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playwright-core

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A high-level API to automate web browsers

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"use strict"; /** * Copyright (c) Microsoft Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ Object.defineProperty(exports, "__esModule", { value: true }); exports.serverSelectors = exports.Selectors = void 0; const selectorParser_1 = require("./common/selectorParser"); class Selectors { constructor() { // Note: keep in sync with InjectedScript class. this._builtinEngines = new Set([ 'css', 'css:light', 'xpath', 'xpath:light', 'text', 'text:light', 'id', 'id:light', 'data-testid', 'data-testid:light', 'data-test-id', 'data-test-id:light', 'data-test', 'data-test:light', ]); this._engines = new Map(); } async register(name, source, contentScript = false) { if (!name.match(/^[a-zA-Z_0-9-]+$/)) throw new Error('Selector engine name may only contain [a-zA-Z0-9_] characters'); // Note: we keep 'zs' for future use. if (this._builtinEngines.has(name) || name === 'zs' || name === 'zs:light') throw new Error(`"${name}" is a predefined selector engine`); if (this._engines.has(name)) throw new Error(`"${name}" selector engine has been already registered`); this._engines.set(name, { source, contentScript }); } async _query(frame, selector, scope) { const info = this._parseSelector(selector); const context = await frame._context(info.world); const injectedScript = await context.injectedScript(); const handle = await injectedScript.evaluateHandle((injected, { parsed, scope }) => { return injected.querySelector(parsed, scope || document); }, { parsed: info.parsed, scope }); const elementHandle = handle.asElement(); if (!elementHandle) { handle.dispose(); return null; } const mainContext = await frame._mainContext(); return this._adoptIfNeeded(elementHandle, mainContext); } async _queryArray(frame, selector, scope) { const info = this._parseSelector(selector); const context = await frame._mainContext(); const injectedScript = await context.injectedScript(); const arrayHandle = await injectedScript.evaluateHandle((injected, { parsed, scope }) => { return injected.querySelectorAll(parsed, scope || document); }, { parsed: info.parsed, scope }); return arrayHandle; } async _queryAll(frame, selector, scope, adoptToMain) { const info = this._parseSelector(selector); const context = await frame._context(info.world); const injectedScript = await context.injectedScript(); const arrayHandle = await injectedScript.evaluateHandle((injected, { parsed, scope }) => { return injected.querySelectorAll(parsed, scope || document); }, { parsed: info.parsed, scope }); const properties = await arrayHandle.getProperties(); arrayHandle.dispose(); // Note: adopting elements one by one may be slow. If we encounter the issue here, // we might introduce 'useMainContext' option or similar to speed things up. const targetContext = adoptToMain ? await frame._mainContext() : context; const result = []; for (const property of properties.values()) { const elementHandle = property.asElement(); if (elementHandle) result.push(this._adoptIfNeeded(elementHandle, targetContext)); else property.dispose(); } return Promise.all(result); } async _adoptIfNeeded(handle, context) { if (handle._context === context) return handle; const adopted = handle._page._delegate.adoptElementHandle(handle, context); handle.dispose(); return adopted; } _parseSelector(selector) { const parsed = selectorParser_1.parseSelector(selector); let needsMainWorld = false; for (const part of parsed.parts) { if (!Array.isArray(part)) { const custom = this._engines.get(part.name); if (!custom && !this._builtinEngines.has(part.name)) throw new Error(`Unknown engine "${part.name}" while parsing selector ${selector}`); if (custom && !custom.contentScript) needsMainWorld = true; } } return { parsed, selector, world: needsMainWorld ? 'main' : 'utility', }; } } exports.Selectors = Selectors; exports.serverSelectors = new Selectors(); //# sourceMappingURL=selectors.js.map