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playcanvas

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PlayCanvas WebGL game engine

3 lines (2 loc) 600 B
declare const _default: "\n#ifdef STD_IRIDESCENCE_CONSTANT\n uniform material_iridescence: f32;\n#endif\n\nfn getIridescence() {\n var iridescence = 1.0;\n\n #ifdef STD_IRIDESCENCE_CONSTANT\n iridescence = iridescence * uniform.material_iridescence;\n #endif\n\n #ifdef STD_IRIDESCENCE_TEXTURE\n iridescence = iridescence * textureSampleBias({STD_IRIDESCENCE_TEXTURE_NAME}, {STD_IRIDESCENCE_TEXTURE_NAME}Sampler, {STD_IRIDESCENCE_TEXTURE_UV}, uniform.textureBias).{STD_IRIDESCENCE_TEXTURE_CHANNEL};\n #endif\n\n dIridescence = iridescence; \n}\n"; export default _default;