UNPKG

playcanvas

Version:

PlayCanvas WebGL game engine

12 lines (10 loc) 235 B
var particleOutputFloatPS = ` fn getOutput() -> vec4f { if (pcPosition.y < 1.0) { return vec4f(outPos, (outAngle + 1000.0) * visMode); } else { return vec4f(outVel, outLife); } } `; export { particleOutputFloatPS as default };