playcanvas
Version:
PlayCanvas WebGL game engine
14 lines (12 loc) • 353 B
JavaScript
var cookieBlit2DPS = `
varying uv0: vec2f;
var blitTexture: texture_2d<f32>;
var blitTextureSampler : sampler;
@fragment
fn fragmentMain(input : FragmentInput) -> FragmentOutput {
var output: FragmentOutput;
output.color = textureSample(blitTexture, blitTextureSampler, input.uv0);
return output;
}
`;
export { cookieBlit2DPS as default };