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playcanvas

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PlayCanvas WebGL game engine

16 lines (14 loc) 294 B
var basePS = ` uniform view_position: vec3f; uniform light_globalAmbient: vec3f; fn square(x: f32) -> f32 { return x*x; } fn saturate(x: f32) -> f32 { return clamp(x, 0.0, 1.0); } fn saturate3(x: vec3f) -> vec3f { return clamp(x, vec3f(0.0), vec3f(1.0)); } `; export { basePS as default };