poe-i18n
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i18n utility for Path of Exile
660 lines (659 loc) • 17.5 kB
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{
"meta": {
"include": "skill_stat_descriptions",
"hasIdentifiers": false
},
"data": {
"buff_duration": {
"stats": ["buff_effect_duration"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "诅咒持续 %1% 秒",
"formatters": [
{
"id": "milliseconds_to_seconds",
"arg": 1
}
]
}
]
},
"action_speed_reduction": {
"stats": ["temporal_chains_action_speed_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "被诅咒敌人的移动速度、攻击速度及施法速度提高 %1%%%",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "被诅咒敌人的移动速度、攻击速度及施法速度降低 %1%%%",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"buff_time_passed_reduction": {
"stats": ["buff_time_passed_-%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "被诅咒敌人身上的增益与减益持续时间延长 %1%%%",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "被诅咒敌人身上的增益与减益持续时间缩短 %1%%%",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"elemental_resist": {
"stats": ["base_resist_all_elements_%"],
"translations": [
{
"matchers": ["#"],
"text": "被诅咒敌人的火焰、冰霜、闪电抗性提高 %1$+d%%",
"formatters": []
}
]
},
"fire_resist": {
"stats": ["base_fire_damage_resistance_%"],
"translations": [
{
"matchers": ["#"],
"text": "被诅咒敌人的火焰抗性提高 %1$+d%%",
"formatters": []
}
]
},
"cold_resist": {
"stats": ["base_cold_damage_resistance_%"],
"translations": [
{
"matchers": ["#"],
"text": "被诅咒敌人的冰霜抗性提高 %1$+d%%",
"formatters": []
}
]
},
"lightning_resist": {
"stats": ["base_lightning_damage_resistance_%"],
"translations": [
{
"matchers": ["#"],
"text": "被诅咒敌人的闪电抗性提高 %1$+d%%",
"formatters": []
}
]
},
"chaos_resist": {
"stats": ["base_chaos_damage_resistance_%"],
"translations": [
{
"matchers": ["#"],
"text": "被诅咒的敌人获得 %1$+d%% 混沌抗性",
"formatters": []
}
]
},
"chance_to_be_frozen": {
"stats": ["chance_to_be_frozen_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "被诅咒敌人受到冰霜伤害时有 %1$+d%% 几率被冰冻",
"formatters": []
}
]
},
"chance_to_be_ignited": {
"stats": ["chance_to_be_ignited_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "被诅咒敌人受到火焰伤害时有 %1$+d%% 几率被点燃",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextIgnite"
}
]
}
]
},
"chance_to_be_shocked": {
"stats": ["chance_to_be_shocked_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "被诅咒敌人受到闪电攻击时有 %1$+d%% 几率被感电",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextShock"
}
]
}
]
},
"monster_flask_charges_incr": {
"stats": ["monster_slain_flask_charges_granted_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "击败被诅咒敌人后药剂使用次数额外增加 %1%%%",
"formatters": []
}
]
},
"life_leeched_when_hit": {
"stats": ["life_leech_on_any_damage_when_hit_permyriad"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "击中被诅咒敌人时获得额外 %1%%% 生命偷取",
"formatters": [
{
"id": "divide_by_one_hundred",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextLifeLeech"
}
]
}
]
},
"mana_leeched_when_hit": {
"stats": ["mana_leech_on_any_damage_when_hit_permyriad"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "击中被诅咒敌人时获得额外 %1%%% 魔力偷取",
"formatters": [
{
"id": "divide_by_one_hundred",
"arg": 1
},
{
"id": "reminderstring",
"arg": "ReminderTextManaLeech"
}
]
}
]
},
"chance_to_grant_endurance_charge_on_death": {
"stats": ["chance_to_grant_endurance_charge_on_death_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "击败被诅咒敌人有 %1%%% 几率获得耐力球",
"formatters": []
}
]
},
"chance_to_grant_frenzy_charge_on_death": {
"stats": ["chance_to_grant_frenzy_charge_on_death_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "击败被诅咒敌人有 %1%%% 几率获得狂怒球",
"formatters": []
}
]
},
"chance_to_grant_power_charge_on_death": {
"stats": ["chance_to_grant_power_charge_on_death_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "击败被诅咒敌人有 %1%%% 几率获得暴击球",
"formatters": []
}
]
},
"punishment_normal": {
"stats": ["punishment_physical_damage_%_reflected_for_normal_monsters"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "反射被诅咒普通怪物 %1%%% 的物理伤害",
"formatters": []
}
]
},
"punishment_magic": {
"stats": ["punishment_physical_damage_%_reflected_for_magic_monsters"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "反射被诅咒魔法怪物 %1%%% 的物理伤害",
"formatters": []
}
]
},
"punishment_rare": {
"stats": ["punishment_physical_damage_%_reflected_for_rare_monsters"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "反射被诅咒稀有怪物 %1%%% 的物理伤害",
"formatters": []
}
]
},
"punishment_unique": {
"stats": ["punishment_physical_damage_%_reflected_for_unique_monsters"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "反射被诅咒传奇怪物 %1%%% 的物理伤害",
"formatters": []
}
]
},
"accuracy_rating_incr": {
"stats": ["accuracy_rating_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "被诅咒敌人命中值提高 %1%%%",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "被诅咒敌人命中值降低 %1%%%",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"critical_strike_chance_incr": {
"stats": ["critical_strike_chance_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "被诅咒敌人的暴击率提高 %1%%%",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "被诅咒敌人的暴击率降低 %1%%%",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"critical_strike_multiplier_incr": {
"stats": ["base_critical_strike_multiplier_+"],
"translations": [
