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playcanvas

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PlayCanvas WebGL game engine

15 lines (13 loc) 470 B
var opacityPS = ` uniform material_opacity: f32; fn getOpacity() { dAlpha = uniform.material_opacity; #ifdef STD_OPACITY_TEXTURE dAlpha = dAlpha * textureSampleBias({STD_OPACITY_TEXTURE_NAME}, {STD_OPACITY_TEXTURE_NAME}Sampler, {STD_OPACITY_TEXTURE_UV}, uniform.textureBias).{STD_OPACITY_TEXTURE_CHANNEL}; #endif #ifdef STD_OPACITY_VERTEX dAlpha = dAlpha * clamp(vVertexColor.{STD_OPACITY_VERTEX_CHANNEL}, 0.0, 1.0); #endif } `; export { opacityPS as default };