playcanvas
Version:
PlayCanvas WebGL game engine
24 lines (22 loc) • 679 B
JavaScript
var glossPS = `
uniform material_gloss: f32;
fn getGlossiness() {
dGlossiness = 1.0;
dGlossiness = dGlossiness * uniform.material_gloss;
dGlossiness = dGlossiness * textureSampleBias({STD_GLOSS_TEXTURE_NAME}, {STD_GLOSS_TEXTURE_NAME}Sampler, {STD_GLOSS_TEXTURE_UV}, uniform.textureBias).{STD_GLOSS_TEXTURE_CHANNEL};
dGlossiness = dGlossiness * saturate(vVertexColor.{STD_GLOSS_VERTEX_CHANNEL});
dGlossiness = 1.0 - dGlossiness;
dGlossiness = dGlossiness + 0.0000001;
}
`;
export { glossPS as default };