playcanvas
Version:
PlayCanvas WebGL game engine
3 lines (2 loc) • 419 B
TypeScript
declare const _default: "\nfn readInput(uv: f32) {\n let tex: vec4f = textureSampleLevel(particleTexIN, particleTexINSampler, vec2f(uv, 0.25), 0.0);\n let tex2: vec4f = textureSampleLevel(particleTexIN, particleTexINSampler, vec2f(uv, 0.75), 0.0);\n\n inPos = tex.xyz;\n inVel = tex2.xyz;\n inAngle = abs(tex.w) - 1000.0;\n inShow = tex.w >= 0.0;\n inLife = tex2.w;\n}\n";
export default _default;