡率降低 %1%%%",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"has_fortify": {
"stats": ["has_fortify"],
"translations": [
{
"matchers": ["#"],
"text": "获得护体效果",
"formatters": []
}
]
},
"global_chance_to_blind_on_hit_%": {
"stats": ["global_chance_to_blind_on_hit_%"],
"translations": [
{
"matchers": [["#", 99]],
"text": "击中敌人后有 %1%%% 几率使其致盲",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextBlind"
}
]
},
{
"matchers": [[100, "#"]],
"text": "击中后使敌人致盲",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextBlind"
}
]
}
]
},
"number_of_additional_projectiles": {
"stats": ["number_of_additional_projectiles"],
"translations": [
{
"matchers": [1],
"text": "技能可以额外发射 1 个投射物",
"formatters": []
},
{
"matchers": [[2, "#"]],
"text": "技能可以额外发射 %1% 个投射物",
"formatters": []
}
]
},
"base_number_of_golems_allowed": {
"stats": ["base_number_of_golems_allowed"],
"translations": [
{
"matchers": [1],
"text": "最多可同时拥有额外 %1% 个魔像",
"formatters": []
},
{
"matchers": [[2, "#"]],
"text": "最多可同时拥有额外 %1% 个魔像",
"formatters": []
}
]
},
"keystone_elemental_overload": {
"stats": ["keystone_elemental_overload"],
"translations": [
{
"matchers": ["#"],
"text":
"暴击后的 8 秒内,火焰、冰霜和闪电总伤害额外提高 40%%\\n击中没有暴击伤害加成\\n异常状态没有暴击伤害加成",
"formatters": []
}
]
},
"display_can_take_character_start_point": {
"stats": ["display_can_take_character_start_point"],
"translations": [
{
"matchers": [1],
"text": "可以从野蛮人的起点配置天赋",
"formatters": []
},
{
"matchers": [2],
"text": "可以从游侠的起点配置天赋",
"formatters": []
},
{
"matchers": [3],
"text": "可以从女巫的起点配置天赋",
"formatters": []
},
{
"matchers": [4],
"text": "可以从决斗者的起点配置天赋",
"formatters": []
},
{
"matchers": [5],
"text": "可以从圣堂武僧的起点配置天赋",
"formatters": []
},
{
"matchers": [6],
"text": "可以从暗影刺客的起点配置天赋",
"formatters": []
}
]
},
"consecrate_ground_on_kill_%_for_3_seconds": {
"stats": ["consecrate_ground_on_kill_%_for_3_seconds"],
"translations": [
{
"matchers": [[1, 99]],
"text": "击败敌人时有 %1%%% 几率产生【奉献地面】,持续 8 秒",
"formatters": []
},
{
"matchers": [[100, "#"]],
"text": "击败敌人时会产生【奉献地面】,持续 8 秒",
"formatters": []
}
]
},
"chill_effect_+%": {
"stats": ["chill_effect_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "冰缓效果提高 %1%%%",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "冰缓效果降低 %1%%%",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"keystone_crimson_dance": {
"stats": ["keystone_crimson_dance"],
"translations": [
{
"matchers": ["#"],
"text":
"你可以对 1 个敌人造成最多 8 次流血\\n当敌人移动时,你的流血无法造成额外伤害n流血伤害降低 50%%",
"formatters": []
}
]
},
"shock_effect_+%": {
"stats": ["shock_effect_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "感电效果提高 %1%%%",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "感电效果降低 %1%%%",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"keystone_ailment_crit": {
"stats": ["keystone_ailment_crit"],
"translations": [
{
"matchers": ["#"],
"text":
"暴击伤害加成也会套用于异常状态的伤害加成,数值为 30%%\\n击中总伤害降低 30%%",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextDamagingAilments"
}
]
}
]
},
"keystone_ghost_reaver": {
"stats": ["keystone_ghost_reaver"],
"translations": [
{
"matchers": ["#"],
"text":
"不再获得生命偷取,将其偷取效果套用于能量护盾\\n能量护盾回复总速度降低 50%%",
"formatters": []
}
]
}
}
}