playcanvas
Version:
PlayCanvas WebGL game engine
16 lines (14 loc) • 294 B
JavaScript
var basePS = `
uniform view_position: vec3f;
uniform light_globalAmbient: vec3f;
fn square(x: f32) -> f32 {
return x*x;
}
fn saturate(x: f32) -> f32 {
return clamp(x, 0.0, 1.0);
}
fn saturate3(x: vec3f) -> vec3f {
return clamp(x, vec3f(0.0), vec3f(1.0));
}
`;
export { basePS as default };