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playcanvas

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PlayCanvas WebGL game engine

12 lines (10 loc) 392 B
var outputAlphaPS = ` #if LIT_BLEND_TYPE == NORMAL || LIT_BLEND_TYPE == ADDITIVEALPHA || defined(LIT_ALPHA_TO_COVERAGE) output.color = vec4f(output.color.rgb, litArgs_opacity); #elif LIT_BLEND_TYPE == PREMULTIPLIED output.color = vec4f(output.color.rgb * litArgs_opacity, litArgs_opacity); #else output.color = vec4f(output.color.rgb, 1.0); #endif `; export { outputAlphaPS as default };