playcanvas
Version:
PlayCanvas WebGL game engine
3 lines (2 loc) • 600 B
TypeScript
declare const _default: "\n#ifdef STD_IRIDESCENCE_CONSTANT\n uniform material_iridescence: f32;\n#endif\n\nfn getIridescence() {\n var iridescence = 1.0;\n\n #ifdef STD_IRIDESCENCE_CONSTANT\n iridescence = iridescence * uniform.material_iridescence;\n #endif\n\n #ifdef STD_IRIDESCENCE_TEXTURE\n iridescence = iridescence * textureSampleBias({STD_IRIDESCENCE_TEXTURE_NAME}, {STD_IRIDESCENCE_TEXTURE_NAME}Sampler, {STD_IRIDESCENCE_TEXTURE_UV}, uniform.textureBias).{STD_IRIDESCENCE_TEXTURE_CHANNEL};\n #endif\n\n dIridescence = iridescence; \n}\n";
export default _default;