playcanvas
Version:
PlayCanvas WebGL game engine
3 lines (2 loc) • 385 B
TypeScript
declare const _default: "\n var finalRgb: vec3f = combineColor(litArgs_albedo, litArgs_sheen_specularity, litArgs_clearcoat_specularity);\n\n finalRgb = finalRgb + litArgs_emission;\n finalRgb = addFog(finalRgb);\n finalRgb = toneMap(finalRgb);\n finalRgb = gammaCorrectOutput(finalRgb);\n output.color = vec4f(finalRgb, output.color.a);\n";
export default _default;