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poe-i18n

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i18n utility for Path of Exile

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{ "meta": { "include": "skill_stat_descriptions", "hasIdentifiers": false }, "data": { "buff_duration": { "stats": ["buff_effect_duration"], "translations": [ { "matchers": [[1, "#"]], "text": "诅咒持续 %1% 秒", "formatters": [ { "id": "milliseconds_to_seconds", "arg": 1 } ] } ] }, "action_speed_reduction": { "stats": ["temporal_chains_action_speed_+%_final"], "translations": [ { "matchers": [[1, "#"]], "text": "被诅咒敌人的移动速度、攻击速度及施法速度提高 %1%%%", "formatters": [] }, { "matchers": [["#", -1]], "text": "被诅咒敌人的移动速度、攻击速度及施法速度降低 %1%%%", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "buff_time_passed_reduction": { "stats": ["buff_time_passed_-%"], "translations": [ { "matchers": [[1, "#"]], "text": "被诅咒敌人身上的增益与减益持续时间延长 %1%%%", "formatters": [] }, { "matchers": [["#", -1]], "text": "被诅咒敌人身上的增益与减益持续时间缩短 %1%%%", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "elemental_resist": { "stats": ["base_resist_all_elements_%"], "translations": [ { "matchers": ["#"], "text": "被诅咒敌人的火焰、冰霜、闪电抗性提高 %1$+d%%", "formatters": [] } ] }, "fire_resist": { "stats": ["base_fire_damage_resistance_%"], "translations": [ { "matchers": ["#"], "text": "被诅咒敌人的火焰抗性提高 %1$+d%%", "formatters": [] } ] }, "cold_resist": { "stats": ["base_cold_damage_resistance_%"], "translations": [ { "matchers": ["#"], "text": "被诅咒敌人的冰霜抗性提高 %1$+d%%", "formatters": [] } ] }, "lightning_resist": { "stats": ["base_lightning_damage_resistance_%"], "translations": [ { "matchers": ["#"], "text": "被诅咒敌人的闪电抗性提高 %1$+d%%", "formatters": [] } ] }, "chaos_resist": { "stats": ["base_chaos_damage_resistance_%"], "translations": [ { "matchers": ["#"], "text": "被诅咒的敌人获得 %1$+d%% 混沌抗性", "formatters": [] } ] }, "chance_to_be_frozen": { "stats": ["chance_to_be_frozen_%"], "translations": [ { "matchers": [[1, "#"]], "text": "被诅咒敌人受到冰霜伤害时有 %1$+d%% 几率被冰冻", "formatters": [] } ] }, "chance_to_be_ignited": { "stats": ["chance_to_be_ignited_%"], "translations": [ { "matchers": [[1, "#"]], "text": "被诅咒敌人受到火焰伤害时有 %1$+d%% 几率被点燃", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextIgnite" } ] } ] }, "chance_to_be_shocked": { "stats": ["chance_to_be_shocked_%"], "translations": [ { "matchers": [[1, "#"]], "text": "被诅咒敌人受到闪电攻击时有 %1$+d%% 几率被感电", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextShock" } ] } ] }, "monster_flask_charges_incr": { "stats": ["monster_slain_flask_charges_granted_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "击败被诅咒敌人后药剂使用次数额外增加 %1%%%", "formatters": [] } ] }, "life_leeched_when_hit": { "stats": ["life_leech_on_any_damage_when_hit_permyriad"], "translations": [ { "matchers": [[1, "#"]], "text": "击中被诅咒敌人时获得额外 %1%%% 生命偷取", "formatters": [ { "id": "divide_by_one_hundred", "arg": 1 }, { "id": "reminderstring", "arg": "ReminderTextLifeLeech" } ] } ] }, "mana_leeched_when_hit": { "stats": ["mana_leech_on_any_damage_when_hit_permyriad"], "translations": [ { "matchers": [[1, "#"]], "text": "击中被诅咒敌人时获得额外 %1%%% 魔力偷取", "formatters": [ { "id": "divide_by_one_hundred", "arg": 1 }, { "id": "reminderstring", "arg": "ReminderTextManaLeech" } ] } ] }, "chance_to_grant_endurance_charge_on_death": { "stats": ["chance_to_grant_endurance_charge_on_death_%"], "translations": [ { "matchers": [[1, "#"]], "text": "击败被诅咒敌人有 %1%%% 