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playcanvas

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PlayCanvas WebGL game engine

12 lines (10 loc) 250 B
var baseNineSlicedPS = ` #define NINESLICED varying vMask: vec2f; varying vTiledUv: vec2f; uniform innerOffset: vec4f; uniform outerScale: vec2f; uniform atlasRect: vec4f; var<private> nineSlicedUv: vec2f; `; export { baseNineSlicedPS as default };