plotboilerplate
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A simple javascript plotting boilerplate for 2d stuff.
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text/typescript
/**
* The Sutherland-Hodgman convex polygon clipping algorithm.
*
* Original version:
* https://rosettacode.org/wiki/Sutherland-Hodgman_polygon_clipping#JavaScript
*
* @author Ikaros Kappler (ported to TypeScript with {x,y} vertices).
* @date 2021-01-29
* @version 1.0.0
*/
import { XYCoords } from "../../interfaces";
/**
* @param {XYCoords}
* @param {XYCoords}
**/
const inside = ( cp1 : XYCoords, cp2 : XYCoords, p : XYCoords ) : boolean => {
return (cp2.x-cp1.x)*(p.y-cp1.y) > (cp2.y-cp1.y)*(p.x-cp1.x);
};
/**
* @param {XYCoords}
* @param {XYCoords}
* @param {XYCoords}
* @param {XYCoords}
*/
const intersection = ( cp1 : XYCoords ,cp2 : XYCoords ,s : XYCoords, e : XYCoords ) : XYCoords => {
const dc : XYCoords = {
x: cp1.x - cp2.x,
y : cp1.y - cp2.y
};
const dp : XYCoords = {
x: s.x - e.x,
y : s.y - e.y
};
const n1 : number = cp1.x * cp2.y - cp1.y * cp2.x;
const n2 : number = s.x * e.y - s.y * e.x;
const n3 : number = 1.0 / (dc.x * dp.y - dc.y * dp.x);
return { x : (n1*dp.x - n2*dc.x) * n3,
y : (n1*dp.y - n2*dc.y) * n3
};
};
/**
* @param {Array<XYCoords>} subjectPolygon - Can be any polygon.
* @param {Array<XYCoords>} clipPolygon - Must be convex.
*/
export const sutherlandHodgman = ( subjectPolygon : Array<XYCoords>,
clipPolygon : Array<XYCoords> ) : Array<XYCoords> => {
let cp1 : XYCoords = clipPolygon[clipPolygon.length-1];
let cp2 : XYCoords;
let s : XYCoords;
let e : XYCoords;
let outputList : Array<XYCoords> = subjectPolygon;
for( var j in clipPolygon ) {
cp2 = clipPolygon[j];
var inputList = outputList;
outputList = [];
s = inputList[inputList.length - 1]; // last on the input list
for( var i in inputList ) {
e = inputList[i];
if( inside(cp1,cp2,e) ) {
if( !inside(cp1,cp2,s) ) {
outputList.push(intersection(cp1,cp2,s,e));
}
outputList.push(e);
} else if( inside(cp1,cp2,s) ) {
outputList.push(intersection(cp1,cp2,s,e));
}
s = e;
}
cp1 = cp2;
}
return outputList
}