playsocketjs
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WebSocket wrapper for creating simple multiplayer systems with ease.
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{
"name": "playsocketjs",
"version": "2.2.0",
"description": "WebSocket wrapper for creating simple multiplayer systems with ease.",
"module": "dist/playsocket-client.js",
"exports": {
".": {
"import": "./dist/playsocket-client.js"
},
"./server": {
"require": "./dist/playsocket-server.js"
}
},
"files": [
"dist"
],
"scripts": {
"start": "node example/example-server.js",
"test": "echo \"Error: no test specified\" && exit 1",
"build": "rollup -c rollup.config.mjs"
},
"repository": {
"type": "git",
"url": "git+https://github.com/therealPaulPlay/PlaySocketJS.git"
},
"keywords": [
"WebSocket",
"data channel",
"Socket",
"PlayPeerJS",
"multiplayer",
"game"
],
"author": "PaulPlay",
"license": "MIT",
"bugs": {
"url": "https://github.com/therealPaulPlay/PlaySocketJS/issues"
},
"homepage": "https://github.com/therealPaulPlay/PlaySocketJS#readme",
"devDependencies": {
"@rollup/plugin-commonjs": "^28.0.2",
"@rollup/plugin-node-resolve": "^16.0.0",
"rollup": "^4.31.0"
},
"peerDependencies": {
"ws": "^8.18.1"
},
"dependencies": {
"@msgpack/msgpack": "^3.1.1"
}
}