playcanvas
Version:
PlayCanvas WebGL game engine
3 lines (2 loc) • 400 B
TypeScript
declare const _default: "\n let sampledNormal: vec4f = textureSample(normalMap, normalMapSampler, vec2f(input.texCoordsAlphaLife.x, 1.0 - input.texCoordsAlphaLife.y));\n let normalMap: vec3f = normalize(sampledNormal.xyz * 2.0 - 1.0);\n\n let ParticleMat = mat3x3<f32>(ParticleMat0, ParticleMat1, ParticleMat2);\n let normal: vec3f = ParticleMat * normalMap;\n";
export default _default;