plug-n-play-ws
Version:
A plug-and-play WebSocket layer on top of Socket.IO with full TypeScript support, zero manual wiring, and production-ready features
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text/typescript
import { NextRequest, NextResponse } from 'next/server';
import { PlugNPlayServer } from '../server/index.mjs';
import { e as ServerConfig, E as EventMap } from '../types-BQpUMSaB.mjs';
import 'zod';
interface NextJSWSConfig extends Omit<ServerConfig, 'port'> {
corsOrigin?: string | string[] | boolean;
enableHealthCheck?: boolean;
}
declare function createNextJSHandler<T extends Record<string, unknown> = EventMap>(server: PlugNPlayServer<T>, config?: NextJSWSConfig): (request: NextRequest) => Promise<NextResponse<unknown>>;
declare function startWebSocketServer<T extends Record<string, unknown> = EventMap>(config?: ServerConfig): Promise<PlugNPlayServer<T>>;
declare function createExampleRoute(): {
GET: (request: NextRequest) => Promise<NextResponse<unknown>>;
POST: (request: NextRequest) => Promise<NextResponse<unknown>>;
DELETE: (request: NextRequest) => Promise<NextResponse<unknown>>;
OPTIONS: (request: NextRequest) => Promise<NextResponse<unknown>>;
};
export { type NextJSWSConfig, createExampleRoute, createNextJSHandler, startWebSocketServer };