plotly.js
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The open source javascript graphing library that powers plotly
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JavaScript
var Axes = require('../../plots/cartesian/axes');
var extendFlat = require('../../lib/extend').extendFlat;
module.exports = function calcGridlines(trace, axisLetter, crossAxisLetter) {
var i, j, j0;
var eps, bounds, n1, n2, n, value, v;
var j1, v0, v1, d;
var data = trace['_' + axisLetter];
var axis = trace[axisLetter + 'axis'];
var gridlines = axis._gridlines = [];
var minorgridlines = axis._minorgridlines = [];
var boundarylines = axis._boundarylines = [];
var crossData = trace['_' + crossAxisLetter];
var crossAxis = trace[crossAxisLetter + 'axis'];
if(axis.tickmode === 'array') {
axis.tickvals = data.slice();
}
var xcp = trace._xctrl;
var ycp = trace._yctrl;
var nea = xcp[0].length;
var neb = xcp.length;
var na = trace._a.length;
var nb = trace._b.length;
Axes.prepTicks(axis);
// don't leave tickvals in axis looking like an attribute
if(axis.tickmode === 'array') delete axis.tickvals;
// The default is an empty array that will cause the join to remove the gridline if
// it's just disappeared:
// axis._startline = axis._endline = [];
// If the cross axis uses bicubic interpolation, then the grid
// lines fall once every three expanded grid row/cols:
var stride = axis.smoothing ? 3 : 1;
function constructValueGridline(value) {
var i, j, j0, tj, pxy, i0, ti, xy, dxydi0, dxydi1, dxydj0, dxydj1;
var xpoints = [];
var ypoints = [];
var ret = {};
// Search for the fractional grid index giving this line:
if(axisLetter === 'b') {
// For the position we use just the i-j coordinates:
j = trace.b2j(value);
// The derivatives for catmull-rom splines are discontinuous across cell
// boundaries though, so we need to provide both the cell and the position
// within the cell separately:
j0 = Math.floor(Math.max(0, Math.min(nb - 2, j)));
tj = j - j0;
ret.length = nb;
ret.crossLength = na;
ret.xy = function(i) {
return trace.evalxy([], i, j);
};
ret.dxy = function(i0, ti) {
return trace.dxydi([], i0, j0, ti, tj);
};
for(i = 0; i < na; i++) {
i0 = Math.min(na - 2, i);
ti = i - i0;
xy = trace.evalxy([], i, j);
if(crossAxis.smoothing && i > 0) {
// First control point:
dxydi0 = trace.dxydi([], i - 1, j0, 0, tj);
xpoints.push(pxy[0] + dxydi0[0] / 3);
ypoints.push(pxy[1] + dxydi0[1] / 3);
// Second control point:
dxydi1 = trace.dxydi([], i - 1, j0, 1, tj);
xpoints.push(xy[0] - dxydi1[0] / 3);
ypoints.push(xy[1] - dxydi1[1] / 3);
}
xpoints.push(xy[0]);
ypoints.push(xy[1]);
pxy = xy;
}
} else {
i = trace.a2i(value);
i0 = Math.floor(Math.max(0, Math.min(na - 2, i)));
ti = i - i0;
ret.length = na;
ret.crossLength = nb;
ret.xy = function(j) {
return trace.evalxy([], i, j);
};
ret.dxy = function(j0, tj) {
return trace.dxydj([], i0, j0, ti, tj);
};
for(j = 0; j < nb; j++) {
j0 = Math.min(nb - 2, j);
tj = j - j0;
xy = trace.evalxy([], i, j);
if(crossAxis.smoothing && j > 0) {
// First control point:
dxydj0 = trace.dxydj([], i0, j - 1, ti, 0);
xpoints.push(pxy[0] + dxydj0[0] / 3);
ypoints.push(pxy[1] + dxydj0[1] / 3);
// Second control point:
dxydj1 = trace.dxydj([], i0, j - 1, ti, 1);
xpoints.push(xy[0] - dxydj1[0] / 3);
ypoints.push(xy[1] - dxydj1[1] / 3);
}
xpoints.push(xy[0]);
ypoints.push(xy[1]);
pxy = xy;
}
}
ret.axisLetter = axisLetter;
ret.axis = axis;
ret.crossAxis = crossAxis;
ret.value = value;
ret.constvar = crossAxisLetter;
ret.index = n;
ret.x = xpoints;
ret.y = ypoints;
ret.smoothing = crossAxis.smoothing;
return ret;
}
function constructArrayGridline(idx) {
var j, i0, j0, ti, tj;
var xpoints = [];
var ypoints = [];
var ret = {};
ret.length = data.length;
ret.crossLength = crossData.length;
if(axisLetter === 'b') {
j0 = Math.max(0, Math.min(nb - 2, idx));
tj = Math.min(1, Math.max(0, idx - j0));
ret.xy = function(i) {
return trace.evalxy([], i, idx);
};
ret.dxy = function(i0, ti) {
return trace.dxydi([], i0, j0, ti, tj);
};
// In the tickmode: array case, this operation is a simple
// transfer of data:
for(j = 0; j < nea; j++) {
xpoints[j] = xcp[idx * stride][j];
ypoints[j] = ycp[idx * stride][j];
}
} else {
i0 = Math.max(0, Math.min(na - 2, idx));
ti = Math.min(1, Math.max(0, idx - i0));
ret.xy = function(j) {
