UNPKG

playcanvas

Version:

PlayCanvas WebGL game engine

15 lines (13 loc) 420 B
var reprojectVS = ` attribute vertex_position: vec2f; uniform uvMod: vec4f; varying vUv0: vec2f; @vertex fn vertexMain(input: VertexInput) -> VertexOutput { var output: VertexOutput; output.position = vec4f(input.vertex_position, 0.5, 1.0); output.vUv0 = getImageEffectUV((input.vertex_position * 0.5 + vec2f(0.5, 0.5)) * uniform.uvMod.xy + uniform.uvMod.zw); return output; } `; export { reprojectVS as default };