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playcanvas

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PlayCanvas WebGL game engine

3 lines (2 loc) 290 B
declare const _default: "\n#ifdef CUBEMAP_ROTATION\nuniform cubeMapRotationMatrix: mat3x3f;\n#endif\n\nfn cubeMapRotate(refDir: vec3f) -> vec3f {\n#ifdef CUBEMAP_ROTATION\n return refDir * uniform.cubeMapRotationMatrix;\n#else\n return refDir;\n#endif\n}\n"; export default _default;