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playcanvas

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PlayCanvas WebGL game engine

13 lines (11 loc) 321 B
var immediateLinePS = ` #include "gammaPS" varying color: vec4f; @fragment fn fragmentMain(input : FragmentInput) -> FragmentOutput { var output: FragmentOutput; output.color = vec4f(gammaCorrectOutput(decodeGamma3(input.color.rgb)), input.color.a); return output; } `; export { immediateLinePS as default };