几率获得耐力球", "formatters": [] } ] }, "chance_to_grant_frenzy_charge_on_death": { "stats": ["chance_to_grant_frenzy_charge_on_death_%"], "translations": [ { "matchers": [[1, "#"]], "text": "击败被诅咒敌人有 %1%%% 几率获得狂怒球", "formatters": [] } ] }, "chance_to_grant_power_charge_on_death": { "stats": ["chance_to_grant_power_charge_on_death_%"], "translations": [ { "matchers": [[1, "#"]], "text": "击败被诅咒敌人有 %1%%% 几率获得暴击球", "formatters": [] } ] }, "punishment_normal": { "stats": ["punishment_physical_damage_%_reflected_for_normal_monsters"], "translations": [ { "matchers": [[1, "#"]], "text": "反射被诅咒普通怪物 %1%%% 的物理伤害", "formatters": [] } ] }, "punishment_magic": { "stats": ["punishment_physical_damage_%_reflected_for_magic_monsters"], "translations": [ { "matchers": [[1, "#"]], "text": "反射被诅咒魔法怪物 %1%%% 的物理伤害", "formatters": [] } ] }, "punishment_rare": { "stats": ["punishment_physical_damage_%_reflected_for_rare_monsters"], "translations": [ { "matchers": [[1, "#"]], "text": "反射被诅咒稀有怪物 %1%%% 的物理伤害", "formatters": [] } ] }, "punishment_unique": { "stats": ["punishment_physical_damage_%_reflected_for_unique_monsters"], "translations": [ { "matchers": [[1, "#"]], "text": "反射被诅咒传奇怪物 %1%%% 的物理伤害", "formatters": [] } ] }, "accuracy_rating_incr": { "stats": ["accuracy_rating_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "被诅咒敌人命中值提高 %1%%%", "formatters": [] }, { "matchers": [["#", -1]], "text": "被诅咒敌人命中值降低 %1%%%", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "critical_strike_chance_incr": { "stats": ["critical_strike_chance_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "被诅咒敌人的暴击率提高 %1%%%", "formatters": [] }, { "matchers": [["#", -1]], "text": "被诅咒敌人的暴击率降低 %1%%%", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "critical_strike_multiplier_incr": { "stats": ["base_critical_strike_multiplier_+"], "translations": [ { "matchers": ["#"], "text": "被诅咒敌人额外获得 %1$+d%% 攻击和法术基础暴击伤害加成", "formatters": [] } ] }, "enfeeble_damage_scale": { "stats": ["enfeeble_damage_+%_final"], "translations": [ { "matchers": [[1, "#"]], "text": "被诅咒敌人造成的总伤害额外提高 %1%%%", "formatters": [] }, { "matchers": [["#", -1]], "text": "被诅咒敌人造成的总伤害额外降低 %1%%%", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "chance_to_take_critical_strike": { "stats": ["additional_chance_to_take_critical_strike_%"], "translations": [ { "matchers": [[1, "#"]], "text": "攻击被诅咒敌人有额外 %1%%% 几率造成暴击", "formatters": [] } ] }, "self_critical_strike_multiplier_reduction": { "stats": ["base_self_critical_strike_multiplier_-%"], "translations": [ { "matchers": [[1, "#"]], "text": "被诅咒敌人受到的暴击总伤害额外降低 %1%%%", "formatters": [] }, { "matchers": [["#", -1]], "text": "被诅咒敌人受到的暴击总伤害额外提高 %1%%%", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "be_pierced": { "stats": ["projectiles_always_pierce_you"], "translations": [ { "matchers": ["#"], "text": "投射物会穿透被诅咒的敌人", "formatters": [] } ] }, "chance_to_be_knocked_back": { "stats": ["chance_to_be_knocked_back_%"], "translations": [ { "matchers": [[1, "#"]], "text": "击中被诅咒敌人时有额外 %1%%% 的几率将其击退", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextKnockback" } ] } ] }, "evasion_rating_poachers_mark": { "stats": ["evasion_rating_+%_final_from_poachers_mark"], "translations": [ { "matchers": [[1, "#"]], "text": "被诅咒敌人的总闪避值额外提高 %1%%%", "formatters": [] }, { "matchers": [["#", -1]], "text": "被诅咒敌人的总闪避值额外降低 %1%%%", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "projectile_damage_taken_incr": { "stats": ["projectile_damage_taken_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "被诅咒敌人受到的投射物伤害提高 %1%%%", "formatters": [] } ] }, "chance_to_be_stunned": { "stats": ["chance_to_be_stunned_%"], "translations": [ { "matchers": [[1, "#"]], "text": "被诅咒敌人的被晕眩几率额外提高 %1%%%", "formatters": [] } ] }, "stun_recovery_incr": { "stats": ["base_stun_recovery_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "被诅咒敌人的晕眩和格挡回复提高 %1%%%", "formatters": [] }, { "matchers": [["#", -1]], "text": "被诅咒敌人的晕眩和格挡回复降低 %1%%%", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "physical_damage_taken_incr": { "stats": ["physical_damage_taken_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "被诅咒敌人受到的物理总伤害额外提高 %1%%%", "formatters": [] } ] }, "degen_effect_incr": { "stats": ["degen_effect_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "被诅咒敌人受到的持续伤害提高 %1%%%", "formatters": [] } ] }, "self_burn_duration": { "stats": ["base_self_ignite_duration_-%"], "translations": [ { "matchers": [[1, "#"]], "text": "被诅咒敌人的点燃持续时间延长 %1%%%", "formatters": [] }, { "matchers": [["#", -1]], "text": "被诅咒敌人的点燃持续时间缩短 %1%%%", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "self_freeze_duration": { "stats": ["base_self_freeze_duration_-%"], "translations": [ { "matchers": [[1, "#"]], "text": "被诅咒敌人的冰冻持续时间延长 %1%%%", "formatters": [] }, { "matchers": [["#", -1]], "text": "被诅咒敌人的冰冻持续时间缩短 %1%%%", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "self_shock_duration": { "stats": ["base_self_shock_duration_-%"], "translations": [ { "matchers": [[1, "#"]], "text": "被诅咒敌人的感电持续时间延长 %1%%%", "formatters": [] }, { "matchers": [["#", -1]], "text": "被诅咒敌人的感电持续时间缩短 %1%%%", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "cannot_cast_curses": { "stats": ["cannot_cast_curses"], "translations": [ { "matchers": ["#"], "text": "不能直接施放该诅咒", "formatters": [] } ] }, "life_granted_when_hit": { "stats": ["life_granted_when_hit_by_attacks"], "translations": [ { "matchers": ["#"], "text": "击中被诅咒敌人时会给予玩家 %1% 生命", "formatters": [] } ] }, "mana_granted_when_hit": { "stats": ["mana_granted_when_hit_by_attacks"], "translations": [ { "matchers": ["#"], "text": "击中被诅咒敌人时会给予玩家 %1% 魔力", "formatters": [] } ] }, "life_granted_when_killed": { "stats": ["life_granted_when_killed"], "translations": [ { "matchers": ["#"], "text": "击败被诅咒敌人时会给予玩家 %1% 生命", "formatters": [] } ] }, "mana_granted_when_killed": { "stats": ["mana_granted_when_killed"], "translations": [ { "matchers": ["#"], "text": "击败被诅咒敌人时会给予玩家 %1% 魔力", "formatters": [] } ] }, "curse_area": { "stats": ["curse_area_of_effect_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "诅咒范围扩大%1%%%", "formatters": [] }, { "matchers": [["#", -1]], "text": "诅咒范围缩小 %1%%%", "formatters": [ { "id": "negate", "arg": 1 } ] } ] }, "curse_aura": { "stats": ["curse_apply_as_aura"], "translations": [ { "matchers": ["#"], "text": "被辅助的诅咒技能将以光环形式施放", "formatters": [] } ] }, "maim_when_hit_chance": { "stats": ["chance_to_be_maimed_when_hit_%"], "translations": [ { "matchers": [[1, "#"]], "text": "攻击击中被诅咒的敌人时,有 %1%%% 几率使其残废 4 秒", "formatters": [ { "id": "reminderstring", "arg": "ReminderTextMaim" } ] } ] }, "chaos_weakness_damage": { "stats": [ "minimum_added_chaos_damage_taken", "maximum_added_chaos_damage_taken" ], "translations": [ { "matchers": ["#", "#"], "text": "击中被诅咒敌人时,附加 %1% - %2% 基础混沌伤害", "formatters": [] } ] }, "physical_dot_taken_incr": { "stats": ["base_physical_damage_over_time_taken_+%"], "translations": [ { "matchers": [[1, "#"]], "text": "被诅咒的敌人受到的物理持续伤害提高 %1%%%", "formatters": [] }, { "matchers": [["#", -1]], "text": "被诅咒的敌人受到的物理持续伤害 %1%%%", "formatters": [] } ] } } }