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playship_ludo_pseudo_quick

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Server side neutrino plugin code for ludo game

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const lifecycle = require('./gameplay/lifecycle'); const gameLogic = require('./gameplay/logic'); const gameLoop = require('./gameplay/gameloop'); const board = require('./gameplay/board'); module.exports = { startGame: lifecycle.startGame, onRestoreFromSavepoint: lifecycle.onRestoreFromSavepoint, resumeGame: lifecycle.onServerRestart, step: gameLoop, punishTimeHackClient: lifecycle.kickTimeHackers, gameAction: gameLogic.gameAction, revPosKey: board.revPosKeyFun, mapToLoad : lifecycle.mapToLoad, onForfeitForPlayer: lifecycle.onForfeitForPlayer, gameStarted : lifecycle.gameStarted, playerJoined: lifecycle.playerConnected, handleGameOptions : lifecycle.handleGameOptions, getAbsoluteGameResult : gameLogic.getAbsoluteGameResult };