playcanvas
Version:
PlayCanvas WebGL game engine
16 lines (14 loc) • 522 B
JavaScript
var sheenPS = `
uniform material_sheen: vec3f;
fn getSheen() {
var sheenColor = uniform.material_sheen;
sheenColor = sheenColor * {STD_SHEEN_TEXTURE_DECODE}(textureSampleBias({STD_SHEEN_TEXTURE_NAME}, {STD_SHEEN_TEXTURE_NAME}Sampler, {STD_SHEEN_TEXTURE_UV}, uniform.textureBias)).{STD_SHEEN_TEXTURE_CHANNEL};
sheenColor = sheenColor * saturate3(vVertexColor.{STD_SHEEN_VERTEX_CHANNEL});
sSpecularity = sheenColor;
}
`;
export { sheenPS as default };