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playcanvas

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PlayCanvas WebGL game engine

3 lines (2 loc) 321 B
declare const _default: "\n if (outLife >= uniform.lifetime) {\n let subtractAmount = max(uniform.lifetime, (uniform.numParticles - 1.0) * particleRate);\n outLife = outLife - subtractAmount;\n visMode = 1.0;\n }\n visMode = select(visMode, 1.0, outLife < 0.0);\n"; export default _default;