playcanvas
Version:
PlayCanvas WebGL game engine
21 lines (19 loc) • 822 B
JavaScript
var specularityFactorPS = `
uniform material_specularityFactor: f32;
fn getSpecularityFactor() {
var specularityFactor = 1.0;
specularityFactor = specularityFactor * uniform.material_specularityFactor;
specularityFactor = specularityFactor * textureSampleBias({STD_SPECULARITYFACTOR_TEXTURE_NAME}, {STD_SPECULARITYFACTOR_TEXTURE_NAME}Sampler, {STD_SPECULARITYFACTOR_TEXTURE_UV}, uniform.textureBias).{STD_SPECULARITYFACTOR_TEXTURE_CHANNEL};
specularityFactor = specularityFactor * saturate(vVertexColor.{STD_SPECULARITYFACTOR_VERTEX_CHANNEL});
dSpecularityFactor = specularityFactor;
}
`;
export { specularityFactorPS as default };