playcanvas
Version:
PlayCanvas WebGL game engine
12 lines (10 loc) • 363 B
JavaScript
var metalnessModulatePS = `
fn getSpecularModulate(specularity: vec3f, albedo: vec3f, metalness: f32, f0: f32) -> vec3f {
let dielectricF0: vec3f = f0 * specularity;
return mix(dielectricF0, albedo, metalness);
}
fn getAlbedoModulate(albedo: vec3f, metalness: f32) -> vec3f {
return albedo * (1.0 - metalness);
}
`;
export { metalnessModulatePS as default };