return trace.evalxy([], idx, j);
};
ret.dxy = function(j0, tj) {
return trace.dxydj([], i0, j0, ti, tj);
};
// In the tickmode: array case, this operation is a simple
// transfer of data:
for(j = 0; j < neb; j++) {
xpoints[j] = xcp[j][idx * stride];
ypoints[j] = ycp[j][idx * stride];
}
}
ret.axisLetter = axisLetter;
ret.axis = axis;
ret.crossAxis = crossAxis;
ret.value = data[idx];
ret.constvar = crossAxisLetter;
ret.index = idx;
ret.x = xpoints;
ret.y = ypoints;
ret.smoothing = crossAxis.smoothing;
return ret;
}
if(axis.tickmode === 'array') {
// var j0 = axis.startline ? 1 : 0;
// var j1 = data.length - (axis.endline ? 1 : 0);
eps = 5e-15;
bounds = [
Math.floor(((data.length - 1) - axis.arraytick0) / axis.arraydtick * (1 + eps)),
Math.ceil((- axis.arraytick0) / axis.arraydtick / (1 + eps))
].sort(function(a, b) {return a - b;});
// Unpack sorted values so we can be sure to avoid infinite loops if something
// is backwards:
n1 = bounds[0] - 1;
n2 = bounds[1] + 1;
// If the axes fall along array lines, then this is a much simpler process since
// we already have all the control points we need
for(n = n1; n < n2; n++) {
j = axis.arraytick0 + axis.arraydtick * n;
if(j < 0 || j > data.length - 1) continue;
gridlines.push(extendFlat(constructArrayGridline(j), {
color: axis.gridcolor,
width: axis.gridwidth,
dash: axis.griddash
}));
}
for(n = n1; n < n2; n++) {
j0 = axis.arraytick0 + axis.arraydtick * n;
j1 = Math.min(j0 + axis.arraydtick, data.length - 1);
// TODO: fix the bounds computation so we don't have to do a large range and then throw
// out unneeded numbers
if(j0 < 0 || j0 > data.length - 1) continue;
if(j1 < 0 || j1 > data.length - 1) continue;
v0 = data[j0];
v1 = data[j1];
for(i = 0; i < axis.minorgridcount; i++) {
d = j1 - j0;
// TODO: fix the bounds computation so we don't have to do a large range and then throw
// out unneeded numbers
if(d <= 0) continue;
// XXX: This calculation isn't quite right. Off by one somewhere?
v = v0 + (v1 - v0) * (i + 1) / (axis.minorgridcount + 1) * (axis.arraydtick / d);
// TODO: fix the bounds computation so we don't have to do a large range and then throw
// out unneeded numbers
if(v < data[0] || v > data[data.length - 1]) continue;
minorgridlines.push(extendFlat(constructValueGridline(v), {
color: axis.minorgridcolor,
width: axis.minorgridwidth,
dash: axis.minorgriddash
}));
}
}
if(axis.startline) {
boundarylines.push(extendFlat(constructArrayGridline(0), {
color: axis.startlinecolor,
width: axis.startlinewidth
}));
}
if(axis.endline) {
boundarylines.push(extendFlat(constructArrayGridline(data.length - 1), {
color: axis.endlinecolor,
width: axis.endlinewidth
}));
}
} else {
// If the lines do not fall along the axes, then we have to interpolate
// the contro points and so some math to figure out where the lines are
// in the first place.
// Compute the integer boudns of tick0 + n * dtick that fall within the range
// (roughly speaking):
// Give this a nice generous epsilon. We use at as * (1 + eps) in order to make
// inequalities a little tolerant in a more or less correct manner:
eps = 5e-15;
bounds = [
Math.floor((data[data.length - 1] - axis.tick0) / axis.dtick * (1 + eps)),
Math.ceil((data[0] - axis.tick0) / axis.dtick / (1 + eps))
].sort(function(a, b) {return a - b;});
// Unpack sorted values so we can be sure to avoid infinite loops if something
// is backwards:
n1 = bounds[0];
n2 = bounds[1];
for(n = n1; n <= n2; n++) {
value = axis.tick0 + axis.dtick * n;
gridlines.push(extendFlat(constructValueGridline(value), {
color: axis.gridcolor,
width: axis.gridwidth,
dash: axis.griddash
}));
}
for(n = n1 - 1; n < n2 + 1; n++) {
value = axis.tick0 + axis.dtick * n;
for(i = 0; i < axis.minorgridcount; i++) {
v = value + axis.dtick * (i + 1) / (axis.minorgridcount + 1);
if(v < data[0] || v > data[data.length - 1]) continue;
minorgridlines.push(extendFlat(constructValueGridline(v), {
color: axis.minorgridcolor,
width: axis.minorgridwidth,
dash: axis.minorgriddash
}));
}
}
if(axis.startline) {
boundarylines.push(extendFlat(constructValueGridline(data[0]), {
color: axis.startlinecolor,
width: axis.startlinewidth
}));
}
if(axis.endline) {
boundarylines.push(extendFlat(constructValueGridline(data[data.length - 1]), {
color: axis.endlinecolor,
width: axis.endlinewidth
}));
}
}
};
;