{
"matchers": ["#"],
"text": "被诅咒敌人额外获得 %1$+d%% 攻击和法术基础暴击伤害加成",
"formatters": []
}
]
},
"enfeeble_damage_scale": {
"stats": ["enfeeble_damage_+%_final"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "被诅咒敌人造成的总伤害额外提高 %1%%%",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "被诅咒敌人造成的总伤害额外降低 %1%%%",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"chance_to_take_critical_strike": {
"stats": ["additional_chance_to_take_critical_strike_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "攻击被诅咒敌人有额外 %1%%% 几率造成暴击",
"formatters": []
}
]
},
"self_critical_strike_multiplier_reduction": {
"stats": ["base_self_critical_strike_multiplier_-%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "被诅咒敌人受到的暴击总伤害额外降低 %1%%%",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "被诅咒敌人受到的暴击总伤害额外提高 %1%%%",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"be_pierced": {
"stats": ["projectiles_always_pierce_you"],
"translations": [
{
"matchers": ["#"],
"text": "投射物会穿透被诅咒的敌人",
"formatters": []
}
]
},
"chance_to_be_knocked_back": {
"stats": ["chance_to_be_knocked_back_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "击中被诅咒敌人时有额外 %1%%% 的几率将其击退",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextKnockback"
}
]
}
]
},
"evasion_rating_poachers_mark": {
"stats": ["evasion_rating_+%_final_from_poachers_mark"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "被诅咒敌人的总闪避值额外提高 %1%%%",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "被诅咒敌人的总闪避值额外降低 %1%%%",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"projectile_damage_taken_incr": {
"stats": ["projectile_damage_taken_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "被诅咒敌人受到的投射物伤害提高 %1%%%",
"formatters": []
}
]
},
"chance_to_be_stunned": {
"stats": ["chance_to_be_stunned_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "被诅咒敌人的被晕眩几率额外提高 %1%%%",
"formatters": []
}
]
},
"stun_recovery_incr": {
"stats": ["base_stun_recovery_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "被诅咒敌人的晕眩和格挡回复提高 %1%%%",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "被诅咒敌人的晕眩和格挡回复降低 %1%%%",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"physical_damage_taken_incr": {
"stats": ["physical_damage_taken_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "被诅咒敌人受到的物理总伤害额外提高 %1%%%",
"formatters": []
}
]
},
"degen_effect_incr": {
"stats": ["degen_effect_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "被诅咒敌人受到的持续伤害提高 %1%%%",
"formatters": []
}
]
},
"self_burn_duration": {
"stats": ["base_self_ignite_duration_-%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "被诅咒敌人的点燃持续时间延长 %1%%%",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "被诅咒敌人的点燃持续时间缩短 %1%%%",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"self_freeze_duration": {
"stats": ["base_self_freeze_duration_-%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "被诅咒敌人的冰冻持续时间延长 %1%%%",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "被诅咒敌人的冰冻持续时间缩短 %1%%%",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"self_shock_duration": {
"stats": ["base_self_shock_duration_-%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "被诅咒敌人的感电持续时间延长 %1%%%",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "被诅咒敌人的感电持续时间缩短 %1%%%",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"cannot_cast_curses": {
"stats": ["cannot_cast_curses"],
"translations": [
{
"matchers": ["#"],
"text": "不能直接施放该诅咒",
"formatters": []
}
]
},
"life_granted_when_hit": {
"stats": ["life_granted_when_hit_by_attacks"],
"translations": [
{
"matchers": ["#"],
"text": "击中被诅咒敌人时会给予玩家 %1% 生命",
"formatters": []
}
]
},
"mana_granted_when_hit": {
"stats": ["mana_granted_when_hit_by_attacks"],
"translations": [
{
"matchers": ["#"],
"text": "击中被诅咒敌人时会给予玩家 %1% 魔力",
"formatters": []
}
]
},
"life_granted_when_killed": {
"stats": ["life_granted_when_killed"],
"translations": [
{
"matchers": ["#"],
"text": "击败被诅咒敌人时会给予玩家 %1% 生命",
"formatters": []
}
]
},
"mana_granted_when_killed": {
"stats": ["mana_granted_when_killed"],
"translations": [
{
"matchers": ["#"],
"text": "击败被诅咒敌人时会给予玩家 %1% 魔力",
"formatters": []
}
]
},
"curse_area": {
"stats": ["curse_area_of_effect_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "诅咒范围扩大%1%%%",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "诅咒范围缩小 %1%%%",
"formatters": [
{
"id": "negate",
"arg": 1
}
]
}
]
},
"curse_aura": {
"stats": ["curse_apply_as_aura"],
"translations": [
{
"matchers": ["#"],
"text": "被辅助的诅咒技能将以光环形式施放",
"formatters": []
}
]
},
"maim_when_hit_chance": {
"stats": ["chance_to_be_maimed_when_hit_%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "攻击击中被诅咒的敌人时,有 %1%%% 几率使其残废 4 秒",
"formatters": [
{
"id": "reminderstring",
"arg": "ReminderTextMaim"
}
]
}
]
},
"chaos_weakness_damage": {
"stats": [
"minimum_added_chaos_damage_taken",
"maximum_added_chaos_damage_taken"
],
"translations": [
{
"matchers": ["#", "#"],
"text": "击中被诅咒敌人时,附加 %1% - %2% 基础混沌伤害",
"formatters": []
}
]
},
"physical_dot_taken_incr": {
"stats": ["base_physical_damage_over_time_taken_+%"],
"translations": [
{
"matchers": [[1, "#"]],
"text": "被诅咒的敌人受到的物理持续伤害提高 %1%%%",
"formatters": []
},
{
"matchers": [["#", -1]],
"text": "被诅咒的敌人受到的物理持续伤害 %1%%%",
"formatters": []
}
]
}
}
}